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superbik: MAME ROM Information.


History:

Superbike (c) 1983 Century Electronics.


- TECHNICAL -


This game was based on Moonwalker and was ported to several pcb's in the USA, Galaxian, etc.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b10 [Mike Coates, Malcolm Lear]


WIP:

- 0.134u1: Couriersud hooked up 393Hz signal to "dac3". The board most probably has discrete circuits. The 393Hz tone used for shots is just a guess.

- 0.127u2: Replaced I8035 CPU2 with MB8884 in clone Super Bike (DK conversion). Couriersud consolidated memory maps for S2650 based games (Super Bike (DK conversion)). Renamed handlers to s2650_*. Joined protection handlers.

- 0.122: Couriersud moved address remapping proms to REGION_USER1 in clone Super Bike (DK conversion).

- 0.72u2: Pierpaolo Prazzoli added clone Super Bike (DK conversion) (Century 1984).

- 16th August 2003: Pierpaolo Prazzoli added a version of Super Bike on Donkey Kong hardware.

- 0.37b10: Mike Coates added Superbike (Century 1983).

- 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.


Recommended Games (Motorbike):

Super Rider

Superbike

Excite Bike (PlayChoice-10)

Jumping Cross

Kick Start Wheelie King

Vs. Excitebike

Hang-On

Hang-On Jr.

Super Hang-On

Super Hang-On (Mega-Tech)

Vs. Mach Rider

Enduro Racer

Super Cross II

Racing Hero

World Grand Prix

GP Rider

Riding Hero

Moto Frenzy

Stadium Cross

Suzuka 8 Hours

Suzuka 8 Hours 2

Cyber Cycles

Manx TT Superbike

Motoraid


Romset: 35 kb / 13 files / 19.6 zip




MAME XML Output:

       <game name="superbik" sourcefile="cvs.c">
              <description>Superbike</description>
              <year>1983</year>
              <manufacturer>Century Electronics</manufacturer>
              <rom name="sb-gp1.bin" size="4096" crc="f0209700" sha1="7843e8ebcbecb93814863ddd135f5acb0d481043" region="maincpu" offset="0"/>
              <rom name="sb-gp2.bin" size="4096" crc="1956d687" sha1="00e261c5b1e1414b45661310c47daeceb3d5f4bf" region="maincpu" offset="400"/>
              <rom name="sb-gp3.bin" size="4096" crc="ceb27b75" sha1="56fecc72746113a6611c18663d1b9e0e2daf57b4" region="maincpu" offset="800"/>
              <rom name="sb-gp4.bin" size="4096" crc="430b70b3" sha1="207c4939331c1561d145cbee0538da072aa51f5b" region="maincpu" offset="c00"/>
              <rom name="sb-gp5.bin" size="4096" crc="013615a3" sha1="1795a4dcc98255ad185503a99f48b7bacb5edc9d" region="maincpu" offset="1000"/>
              <rom name="sb-sdp1.bin" size="2048" crc="e977c090" sha1="24bd4165434c745c1514d49cc90bcb621fb3a0f8" region="audiocpu" offset="0"/>
              <rom name="sb-sp1.bin" size="2048" crc="0aeb9ccd" sha1="e7123eed21e4e758bbe1cebfd5aad44a5de45c27" region="speechdata" offset="0"/>
              <rom name="sb-cp1.bin" size="2048" crc="03ba7760" sha1="4ed252e2c4ec7cea2199524f7c35a1dc7c44f8d8" region="gfx1" offset="0"/>
              <rom name="sb-cp2.bin" size="2048" crc="04de69f2" sha1="3ef3b3c159d47230622b6cc45baad8737bd93a90" region="gfx1" offset="800"/>
              <rom name="sb-cp3.bin" size="2048" crc="bb7d0b9a" sha1="94c72d6961204be9cab351ac854ac9c69b51e79a" region="gfx1" offset="1000"/>
              <rom name="5b.bin" size="2048" crc="f055a624" sha1="5dfe89d7271092e665cdd5cd59d15a2b70f92f43" region="speech" offset="0"/>
              <rom name="82s185.10h" size="2048" crc="c205bca6" sha1="ec9bd220e75f7b067ede6139763ef8aca0fb7a29" region="proms" offset="0"/>
              <rom name="82s123.10k" size="32" crc="b5221cec" sha1="71d9830b33b1a8140b0fe1a2ba8024ba8e6e48e0" region="proms" offset="800"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="audiocpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="speech" name="S2650" clock="894886"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="tms" name="TMS5100" clock="640000"/>
              <display tag="screen" type="raster" rotate="90" width="240" height="248" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Registration" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Registration Length" tag="DSW3" mask="2">
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="10" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW3" mask="16">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="12">
                     <dipvalue name="1 Coin/2 Credits" value="12" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="16">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="2" value="0" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" cocktail="preliminary" savestate="supported" palettesize="2089"/>
       </game>
 
 


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