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stoneage: MAME ROM Information.


History:

Stone Age (c) 1991.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 58.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game is an Italian bootleg of "Caveman Ninja". In this bootleg, the sound program is ripped from "Block Out" (by Technos).


- SOURCES -


Game's rom.




MAME Info:

0.35b12 [Gerald Vanderick]

0.35b8 [Bryan McPhail]


Artwork available


WIP:

- 0.145u5: ANY and The Dumping Union added clone Caveman Ninja (bootleg, alt).

- 0.145u4: Corrado Tomaselli added clone Caveman Ninja (alternate).

- 0.143u5: iq_132 fixed layer enable in clone Caveman Ninja (bootleg), giving it working status.

- 0.135u4: dlfrsilver added clone Caveman Ninja (bootleg), not working. Changed description of clone 'Stoneage' to 'Stoneage (bootleg of Caveman Ninja)'.

- 26th July 2008: Mr. Do - Thanks to the BYOAC/CAG artwork, we now have a Caveman Ninja bezel.

- 0.122u3: Changed description of 'Caveman Ninja (World revision 3)' to 'Caveman Ninja (World ver 4)' and clones '(World revision 0)' to '(World ver 1)', '(US)' to '(US ver 4)' and '(Japan)' to '(Japan ver 1)'. Renamed (cninja0) to (cninja1).

- 0.109u1: Fixed rom names.

- 0.96u3: Brian Troha fixed dipswitches in Caveman Ninja.

- 0.85u1: Added 'Restore Life Meter' dipswitch.

- 0.64: Bryan McPhail fixed clone Stoneage screen/background is not correctly centered. Changed description of clone 'Joe & Mac (Japan)' to 'Tatakae Genshizin Joe & Mac (Japan)'. Fixed gfx1/2/3 rom loading. Removed 3rd coin slot.

- 0.53: Added priority prom ($0 - unused).

- 0.37b6: Changed clock speed of the 2x OKI6295 to 7627 Hz.

- 9th April 2000: Bryan McPhail fixed quite a few graphics problems and cleaned up Led Storm / Mad Gear, Dark Seal, Pocket Gal, Caveman Ninja and dec8 drivers.

- 0.36b13: Changed VSync to 58Hz and YM2151 clock speed to 3580000 Hz and the 2x OKI6295 to 7757 Hz.

- 0.36b5: Changed YM-2151 clock speed to 3.7MHz.

- 15th June 1999: Marco Cassili fixed the dipswitches in Caveman Ninja.

- 14th June 1999: Bryan McPhail fixed Hu6280 communications in Caveman Ninja sound system.

- 0.35RC1: Bryan McPhail fixed sound in Caveman Ninja.

- 1st June 1999: Bryan McPhail modified Caveman Ninja to tilemaps, and it's sometimes a bit faster now.

- 0.35b12: Gerald Vanderick added Caveman Ninja (World revision 3). Changed 'Caveman Ninja (World)' to clone '(World revision 0)'. Renamed (cninja) to (cninja0).

- 0.35b8: Bryan McPhail added Caveman Ninja (World) (Data East 1991) and clones (US), Joe & Mac (Japan) and Stoneage (bootleg). The 'US' set has a 'Winners Don't Use Drugs' screen, the other set doesn't. Known issues: Gameplay can jerk sometimes. Colours can be wrong when gfx banks are switching. End of level 2 is corrupt. Sound is pretty messy.

- 14th March 1999: Bryan McPhail has submitted the Caveman Ninja driver with support for also his clones Joe & Mac and Stone Age.


LEVELS: 7


Other Emulators:

* FB Alpha


Recommended Games:

Joe & Mac Returns


Recommended Games (B.C.):

Boomer Rang'r

Roc'n Rope

Rumba Lumber

Dyno Bop

Caveman Ninja

Joe & Mac Returns

Dino Rex

B.C. Kid

Fred Flintstones' Memory Match

Primal Rage

Stone Ball

B.C. Story


Recommended Games (Platform Extra):

Flicky

Pac-Land

Pac-Land (United Amusements PC Engine)

Son Son

Road Runner

Vs. Super Mario Bros

Super Mario Bros. (PlayChoice-10)

Super Mario Bros. 2 (PlayChoice-10)

Super Mario Bros. 3 (PlayChoice-10)

Super Mario World

Wiz

Alex Kidd: The Lost Stars

Athena

The Goonies (PlayChoice-10)

Vs. The Goonies

Legend

Red Robin

Wonder Boy

Wonder Boy in Monster Land

Wonder Boy III - Monster Lair

Chip'n Dale: Rescue Rangers (PlayChoice-10)

