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swimmer: MAME ROM Information.


History:

Swimmer (c) 1982 Tehkan.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 290


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


One of the first game created by the dynamic duo Nishizawa/Ishizuka, who later became the core of Westone (aka the developers of the "Wonder Boy/Monster World" saga).


The main enemies in the first three racks -- Turtles, Crabs and Waterbugs -- would show up in Mario Brothers in the next year.


- SCORING -


Strawberries : 100, 200, 300, or 400 points.

Bananas : 200, 400, 600, or 800 points.

Grapes : 300 600, 900, 1200, or points

Grapefruit(?) : 400, 800, 1200, or 1600 points.

Other Fruits : 50, 100, 150, or 200 points.

Enemies (after getting target) : 200 points.

Bonus, first three racks : 1000 points if all strawberries are picked up.

Bonus, fourth rack : 0-10,000 points, depending on whether you've picked up four of each of the fruits.


- TIPS AND TRICKS -


Try to eat as many fruits in a row as you can. Once you miss a fruit, you will start scoring again at the lowest point level.


- STAFF -


Programmed by : Michishito Ishizuka

Sound by : Michishito Ishizuka, R. Kawamoto

Hardware by : Y. Kotoyori, M. Yoneda

Debug by : Michitaka Tsuruta (Quoted as M.Tsujii)

Music by : Ryuichi Nishizawa


- PORTS -


* Consoles :

Microsoft XBOX (2005, "Tecmo Classic Arcade")


- SOURCES -


Game's rom.

Machine's picture.

Michitaka Tsuruta's web site; http://www.turu3.net




MAME Info:

0.30 [Brad Oliver]


Artwork available


WIP:

- 0.135u1: Corrado Tomaselli verified/changed clocks and VSync to 60.57 Hz in Swimmer.

- 17th February 2009: Mr. Do - Kiltron got extra busy this past month: Swimmer artwork, courtesy of the BYOAC/CAG artwork.

- 0.126u2: Fabio Priuli added DIP locations to Swimmer.

- 0.123u3: Changed palettesize to 289 colors.

- 0.122u8: Changed palettesize to 544 colors.

- 0.53: Added clone Swimmer (set 3). Added color proms ($0, 100) from (set 3) to (set 1+2).

- 25th July 2001: Guru added another version of Swimmer.

- 0.36b10: Changed palettesize from 96 to 290 colors.

- 6th November 1999: Nicola Salmoria fixed a Swimmer graphics bug.

- 0.35b1: Gary Walton fixed the Swimmer side panel background color.

- 0.34b1: Added color proms ($0, 100, 200).

- 0.33b7: Changed description to 'Swimmer (set 1)' and clone '(alternate)' to '(set 2)'. Added chars roms sw13/14 from (set 2) to (set 1).

- 0.33b2: Brad Oliver added high score saving to Swimmer.

- 0.31: Brad Oliver added clone Swimmer (alternate). Support for the complete Swimmer set. No more bad graphics [Brad Oliver]. Gary Walton and Simon Walls added acurate colors to Swimmer. Known issues: The side panel should be light green / blue ( turquoise ) throughout the game, instead it is black.

- 0.30: Brad Oliver added Swimmer (Tehkan 1982), with some corrupt graphics due to the lack of one ROM.

- 23rd July 1996: Gary Walton dumped Swimmer (set 1) Tehkan.


