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suprmrio: MAME ROM Information.


History:

Vs. Super Mario Bros. (c) 1986 Nintendo.


Classic and cult horizontal platform game featuring the Nintendo mascot Mario who must save princess Toadstool (Princess Peach in Japan) from Bowser (Koopa in Japan).


- TECHNICAL -


Vs. Super Mario Bros. is most common in a converted "Donkey Kong" or "Donkey Kong Junior" cabinet (this game was only available as a kit, there were no dedicated cabinets made). Actually, any copy of this game that is not in a converted Donkey Kong series cabinet is incorrect (as the Vs. kit was only designed for those cabinets). Nintendo designed a special small joystick for their Vs. Unisystem games (allowing a 2 player setup on the tiny Donkey Kong control panel). Another difference between this title and most standard games was audio that was processed in the monitor (although this was the same as most other early Nintendo titles). One other notable thing about this title is that either joystick will control either player (most Vs. titles were like this), making it rather pointless to have 2 sticks in the first place.


Main CPU : N2A03 (@ 1.789772 Mhz)

Sound Chips : N2A03 (@ 1.789772 Mhz), DAC


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in April 1986.


Basically, this is the arcade port of the Nintendo Famicom "Super Mario Bros." but see the 'Updates' section :).


This game is also known as "Vs. Mario's Adventure".


A hack of this game where made by Two-Bits Score and is known as "Skate Kid Bros.".


Michael Jackson used to own this game. It was sold at the official Michael Jackson Auction on Apr. 24th, 2009.


A Vs. Super Mario Bros. unit appears in the sitcom 'Two and a Half Men'; Season 5, Episode 2 (People Who Love Peepholes).


- UPDATES -


There are slight differences between the arcade version Vs. Super Mario Bros. and the Playchoice-10 version of Super Mario Bros. :

* Item placement in the '?' and hidden blocks differs slightly, so if you're used to the Playchoice-10 version you may find a few different and unexpected items in certain familiar places.

* Parts of levels were also changed slightly, too, the most noticeable being a gap in the ceiling bricks on the way to the Warp Zone in World 1-2.

* This seems to make the World -1 trick impossible to do on Vs. Super Mario Bros., as it involved the use of these removed bricks.

* More enemies added in most levels

* Bug fixes / preventions.


- TIPS AND TRICKS -


* Increase The Number Of Marios By 100 Or More : There is a way of increasing the number of Marios by more than 100. At the end of World 3-1, when Koopa Troopa comes on the block stairway just before the flagpole... and reaches the lowest step, jump on him to make him stop moving.


* The 999 Timer Bonus Trick : This one can be done on any of the -4 Worlds. It is most difficult to achieve on World 6-4 and World 7-4. What you do is try to end the level with the timer at 000, and the machine will act as though you have 1000 units of time instead of 0. It will drop to 999 and count down to 000 from there and award points for each unit of time. Simply jump to the axe as the timer goes from 002 to 001 and you should finish the screen with the timer at 000 and get the maximum bonus.


- STAFF -


Designed by video game legend : Shigeru Miyamoto

Music & sound by : Koji Kondo


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b11 [Howie Cohen]


Artwork available


WIP:

- 11th May 2012: Smitdogg - We got the E-3 revision of Vs. Super Mario Bros. The updated program rom (stamped e-3) actually matches one used in the Vs. Skate Kids hack, so that hack was made from this set, but this makes a new official set. We also got a couple of more Vs. chip sets that are labeled differently from anything dumped but I'm unsure yet if they will make new sets or just correct the documentation. I'll update the post later.

- 0.140u3: Kevin Eshbach corrected the Vs. Super Mario Bros set name.

- 0.136u1: Fabio Priuli fixed Vs. Super Mario Bros. hangs at a black screen.

- 0.135u3: f205v and Dante Profeta added clones Vs. Super Mario Bros. (bootleg with Z80, set 1) and (bootleg with Z80, set 2), not working.

- 0.133u1: Renamed (suprmria) to (suprmrioa).

- 8th June 2009: Guru - Super Mario Bros 3 (bootleg) arrived. Thanks to Gp-Lee.

- 0.128u4: Added clone Vs. Skate Kids. (Graphic hack of Super Mario Bros.) (hack 1988).

- 12th February 2008: Guru - More arrivals today! The box up contains Super Mario 1985 bootleg. Thanks to GP-Lee.

- 0.111u5: Lord Nightmare added clone Vs. Super Mario Bros. (alt).

- 28th August 2006: f205v dumped Vs. Super Mario Bros. (bootleg with Z80, set 1).

- 0.79u1: Fixed rom names.

- 0.66: Changed description to 'Vs. Super Mario Bros.'.

- 0.60: Removed 3rd button.

- 0.37b12: Changed description to 'Vs. Super Mario Bros'.

- 4th February 2001: Andrea Turci added alternative VS Super Mario romsets.

- 0.37b11: Howie Cohen added VS Super Mario Bros (Nintendo 1986).

