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stagger1: MAME ROM Information.


Stagger I (c) 1998 Afega.


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)

Screen orientation : Vertical

Video resolution : 256 x 256 pixels

Screen refresh : 56.00 Hz

Palette Colors : 768

Players : 2

Control : 8-way joystick

Buttons : 2


A prototype version of this game is known as "Red Hawk".

The attract music is a cover of Level 1 music from "Raiden II".

AFEGA means 'Art-Fiction Electronic Game'.


Hardware designer : Namjun Cho

Sound : Junghae Seo

Background graphic designer : Hyonmi Kim

Graphic director : Bongwon Son

Program director : Haiisung Ryou


Game's rom.

MAME Info:

0.37b16 [Luca Elia]


- Corrupt graphics with flip screen turned on. Misc (ID 01705)

- Clone redhawkb: For this stagger1 bootleg only - the Flip Screen Dip has no effect. Tafoid (ID 01707)


- 0.133u1: Brian Troha added DIP locations to Stagger I and license information to the 2 Red Hawk sets (IE: the US & Italy).

- 0.127: Tirino73 / MAME Italia and David Haywood added clone 'Red Hawk (Italy)'.

- 14th August 2008: Tirino73 dumped Red Hawk (Italy), comes from an original PCB produced by Afega. Differences are: Booting notice screen with string "in italy only", title screen with logo and Haedong Corp.

- 0.123u4: Corrado Tomaselli changed/verified clocks and OKI6295 pin 7 in Stagger I.

- 0.123u2: Brian Troha added clone Red Hawk (Excellent Co., Ltd).

- 0.122u1: David Haywood and Tomasz Slanina fixed Stagger I and clone Red Hawk - Games now playable. Changed visible area to 224x256.

- 0.100u2: Roberto Fresca improved dipswitches in clone Red Hawk (bootleg).

- 0.98u1: Mamesick fixed visible area to 256x256 in Stagger I and clones Red Hawk and (bootleg).

- 0.95u1: Tirino73 added clone Red Hawk (bootleg). This suffers from the same problems as the original, David Haywood is not convinced that it really is protection as the boards are very simple, needs investigation.

- 0.88u2: Changed 68000 CPU1 clock speed to 12MHz, Z80 CPU2 to 4MHz, MSM6295 to 7575 Hz and VSync to 56Hz.

- 0.61: Added clone Red Hawk (US). Added sound1 rom ($0) to version (Japan). Changed 'Unknown' to 'Unused' dipswitches.

- 0.37b16: Luca Elia added Stagger I (Japan) (Afega 1998).

- 1st July 2002: David Haywood added a US version of Stagger I called Red Hawk to the Afega driver.

- 15th June 2001: Luca Elia wrote a driver for Afega games, including Sen Jin - Guardian Storm and Stagger I.


Other Emulators:

* FB Alpha

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Bee Storm - DoDonPachi II

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Air Gallet

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Stagger I

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1945k III

Romset: 2112 kb / 7 files / 757.6 zip

MAME XML Output:

       <game name="stagger1" sourcefile="nmk16.c">
              <description>Stagger I (Japan)</description>
              <rom name="2.bin" size="131072" crc="8555929b" sha1="b405d81c2a45191111b1a4458ac6b5c0a129b8f1" region="maincpu" offset="0"/>
              <rom name="3.bin" size="131072" crc="5b0b63ac" sha1="239f793b6845a88d1630da790a2762da730a450d" region="maincpu" offset="1"/>
              <rom name="1.bin" size="65536" crc="5d8cf28e" sha1="2a440bf5136f95af137b6688e566a14e65be94b1" region="audiocpu" offset="0"/>
              <rom name="7.bin" size="524288" crc="048f7683" sha1="7235b7dcfbb72abf44e60b114e3f504f16d29ebf" region="gfx1" offset="0"/>
              <rom name="6.bin" size="524288" crc="051d4a77" sha1="664182748e72b3e44202caa20f337d02e946ca62" region="gfx1" offset="1"/>
              <rom name="4.bin" size="524288" crc="46463d36" sha1="4265bc4d24ff64e39d9273965701c740d7e3fee0" region="gfx2" offset="0"/>
              <rom name="5" size="262144" crc="e911ce33" sha1="a29c4dea98a22235122303325c63c15fadd3431d" region="oki1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="56.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Service Mode" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              <dipswitch name="Unused" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Lives" tag="DSW1" mask="192">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="5" value="64"/>
              <dipswitch name="Flip Screen" tag="DSW1" mask="768">
                     <dipvalue name="Off" value="768" default="yes"/>
                     <dipvalue name="On" value="0"/>
                     <dipvalue name="Horizontally" value="512"/>
                     <dipvalue name="Vertically" value="256"/>
              <dipswitch name="Unused" tag="DSW1" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW1" mask="6144">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="6144" default="yes"/>
                     <dipvalue name="Hard" value="4096"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Coinage" tag="DSW1" mask="57344">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="32768"/>
                     <dipvalue name="2 Coins/1 Credit" value="16384"/>
                     <dipvalue name="3 Coins/2 Credits" value="49152"/>
                     <dipvalue name="1 Coin/1 Credit" value="57344" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="8192"/>
                     <dipvalue name="1 Coin/2 Credits" value="24576"/>
                     <dipvalue name="1 Coin/3 Credits" value="40960"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="768"/>

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