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stonebal2: MAME ROM Information.


History:

Stone Ball (c) 1994 Art & Magic.


A stone-age soccer game. Teams of two compete against each other and use clubs to hit a rock into an empty cave (no goalie).


- TECHNICAL -


PCB Number : AM007B1094 0454


Main CPU : MC68000P12 (@ 12.5 Mhz), TMS34010FNL-40 (@ 5 Mhz)

Sound Chips : OKI6295 (@ 8.08 Khz)

RAM : (2x) MCM54260, (4x) TMS44251

Dipswitch : (2x) 8 positions


Screen orientation : Horizontal

Video resolution : 320 x 256 pixels

Screen refresh : 50.27 Hz

Palette Colors : 256


Players : 4

Control : 8-way joystick

Buttons : 3


- SOURCES -


Game's rom.




MAME Info:

0.64 [Aaron Giles, Nicola Salmoria]

0.63 [?]


WIP:

- 0.133u1: Renamed (stoneba2) to (stonebal2).

- 0.123u2: RansAckeR added DIP locations to Stone Ball and clone Stone Ball (2 Players).

- 0.122u4: Aaron Giles fixed TMS34010 pixelshift, this fixed shifted gfx in Stone Ball (stonebal0117u2gre).

- 0.64: Aaron Giles added Stone Ball (4 Players) and clone (2 Players).

- 12th January 2003: Nicola Salmoria further improved the decryption of the blitter data in the Art & Magic driver and hooked up zoom in it. Aaron Giles fixed the dipswitches in it and figured out the protection interface in Ultimate Tennis and Stone Ball, but the protection data is missing so they still aren't playable.

- 0.63: Added (Testdrivers) Stone Ball (4 Players) and clone (2 Players).

- 7th January 2003: Aaron Giles sent in a work in progress driver for the Art & Magic games that supports Ultimate Tennis, Cheese Chase and Stone Ball, the problem being that the blitter data format is encrypted so all graphics are garbled.

- 6th January 2003: Aaron Giles fixed some things in the TMS34010 CPU core that will be needed for the Art & Magic games.

- 3rd March 2002: Guru - Stone Ball (Art and Magic 1994) arrived. Thanks to Pelle for sending the PCB.


LEVELS: 5


Recommended Games (B.C.):

Boomer Rang'r

Roc'n Rope

Rumba Lumber

Dyno Bop

Caveman Ninja

Joe & Mac Returns

Dino Rex

B.C. Kid

Fred Flintstones' Memory Match

Primal Rage

Stone Ball

B.C. Story


Recommended Games (Soccer):

Tournament Table

Atari Soccer

Dribbling

Exciting Soccer

Exciting Soccer II

Pro Soccer

Pro Soccer (DECO Cassette)

Indoor Soccer

Power Play

Tehkan World Cup

Vs. Soccer

Kick and Run

Dynamic Shooting

Fighting Soccer

Kick Off

Last Striker / Kyuukyoku no Striker

Great Soccer (Mega-Tech)

Tecmo World Cup (Mega Play)

Tecmo World Cup '90

Tecmo World Cup '94

Tecmo World Soccer '96

Tecmo World Cup '98

Tecmo World Cup Millennium

World Championship Soccer (Mega-Tech)

World Trophy Soccer (Arcadia)

Football Champ

Super Football Champ

Nintendo World Cup (PlayChoice-10)

World Soccer Finals

Soccer Brawl

Big Striker

Seibu Cup Soccer

Super Sidekicks

Super Sidekicks 2 - The World Championship

Super Sidekicks 3 - The Next Glory

Super Soccer (Nintendo Super System)

Grand Striker

Grand Striker 2

Premier Soccer

Super Cup Finals

Taito Cup Finals

Dream Soccer '94

International Cup '94

J-League Soccer V-Shoot

Soccer Superstars

Super Visual Football

Taito Power Goal

V Goal Soccer

Virtua Striker

Virtua Striker 2

Virtua Striker 2 '98

Virtua Striker 2 '99

Virtua Striker 2 Ver. 2000

Virtua Striker 3

Five a Side Soccer

Goal! Goal! Goal!

Kick Goal

World PK Soccer

World PK Soccer V2

Back Street Soccer

Pleasure Goal

Prime Goal EX

The Ultimate 11

Versus Net Soccer

Capcom Sports Club (Soccer)

Libero Grande

Neo-Geo Cup '98 - The Road to the Victory

World Kicks

Evolution Soccer

-

Stone Ball

Free Kick

Super Free Kick

PK Scramble

X the Ball

Kick '4' Cash


Romset: 5120 kb / 5 files / 3.00 zip




MAME XML Output:

       <game name="stonebal2" sourcefile="artmagic.c" cloneof="stonebal" romof="stonebal">
              <description>Stone Ball (2 Players)</description>
              <year>1994</year>
              <manufacturer>Art &amp; Magic</manufacturer>
              <rom name="u102.bin" size="262144" crc="b3c4f64f" sha1="6327e9f3cd9deb871a6910cf1f006c8ee143e859" region="maincpu" offset="0"/>
              <rom name="u101.bin" size="262144" crc="fe373f74" sha1="bafac4bbd1aae4ccc4ae16205309483f1bbdd464" region="maincpu" offset="1"/>
              <rom name="u1600.bin" merge="u1600.bin" size="2097152" crc="d2ffe9ff" sha1="1c5dcbd8208e45458da9db7621f6b8602bca0fae" region="gfx1" offset="0"/>
              <rom name="u1601.bin" merge="u1601.bin" size="2097152" crc="dbe893f0" sha1="71a8a022decc0ff7d4c65f7e6e0cbba9e0b5582c" region="gfx1" offset="200000"/>
              <rom name="u1801.bin" merge="u1801.bin" size="524288" crc="d98f7378" sha1="700df7f29c039b96791c2704a67f01a722dc96dc" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12500000"/>
              <chip type="cpu" tag="tms" name="TMS34010" clock="40000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1333333"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="256" refresh="49.764608" pixclock="6666666" htotal="428" hbend="0" hbstart="320" vtotal="313" vbend="0" vbstart="256" />
              <sound channels="1"/>
              <input players="4" buttons="3" coins="4">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="300004" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="300004" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Left Coinage" tag="300004" mask="28">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="12"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Right Coinage" tag="300004" mask="224">
                     <dipvalue name="6 Coins/1 Credit" value="64"/>
                     <dipvalue name="5 Coins/1 Credit" value="96"/>
                     <dipvalue name="4 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/1 Credit" value="160"/>
                     <dipvalue name="2 Coins/1 Credit" value="192"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/4 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="300006" mask="3">
                     <dipvalue name="Easy" value="3"/>
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Very Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="300006" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Match Time" tag="300006" mask="56">
                     <dipvalue name="60s" value="48"/>
                     <dipvalue name="70s" value="40"/>
                     <dipvalue name="80s" value="32"/>
                     <dipvalue name="90s" value="24"/>
                     <dipvalue name="100s" value="56" default="yes"/>
                     <dipvalue name="110s" value="16"/>
                     <dipvalue name="120s" value="8"/>
                     <dipvalue name="130s" value="0"/>
              </dipswitch>
              <dipswitch name="Free Match Time" tag="300006" mask="64">
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Short" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="300006" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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