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stadhr96: MAME ROM Information.


History:

Dataeast's Stadium Hero '96 (c) 1996 Data East.


A baseball game from Data East.


- TECHNICAL -


Data East MLC System hardware


Main CPU : ARM (@ 7 Mhz)

Sound Chips : YMZ280B (@ 14 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 58.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way Joystick

Buttons : 4


- SERIES -


1. Stadium Hero (1988)

2. Dataeast's Stadium Hero '96 (1996)


- SOURCES -


Game's rom.




MAME Info:

0.137 [Bryan McPhail]

0.78u1 [Bryan McPhail]


Artwork available


WIP:

- 0.137: Changed clone 'Stadium Hero 96 (Version EAJ)' to parent set 'Stadium Hero 96 (World, EAJ)' and 'Stadium Hero 96 (Version EAD)' to clone 'Stadium Hero 96 (Japan, EAD)'. Renamed (stadhr96) to (stadhr96j) and (stadhr96a) to (stadhr96).

- 0.133u1: Renamed (stadh96a) to (stadhr96a).

- 24th September 2007: Mr. Do - Some more instruction cards courtesy of Tormod: Stadium Hero 96 (NOTE: Game presently not working in MAME).

- 0.103u2: Changed YMZ280B clock speed to 14MHz.

- 0.103u1: Changed YMZ280B clock speed to 21MHz and visible area to 320x240. Removed gfx2/3 roms. Changed region gfx4 to gfx2.

- 0.98u4: Added missing gfx2/3 roms. Changed visible area to 512x512.

- 0.98u3: Fixed cpu1 rom loading.

- 0.78u1: Bryan McPhail added Stadium Hero 96 (Version EAD) and clone (Version EAJ).

- 3rd November 2002: Guru - Stadium Hero '96 (Data East 1996) arrived from WTC from Japan.


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Baseball The Season II

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Super Baseball Double Play Home Run Derby

Super League

Excite League

Moero Pro Yakyuu Homerun

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World Stadium

Baseball Stars: Be a Champ! (PlayChoice-10)

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Super World Stadium '92

Super World Stadium '93

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Great Sluggers

Great Sluggers '94

Super Major League

Wonder League Star

Dynamite Baseball

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Dynamite Baseball '99

Dynamite Baseball NAOMI

Wonder League '96

Powerful Baseball '96

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-

PlayBall!

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Romset: 30209 kb / 11 files / 11.8 zip




MAME XML Output:

       <game name="stadhr96" sourcefile="deco_mlc.c">
              <description>Stadium Hero 96 (World, EAJ)</description>
              <year>1996</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="sh-eaj.2a" size="524288" crc="10d1496a" sha1="1dc151547463a38d717159b3dfce7ffd78a943ad" region="maincpu" offset="0"/>
              <rom name="sh-eaj.2b" size="524288" crc="608a9144" sha1="15e2fa99dc96e8ebd9868713ae7708cb824fc6c5" region="maincpu" offset="2"/>
              <rom name="mcm-00.2e" size="4194304" crc="c1919c3c" sha1="168000ff1512a147d7029ee8878dd70de680fb08" region="gfx1" offset="1"/>
              <rom name="mcm-01.8m" size="4194304" crc="2255d47d" sha1="ba3298e781fce1c84f68290bc464f2bc991382c0" region="gfx1" offset="0"/>
              <rom name="mcm-02.4e" size="4194304" crc="38c39822" sha1="393d2c1c3c0bcb99df706d32ee3f8b681891dcac" region="gfx1" offset="800001"/>
              <rom name="mcm-03.10m" size="4194304" crc="4bd84ca7" sha1="43dad8ced344f8d629d36f30ab2332879ba067d2" region="gfx1" offset="800000"/>
              <rom name="mcm-04.6e" size="4194304" crc="7c0bd84c" sha1="730b085a893d3c70592a8b4aecaeeaf4aceede56" region="gfx1" offset="1000001"/>
              <rom name="mcm-05.11m" size="4194304" crc="476f03d7" sha1="5c58ab4fc0e29f76619827bc27fa64cce2627e48" region="gfx1" offset="1000000"/>
              <rom name="sh-eaf.6h" size="524288" crc="f074a5c8" sha1="72709cc0ac2d0df19393b405d8f927834f563e69" region="gfx2" offset="0"/>
              <rom name="mcm-06.6a" size="4194304" crc="fbc178f3" sha1="f44cb913177b6552b30c139505c3284bc445ba13" region="ymz" offset="0"/>
              <rom name="eeprom-stadhr96.bin" size="128" crc="77861793" sha1="df43b3ee55b7eb840cd6d3e5c5e04c68ce64bb57" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="ARM" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymz" name="YMZ280B" clock="14000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="58.000000" pixclock="4751360" htotal="320" hbend="0" hbstart="320" vtotal="256" vbend="8" vbstart="248" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" protection="preliminary" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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