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swa: MAME ROM Information.


History:

Star Wars Arcade (c) 1993 Sega.


A superb 3D shoot-em-up for one or two players, based on the legendary 1977 movie of the same name. In the two player game, one player takes on the role of the pilot, who controls both the speed and direction of the fighter ship, and who can only shoot at the centre of the screen. The second other player takes on the role of the 'gunner' and can target a much larger area on-screen.


In single player mode, the player can only be the pilot.


Star Wars Arcade consists of four different stages :

* The first stage takes place in an asteroid field, with players attacked by Star Destroyers and squadrons of TIE Fighters.

* The second stage has the player piloting their X-Wing through a Super Star Destroyer, before destroying it by blowing up a reactor.

* In the third stage players must destroy a squadron of TIE Fighters flying over the surface of the Death Star.

* Finally, fly into the unfinished Death Star and blow it up it by destroying the main reactor.


At the end of the second and fourth stage, a cut-scene is played. Even though the game is called Star Wars Arcade, its setting is actually that of the third movie in the series, 1983's "Return of the Jedi". Admiral Ackbar briefs players on the missions leading up to the destruction of the second Death Star.


- TECHNICAL -


Sega Model 1 hardware


Main CPU : V60 (@ 16 Mhz), 68000 (@ 10 Mhz)

Sound Chips : YM3438 (@ 8 Mhz), (2x) MultiPCM (@ 8 Mhz)


Players : 2

Control : stick

Buttons : 3


- TRIVIA -


Released in April 1994 in Japan. The attract mode lists a copyright of 1993 for Sega, and a copyright of 1994 for Lucasfilm; the marquee and serial number tag both say 1994.


The sound test mode reveals that the voice samples are available in Japanese as well as English. Allegedly, only about a dozen or so units were imported into the US.


- SERIES -


1. Star Wars Arcade (1993)

2. Star Wars Trilogy Arcade [Standard model] (1998)

2. Star Wars Trilogy Arcade [Deluxe model] (1998)


- PORTS -


* Consoles :

Sega 32X (1994)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.81u1 [Olivier Galibert]


WIP:

- 0.145: Added skeleton device for Z80 version of the MPEG sound board. No playback, just running the Z80. Fixed ymz770 rom loading in Star Wars Arcade [R. Belmont]. Added Z80 CPU3 (1MHz).

- 0.129: Aaron Giles fixed access violation with -debug in Star Wars Arcade.

- 0.86u4: Added sound to SWA [R. Belmont]. Added 68000 (12MHz) CPU2, YM3438 (8MHz) and 2x Sega_315-5560 sound. Added missing cpu2/3 and sound1/2/3 roms and a new user1 ($2) rom.

- 8th September 2004: R. Belmont - Fixed a few previously unknown things about the Model 1 sound board that SWA was picky about. Both music and sound effects are fully supported, but only sound effects play due to MPEG patent restrictions. Thanks to ElSemi for decrypt info on the SWA music ROMs.

- 0.85u2: Changed region cpu1 to user2.

- 15th April 2004: R. Belmont added full sound and music to the Sega Model 1 driver, but Star Wars Arcade is missing the sound ROMs.

- 0.81u1: Olivier Galibert added Star Wars Arcade (Sega 1993).

- 2nd April 2004: Olivier Galibert submitted a very preliminary Sega Model 1 driver that supports Virtua Racing, Virtua Fighter, Star Wars Arcade and Wing War, though none of them are playable, none of them have sound emulation and they still have major graphics glitches.


Recommended Games:

Star Wars

The Empire Strikes Back

Return of the Jedi

Star Wars Arcade

Star Wars Trilogy

Star Wars Pod Racer

Star Fire

Tunnel Hunt


Recommended Games (Starfighter):

Starship 1

Star Fire

Star Fire 2

Star Hawk

Tailgunner

Tunnel Hunt

Warp Speed

Space Encounters

Space Seeker

Buck Rogers: Planet of Zoom

Gravitar

Rougien

Star Trek

Tac/Scan

Ambush

Blaster

Cube Quest

I, Robot

Star Wars

The Empire Strikes Back

Star Wars Arcade

Star Wars Trilogy

Star Wars Pod Racer

Tube Panic

High Voltage

Mirax

Splendor Blast

Vs. Star Luster

Shrike Avenger

Thunder Ceptor

Galaxy Force 2

Starblade

Galactic Storm

Space Lords

Solar Assault

Hyperdrive

Vapor TRX


Romset: 28416 kb / 21 files / 14.0 zip




MAME XML Output:

