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stargld2: MAME ROM Information.


History:

Star Gladiator 2 - Nightmare of Bilstein (c) 03/1998 Capcom.


- TECHNICAL -


Sony ZN-2 hardware


Main CPU : PSX (@ 16.9344 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : SPU (@ 8 Mhz), Q-Sound (@ 4 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6


- TRIVIA -


This game is known outside Japan as "Plasma Sword - Nightmare of Bilstein".


Suleputer released a limited-edition soundtrack album for this game (Star Gladiator 2 - Nightmare of Bilstein Original Soundtrack - CPCA-1008) on 21/05/1998.


- TIPS AND TRICKS -


* Play As Kaede : At the character selection screen, highlight Rain and press Down(x2), Left(x2), Up.


* Play As Rai-On : At the character selection screen, highlight Byakko and press Up, Down, Left(x2), Right, Left, Up.


* Play Against Kaede Or Rai-On (Note : No continue and no win by time out) :

1) Finish three rounds with 'Plasma Strike'.

2) Finish two rounds with 'Perfect'.

3) Finish a round with 'Plasma Field'.


* Secret Ending (Points number needed at the end of level 8) :

1) One round at 70.000 points.

2) Three rounds at 95.000 points.

3) Five rounds at 110.000 points.


- SERIES -


1. Star Gladiator - Episode : I Final Crusade (1996)

2. Star Gladiator 2 - Nightmare of Bilstein (1998)


- STAFF -


Director : Satsuma (Ikeda), Terada Takayoshi

Main Programer : Hiro

Demo Programer : Hero Hero, Sigeru Kato (S.K)

Player Programer : Hero Hero, Hiro, Sigeru Kato (S.K), Masaki Kataoka

Programer : Yoshihiro Shindome, Kohei Akiyama, Chabin Type M, Yuichi Kagawa ('Okaz'), Fuku 2

Object Effect : Shiba-H

Object Motion : Naoki Fukushima, Ken, Tsuru, Masaki Yamanaka, Masayuki Maeda

Object Texture : Nakatani, Kuratani Eiji, Michiru

Background Design : Takahashi Yasuto, Kohama, Mishima Takuji

Sound Director : Hiroaki Kondo ('X68K') (Cipher)

Sound Effect : T. Kitamura (Moe.T)

Main Music Composer : Takayuki Iwai (Anarchy Takapon)

Sub Music Composer : Tetsuya Shibata (Cyber-T)

Official Art Works : MCF, Inoda Keigo, Daichan

Title Design : Shoei

Instruction Card : Sakomizu

Voice Actor : Secret

Producer : Noritaka Funamizu, Kouji Nakajima

Executive Producer : Yoshiki Okamoto


- PORTS -


* Consoles :

Sega Dreamcast [JP] (Dec.1999) [Model T-1204M]


- SOURCES -


Game's rom.




MAME Info:

0.79 [Brian Troha]

0.74u2 [?]

0.71 [smf, MooglyGuy]


WIP:

- 0.144u4: Changed description to 'Plasma Sword: Nightmare of Bilstein (USA 980316)' and clones to 'Plasma Sword: Nightmare of Bilstein (Asia 980316)' and 'Star Gladiator 2: Nightmare of Bilstein (Japan 980316)'.

- 0.133u1: Renamed (plsmswda) to (plsmaswda).

- 0.105u2: Chris Hardy added clone Plasma Sword (ASIA 980316).

- 0.82u2: Tourniquet, Olivier Galibert, smf, R. Belmont, [red], Malice, Renegade, Twisty, Dox, BUT and many other MAME.net board users helped out to find the missing ZN protection key - Game now playable.

- 0.79: Brian Troha added Plasma Sword (USA 980316). Renamed (sg2j) to (stargld2).

- 27th January 2004: Brian Troha added Plasma Sword (the USA version of Star Gladiator 2) to the ZN driver, but it doesn't work.

- 0.74u2: Added Star Gladiator 2 (JAPAN 980316) (Capcom 1998).

- 0.71: smf and MooglyGuy added Star Gladiator 2 (JAPAN 980316) (Testdriver).


Other Emulators:

* ZiNc


Recommended Games (Asian Fighting 3D):

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 3 (bootleg of Megadrive version)

Ultimate Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter 4

Virtua Fighter 4 Evolution

Virtua Fighter 4 Final Tuned

Virtua Fighter Kids

Virtua Fighter Remix

Tekken

Tekken 2

Tekken 3

Tekken Tag Tournament

Battle Arena Toshinden 2

Jackie Chan - The Kung-Fu Master

Jackie Chan in Fists of Fire

Psychic Force

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Dead or Alive

Dead Or Alive ++

Dead or Alive 2

Heaven's Gate

Ragnagard

Soul Edge Ver. II

Star Gladiator Episode I: Final Crusade

Fighters' Impact A

Fighting Layer

Plasma Sword: Nightmare of Bilstein

Samurai Shodown 64

Samurai Shodown: Warrior's Rage

Soul Calibur

Tenth Degree (prototype)

Power Stone

Power Stone 2

Mazan: Flash of the Blade


Romset: 41728 kb / 9 files / 22.6 zip




MAME XML Output:

       <game name="stargld2" sourcefile="zn.c" cloneof="plsmaswd" romof="plsmaswd">
              <description>Star Gladiator 2: Nightmare of Bilstein (Japan 980316)</description>
              <year>1998</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="coh-3002c.353" merge="coh-3002c.353" size="524288" crc="e860ea8b" sha1="66e7e1d4e426466b8f48a2ba055a91b475569504" region="user1" offset="0"/>
              <rom name="sg2j_04.2h" size="524288" crc="cf4ce6ac" sha1="52b6f61d79671c9c108b3dfbd3c2ac333285412c" region="user3" offset="0"/>
              <rom name="sg2-05m.3h" merge="sg2-05m.3h" size="8388608" crc="f1759236" sha1="fbe3a820a8c571dfb186eae68346e6461168ed48" region="user2" offset="0"/>
              <rom name="sg2-06m.4h" merge="sg2-06m.4h" size="8388608" crc="33de4f72" sha1="ab32af76b5682e3d9f67dadbaed35abc043912b4" region="user2" offset="800000"/>
              <rom name="sg2-07m.5h" merge="sg2-07m.5h" size="8388608" crc="72f724ba" sha1="e6658b495d308d1de6710f87b5b9d346008b0c5a" region="user2" offset="1000000"/>
              <rom name="sg2-08m.2k" merge="sg2-08m.2k" size="8388608" crc="9e169eee" sha1="6141b1a7863fdfb200ca35d2893979a34dcc3f6c" region="user2" offset="1800000"/>
              <rom name="sg2-09m.3k" merge="sg2-09m.3k" size="4194304" crc="33f73d4c" sha1="954695a43e77b58585409678bd87c76adac1d855" region="user2" offset="2000000"/>
              <rom name="sg2_02.2e" merge="sg2_02.2e" size="131072" crc="415ee138" sha1="626083c8705f012552691c450f95401ddc88065b" region="audiocpu" offset="0"/>
              <rom name="sg2_03.3e" merge="sg2_03.3e" size="131072" crc="43806735" sha1="88d389bcc79cbd4fa1f4b62008e171a897e77652" region="audiocpu" offset="28000"/>
              <rom name="sg2-01m.3a" merge="sg2-01m.3a" size="4194304" crc="643ea27b" sha1="40747432d5cfebac54d3824b6a6f26b5e7742fc1" region="qsound" offset="0"/>
              <chip type="cpu" tag="maincpu" name="CXD8661R" clock="100000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Freeze" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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