Psychic 5

Psycho Soldier

Shadowland

Tricky Doc

Wardner

Bonze Adventure

Dynamite Dux

Hard Head

Hard Head 2

Konek-Gorbunok

The NewZealand Story

Fantasy Land

Keith Courage In Alpha Zones

Legend of Hero Tonma

Marvel Land

Toki

Willow

Blue's Journey

Hammerin' Harry

Liquid Kids

Mega Twins

Nemo

Yo! Noid (PlayChoice-10)

Caveman Ninja / Joe & Mac

Ninja Clowns

PuLiRuLa

Rockin' Kats (PlayChoice-10)

The Simpsons

Three Wonders - Midnight Wanderers

The Addams Family (Nintendo Super System)

Asterix

Kid Chameleon (Mega-Tech)

Aladdin

J. J. Squawkers

Magical Cat Adventure

Spin Master / Miracle Adventure

B.C. Kid

Battle Toads

Recalhorn

Super Trio

Top Hunter - Roddy & Cathy

Charlie Ninja


Romset: 5185 kb / 19 files / 2.16 zip




MAME XML Output:

       <game name="stoneage" sourcefile="cninja.c" cloneof="cninja" romof="cninja">
              <description>Stoneage (bootleg of Caveman Ninja)</description>
              <year>1991</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="sa_1_019.bin" size="131072" crc="7fb8c44f" sha1="0167805793a4288f545c0a8ea66bd1ad82bac437" region="maincpu" offset="0"/>
              <rom name="sa_1_033.bin" size="131072" crc="961c752b" sha1="b9ac7882662f84de7309c46f8c9344693215d9f7" region="maincpu" offset="1"/>
              <rom name="sa_1_018.bin" size="131072" crc="a4043022" sha1="084e80eaf4ffd9243996615ed20b7debcd185754" region="maincpu" offset="40000"/>
              <rom name="sa_1_032.bin" size="131072" crc="f52a3286" sha1="04bc64ddefd1c52c87fe653423fb1e15746b8abc" region="maincpu" offset="40001"/>
              <rom name="sa_1_017.bin" size="131072" crc="08d6397a" sha1="ae3a50a043b3247545378611381c593b3ceeb561" region="maincpu" offset="80000"/>
              <rom name="sa_1_031.bin" size="131072" crc="103079f5" sha1="7ed28ab957be14974badeaa23f570f99ada61633" region="maincpu" offset="80001"/>
              <rom name="sa_1_012.bin" size="65536" crc="56058934" sha1="99a007884c92c2d931d9270c6c2ec02fbc913922" region="audiocpu" offset="0"/>
              <rom name="gl-08.rom" merge="gl-08.rom" size="65536" crc="33a2b400" sha1="fdb8de315f33705719c0ac03a61fb56ffbfdf597" region="gfx1" offset="1"/>
              <rom name="gl-09.rom" merge="gl-09.rom" size="65536" crc="5a2d4752" sha1="617dd10a99b5b55ca64dcdd22a0f133b0d6b770d" region="gfx1" offset="0"/>
              <rom name="mag-02.rom" merge="mag-02.rom" size="524288" crc="de89c69a" sha1="b41bdf859854b5541c7eae7cd541b910cea1f839" region="gfx2" offset="0"/>
              <rom name="mag-00.rom" merge="mag-00.rom" size="524288" crc="a8f05d33" sha1="a1330bc9ca4648219403db087622badfc632b47d" region="gfx3" offset="0"/>
              <rom name="mag-01.rom" merge="mag-01.rom" size="524288" crc="5b399eed" sha1="490f8f9c0c557b0ba94c6019e3fe680641a0787e" region="gfx3" offset="40000"/>
              <rom name="mag-03.rom" merge="mag-03.rom" size="524288" crc="2220eb9f" sha1="bdf0bd6e6ba375f0770b9d08a7efa32201cbb6ef" region="gfx4" offset="0"/>
              <rom name="mag-05.rom" merge="mag-05.rom" size="524288" crc="56a53254" sha1="10940cfdc6fbe9013865107de3394ca7f782d9c7" region="gfx4" offset="1"/>
              <rom name="mag-04.rom" merge="mag-04.rom" size="524288" crc="144b94cc" sha1="d982508608942a714b428a2b721bf24e1627cbb6" region="gfx4" offset="100000"/>
              <rom name="mag-06.rom" merge="mag-06.rom" size="524288" crc="82d44749" sha1="c471fa573e00c2f8ae44068439ba6d849a124c68" region="gfx4" offset="100001"/>
              <rom name="sa_1_069.bin" size="262144" crc="2188f3ca" sha1="9c29b62ed261e63d701ff8d43020089c89a64ab2" region="oki1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1006875"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2013750"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="58.000000" pixclock="3801088" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="8" vbstart="248" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="56">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="768">
                     <dipvalue name="1" value="256"/>
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="4" value="512"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3072">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Restore Life Meter" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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