       <game name="swa" sourcefile="model1.c">
              <description>Star Wars Arcade</description>
              <year>1993</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-16468.14" size="524288" crc="681d03c0" sha1="4d21e26ce211466d429b84bca69a8147ff31ec6c" region="maincpu" offset="200000"/>
              <rom name="epr-16469.15" size="524288" crc="6f281f7c" sha1="6a9179e48d14838bb2a1a3f63fdd3a68ed009e03" region="maincpu" offset="200001"/>
              <rom name="epr-16467.5" size="524288" crc="605068f5" sha1="99d7e171ce3353477c282d7567dedb9947206f14" region="maincpu" offset="f80000"/>
              <rom name="epr-16470.bin" size="131072" crc="7da18cf7" sha1="bd432d882d217277faee120e2577357a32eb4a6e" region="audiocpu" offset="0"/>
              <rom name="mpr-16486.bin" size="2097152" crc="7df50533" sha1="f2fb876738e37d70eb9005e5629a9ae89aa413a8" region="sega1" offset="0"/>
              <rom name="mpr-16487.bin" size="2097152" crc="31b28dfa" sha1="bd1ac11bf2f9161f61f8af3b9ff4c2709b7ee700" region="sega1" offset="200000"/>
              <rom name="mpr-16484.bin" size="2097152" crc="9d4c334d" sha1="8b4d903f14559fed425d225bb23ccfe8da23cbd3" region="sega2" offset="0"/>
              <rom name="mpr-16485.bin" size="2097152" crc="95aadcad" sha1="4276db655db9834692c3843eb96a3e3a89cb7252" region="sega2" offset="200000"/>
              <rom name="epr-16471.bin" size="131072" crc="f4ee84a4" sha1="f12b214e6f195b0e5f49ba9f41d8e54bfcea9acc" region="mpegcpu" offset="0"/>
              <rom name="mpr-16514.bin" size="2097152" crc="3175b0be" sha1="63649d053c8c17ce1746d16d0cc8202be20c302f" region="ymz770" offset="0"/>
              <rom name="mpr-16515.bin" size="2097152" crc="3114d748" sha1="9ef090623cdd2a1d06b5d1bc4b9a07ab4eff5b76" region="ymz770" offset="200000"/>
              <rom name="mpr-16476.26" size="2097152" crc="d48609ae" sha1="8c8686a5c9ca4837447a7f70ed194e2f1882b66d" region="user1" offset="0"/>
              <rom name="mpr16477.bin" size="2097152" crc="971ff194" sha1="9665ede3ca22885489f1f1b5865ccfac42364206" region="user1" offset="2"/>
              <rom name="mpr-16478.28" size="2097152" crc="80c780f7" sha1="2f57c5373b02765d302bcd81e24f7b7bc4181387" region="user1" offset="400000"/>
              <rom name="mpr-16479.29" size="2097152" crc="e43183b3" sha1="4e62c67cdf7a6fdac0ded86d5f9e81044b9dea8d" region="user1" offset="400002"/>
              <rom name="mpr-16480.30" size="2097152" crc="3185547a" sha1="9871937372c2c755717802117a3ad39e1a11410e" region="user1" offset="800000"/>
              <rom name="mpr-16481.31" size="2097152" crc="ce8d76fe" sha1="0406f0500d19d6707515627b4143f92a9a5db769" region="user1" offset="800002"/>
              <rom name="mpr-16472.39" size="524288" crc="5a0d7553" sha1="ba8e08e5a0c6b7fbc10084ad7ad3edf61efb0d70" region="user2" offset="0"/>
              <rom name="mpr-16473.40" size="524288" crc="876c5399" sha1="be7e40c77a385600941f11c24852cd73c71696f0" region="user2" offset="1"/>
              <rom name="mpr-16474.41" size="524288" crc="5864a26f" sha1="be0c22dfff37408f6b401b1970f7fcc6fc7fbcd2" region="user2" offset="2"/>
              <rom name="mpr-16475.42" size="524288" crc="b9266be9" sha1="cf195cd89c9d191b9eb8c5299f8cc154c2b4bd82" region="user2" offset="3"/>
              <chip type="cpu" tag="maincpu" name="V60" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="dsbz80:mpegcpu" name="Z80" clock="1000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3438" clock="8000000"/>
              <chip type="audio" tag="sega1" name="Sega/Yamaha 315-5560" clock="8000000"/>
              <chip type="audio" tag="sega2" name="Sega/Yamaha 315-5560" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="496" height="384" refresh="57.524160" pixclock="16000000" htotal="656" hbend="0" hbstart="496" vtotal="424" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="pedal" minimum="28" maximum="228" sensitivity="100" keydelta="16" reverse="yes"/>
                     <control type="stick" minimum="27" maximum="227" sensitivity="100" keydelta="4" reverse="yes"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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