- 6th January 2001: Howie Cohen fixed several bugs in the VSNES driver and added RBI Baseball, VS Baseball and VS Mahjong.

- 1st January 2001: Howie Cohen finally submitted the long awaited VSNES driver, with most of the games having correct colors and sound.


LEVELS: 32


Recommended Games:

Mario Bros.

Mario Bros. (PlayChoice-10)

Vs. Super Mario Bros

Super Mario Bros. (PlayChoice-10)

Super Mario Bros. 2 (PlayChoice-10)

Super Mario Bros. 3 (PlayChoice-10)

Vs. Dr. Mario

Dr. Mario (PlayChoice-10)

Mario's Open Golf (PlayChoice-10)

Super Mario World


Recommended Games (Platform Extra):

Flicky

Pac-Land

Pac-Land (United Amusements PC Engine)

Son Son

Road Runner

Vs. Super Mario Bros

Super Mario Bros. (PlayChoice-10)

Super Mario Bros. 2 (PlayChoice-10)

Super Mario Bros. 3 (PlayChoice-10)

Super Mario World

Wiz

Alex Kidd: The Lost Stars

Athena

The Goonies (PlayChoice-10)

Vs. The Goonies

Legend

Red Robin

Wonder Boy

Wonder Boy in Monster Land

Wonder Boy III - Monster Lair

Chip'n Dale: Rescue Rangers (PlayChoice-10)

Psychic 5

Psycho Soldier

Shadowland

Tricky Doc

Wardner

Bonze Adventure

Dynamite Dux

Hard Head

Hard Head 2

Konek-Gorbunok

The NewZealand Story

Fantasy Land

Keith Courage In Alpha Zones

Legend of Hero Tonma

Marvel Land

Toki

Willow

Blue's Journey

Hammerin' Harry

Liquid Kids

Mega Twins

Nemo

Yo! Noid (PlayChoice-10)

Caveman Ninja / Joe & Mac

Ninja Clowns

PuLiRuLa

Rockin' Kats (PlayChoice-10)

The Simpsons

Three Wonders - Midnight Wanderers

The Addams Family (Nintendo Super System)

Asterix

Kid Chameleon (Mega-Tech)

Aladdin

J. J. Squawkers

Magical Cat Adventure

Spin Master / Miracle Adventure

B.C. Kid

Battle Toads

Recalhorn

Super Trio

Top Hunter - Roddy & Cathy

Charlie Ninja


Romset: 49 kb / 7 files / 35.9 zip




MAME XML Output:

       <game name="suprmrio" sourcefile="vsnes.c">
              <description>Vs. Super Mario Bros. (set ?)</description>
              <year>1986</year>
              <manufacturer>Nintendo</manufacturer>
              <rom name="mds-sm4.1d or 6d" size="8192" crc="be4d5436" sha1="08162a7c987f1939d09bebdb676f596c86abf465" region="maincpu" offset="8000"/>
              <rom name="mds-sm4.1c or 6c" size="8192" crc="0011fc5a" sha1="5c2c49938a12affc03e64e5bdab307998be20020" region="maincpu" offset="a000"/>
              <rom name="mds-sm4.1b or 6b" size="8192" crc="b1b87893" sha1="8563ceaca664cf4495ef1020c07179ca7e4af9f3" region="maincpu" offset="c000"/>
              <rom name="mds-sm4.1a or 6a" size="8192" crc="1abf053c" sha1="f17db88ce0c9bf1ed88dc16b9650f11d10835cec" region="maincpu" offset="e000"/>
              <rom name="mds-sm4.2b or 8b" size="8192" crc="42418d40" sha1="22ab61589742cfa4cc6856f7205d7b4b8310bc4d" region="gfx1" offset="0"/>
              <rom name="mds-sm4.2a or 8a" size="8192" crc="15506b86" sha1="69ecf7a3cc8bf719c1581ec7c0d68798817d416f" region="gfx1" offset="2000"/>
              <rom name="rp2c04-0004.pal" size="192" crc="0c2e8e4d" sha1="0f9090225eb1f08ae5072d40af3e95547cbce05f" region="palette" offset="0"/>
              <chip type="cpu" tag="maincpu" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="nes1" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <display tag="screen1" type="raster" rotate="0" width="256" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW0" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/4 Credits" value="5"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="Free Play" value="7"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW0" mask="8">
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW0" mask="48">
                     <dipvalue name="100 Coins" value="0" default="yes"/>
                     <dipvalue name="150 Coins" value="32"/>
                     <dipvalue name="200 Coins" value="16"/>
                     <dipvalue name="250 Coins" value="48"/>
              </dipswitch>
              <dipswitch name="Timer" tag="DSW0" mask="64">
                     <dipvalue name="Slow" value="0" default="yes"/>
                     <dipvalue name="Fast" value="64"/>
              </dipswitch>
              <dipswitch name="Continue Lives" tag="DSW0" mask="128">
                     <dipvalue name="3" value="128" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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