LEVELS: 4


Recommended Games (Watersport):

Embargo

River Patrol

The Bounty

Mermaid

Swimmer

Tugboat

Tropical Angel

Water Ski

Water Match

Toobin'

Hydra

Aqua Jet

Skimaxx

Wave Runner

Wave Shark

Sega Water Ski

Wave Runner GP

Soul Surfer


Romset: 55 kb / 18 files / 33.0 zip




MAME XML Output:

       <game name="swimmer" sourcefile="cclimber.c">
              <description>Swimmer (set 1)</description>
              <year>1982</year>
              <manufacturer>Tehkan</manufacturer>
              <rom name="sw1" size="4096" crc="f12481e7" sha1="4e8ee509043fd57ec1579594f0b2c543f270bead" region="maincpu" offset="0"/>
              <rom name="sw2" size="4096" crc="a0b6fdd2" sha1="7d3603de6c282224869824c7572868fc85599ea2" region="maincpu" offset="1000"/>
              <rom name="sw3" size="4096" crc="ec93d7de" sha1="e225c6b98eb3c32825c1cc1fcf69dec7e340460c" region="maincpu" offset="2000"/>
              <rom name="sw4" size="4096" crc="0107927d" sha1="419aeca37c7604f71f49e3dee36f477eee0ba53a" region="maincpu" offset="3000"/>
              <rom name="sw5" size="4096" crc="ebd8a92c" sha1="65401f8d39250f6ec61841e58ce4c21ddfe99842" region="maincpu" offset="4000"/>
              <rom name="sw6" size="4096" crc="f8539821" sha1="82f43ecbbb0a3771632eb26e10bc5453d74b65b1" region="maincpu" offset="5000"/>
              <rom name="sw7" size="4096" crc="37efb64e" sha1="0ed4d678895c17b37df605990acd096c538e3675" region="maincpu" offset="6000"/>
              <rom name="sw8" size="4096" crc="33d6001e" sha1="749b746d018e74e364fd6974e4522c8a18915774" region="maincpu" offset="7000"/>
              <rom name="sw12.4k" size="4096" crc="2eee9bcb" sha1="ceafdf750a8af0c1c9abbbf437c3e9d9ae09f72b" region="audiocpu" offset="0"/>
              <rom name="sw15.18k" size="4096" crc="4f3608cb" sha1="cebcad69c4ad5dacc0bf597fdaed6f8950ffdfe1" region="gfx1" offset="0"/>
              <rom name="sw14.18l" size="4096" crc="7181c8b4" sha1="b22fa0ebac884002cf6f5651e4366f30d0ab09f5" region="gfx1" offset="1000"/>
              <rom name="sw13.18m" size="4096" crc="2eb1af5c" sha1="0105d03adfc5ce9ca478e678a1e1d8bae7c516e0" region="gfx1" offset="2000"/>
              <rom name="sw23.6c" size="2048" crc="9ca67e24" sha1="86f561abc1a1c6b0c29c6017246d805c5a48b999" region="gfx2" offset="0"/>
              <rom name="sw22.5c" size="2048" crc="02c10992" sha1="8c383fdcd83aa9997e5802a58419b9d993a9b38d" region="gfx2" offset="1000"/>
              <rom name="sw21.4c" size="2048" crc="7f4993c1" sha1="a5884b3af707109e810cf1f38bee3cb642e619f6" region="gfx2" offset="2000"/>
              <rom name="24s10.13b" size="256" crc="8e35b97d" sha1="2e2c254574660e01b9983f795a2adb5b9911d7f0" region="proms" offset="0"/>
              <rom name="24s10.13a" size="256" crc="c5f24909" sha1="27f2c967d440f6387841aa3f7b116c64bb812af1" region="proms" offset="100"/>
              <rom name="18s030.12c" size="32" crc="3b2deb3a" sha1="bb7b5c662454f5b355cc59cbdf8879e4664bed1d" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.570000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="DSW1" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="Infinite (Cheat)" value="3"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="12">
                     <dipvalue name="10000" value="0" default="yes"/>
                     <dipvalue name="20000" value="4"/>
                     <dipvalue name="30000" value="8"/>
                     <dipvalue name="None" value="12"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="48"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/6 Credits" value="192"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="16">
                     <dipvalue name="Upright" value="16" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Harder" value="128"/>
                     <dipvalue name="Hardest" value="192"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="289"/>
       </game>
 
 


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