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suprpokr: MAME ROM Information.


History:

Super Poker (c) 1987 GEI [Grayhound Electronics, Inc.].


- SOURCES -


Game's ROM.




MAME Info:

0.135u1 [Mariusz Wojcieszek]


WIP:

- 0.146: Brian Troha and The Dumping Union added clone Super Poker (Version 10.10). Renamed (suprpkr1) to (suprpokra). Fixed rom names.

- 0.139u2: Anondumper added clone Super Poker (Version 10.15S). Mariusz Wojcieszek fixed rom mapping in Super Poker. Removed "bad dump" flag from e2 roms, they pass self test now. Changed description to 'Super Poker (Version 10.19S)'.

- 0.135u1: Mariusz Wojcieszek added Super Poker (Grayhound Electronics 1987).

- 13th January 2009: Guru - Greyhound Super Poker arrived yesterday. Thanks to Smitdogg.


Romset: 32 kb / 2 files / 18.5 zip




MAME XML Output:

       <game name="suprpokr" sourcefile="gei.c">
              <description>Super Poker (Version 10.19S)</description>
              <year>1986</year>
              <manufacturer>Grayhound Electronics</manufacturer>
              <rom name="supr_pokr_10.19s_#1" size="16384" crc="50662b4d" sha1="967161a755db43d2cfd5ce92e14c5284f1f1f8ad" region="maincpu" offset="0"/>
              <rom name="supr_pokr_10.19s_#2" size="16384" crc="22b45aeb" sha1="006c3072cc44c6fde9b4d15163dc70707bbd5a9c" region="maincpu" offset="8000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="416" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="9" coins="1">
              </input>
              <dipswitch name="Coinage" tag="DSWA" mask="7">
                     <dipvalue name="8 Coins/1 Credit" value="0"/>
                     <dipvalue name="7 Coins/1 Credit" value="1"/>
                     <dipvalue name="6 Coins/1 Credit" value="2"/>
                     <dipvalue name="5 Coins/1 Credit" value="3"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Screen" tag="DSWA" mask="16">
                     <dipvalue name="Horizontal" value="16" default="yes"/>
                     <dipvalue name="Vertical" value="0"/>
              </dipswitch>
              <dipswitch name="Percentage" tag="DSWA" mask="32">
                     <dipvalue name="Dynamic" value="32" default="yes"/>
                     <dipvalue name="Actual" value="0"/>
              </dipswitch>
              <dipswitch name="Hopper" tag="DSWA" mask="64">
                     <dipvalue name="Disabled" value="64" default="yes"/>
                     <dipvalue name="Enabled" value="0"/>
              </dipswitch>
              <dipswitch name="If RAM Error" tag="DSWA" mask="128">
                     <dipvalue name="Play" value="128" default="yes"/>
                     <dipvalue name="Freeze" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN0" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="8"/>
       </game>
 
 


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