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stkclmnsj: MAME ROM Information.


History:

Stack Columns (c) 1994 Sega.


- TECHNICAL -


Sega System C2 hardware


Main CPU : 68000 (@ 8.948862 Mhz)

Sound Chips : YM3438 (@ 7.670453 Mhz), SN76496 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in May 1994.


- SERIES -


1. Columns (1990)

2. Columns II - The Voyage Through Time (1990)

3. Columns III - Revenge of Columns (1993)

4. Stack Columns (1994)

5. Super Columns [Model G-3226] (1995, Sega Game Gear)

6. Columns '97 (1997)

7. Hanagumi Taisen Columns - Sakura Wars (1998)

8. Hanagumi Taisen Columns 2 (2000, Sega Dreamcast)

9. Columns Crown (2002, Nintendo Game Boy Advance)


- PORTS -


* Consoles :

Sega Saturn (1997, "Columns Arcade Collection")


- SOURCES -


Game's rom.




MAME Info:

0.102u1 [Arzeno Fabrice]

0.37b9 [David Haywood, Aaron Giles]


< Japan >


WIP:

- 0.133u1: Renamed (stkclmnj) to (stkclmnsj).

- 0.102u1: Arzeno Fabrice added Stack Columns (World). Renamed (stkclmns) to (stkclmnj).

- 15th November 205: David Haywood - Added the World version of Stack Columns with Arzeno Fabrice.. It's just the same except everything is in english.

- 0.94u1: Aaron Giles prevented setting negative timers to fix Stack Columns crash.

- 0.37b9: David Haywood and Aaron Giles added Stack Columns (Japan) (Sega 1994).

- 17th September 2000: David Haywood fixed some bugs in the Sega C2 driver so that Bloxeed, Borench, Poto Poto, Stack Columns and Zunzunkyou no Yabou now work.


LEVELS: 11


Other Emulators:

* Sega System C2


Recommended Games:

Columns

Columns (Mega-Tech)

Columns II - The Voyage Through Time

Columns III (Mega Play)

Stack Columns

Columns 97

Hanagumi Taisen Columns


Romset: 2176 kb / 5 files / 643.0 zip




MAME XML Output:

       <game name="stkclmnsj" sourcefile="segac2.c" cloneof="stkclmns" romof="stkclmns">
              <description>Stack Columns (Japan)</description>
              <year>1994</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-16795.ic32" size="524288" crc="b478fd02" sha1="aaf9d9f9f4dc900b4e8ff6f258f26e782e5c3166" region="maincpu" offset="0"/>
              <rom name="epr-16794.ic31" size="524288" crc="6d0e8c56" sha1="8f98d9fd98a1faa70b173cfd72f15102d11e79ae" region="maincpu" offset="1"/>
              <rom name="mpr-16797.ic34" merge="mpr-16797.ic34" size="524288" crc="b28e9bd5" sha1="227eb591d10c9dbc52b35954ebd322e2a4451df2" region="maincpu" offset="100000"/>
              <rom name="mpr-16796.ic33" merge="mpr-16796.ic33" size="524288" crc="ec7de52d" sha1="85bc48cef15e615ad9059500808d17916c854a87" region="maincpu" offset="100001"/>
              <rom name="epr-16793.ic4" merge="epr-16793.ic4" size="131072" crc="ebb2d057" sha1="4a19ee5d71e4aabe7d9b9b968ab5ee4bc6262aad" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8948862"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3438" clock="7670453"/>
              <chip type="audio" tag="snsnd" name="SN76496" clock="3579545"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="COINAGE" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="COINAGE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Match Mode Price" tag="DSW" mask="8">
                     <dipvalue name="1" value="8" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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