Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

targetha: MAME ROM Information.


History:

Target Hits (c) 1994 Gaelco.


- TECHNICAL -


Game ID : 940531


Main CPU : 68000 (@ 12 Mhz)

Sound Chips : OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024


Players : 2

Control : lightgun

Buttons : 2


- TRIVIA -


Designed & developed by Zigurat.


- SOURCES -


Game's rom.




MAME Info:

0.63 [Manuel Abadia]


TODO:

* Emulate DS5002FP MCU with external battery ram (32k)


Bugs:

- targeth, targetha: The DS5002FP has 32KB undumped gameplay code making the game unplayable. Source (ID 03842)


WIP:

- 0.138: Tafoid added fix for Target Hits missing sound.

- 0.134u2: Andrew Conroy added clone Target Hits (ver 1.0). Changed description to 'Target Hits (ver 1.1)'.

- 3rd October 2009: Smitdogg - Andy Conroy dumped unmamed clone of Target Hits (Rev.1.0). I haven't looked at them closely and I don't know if they will all be added but... Cool news.

- 0.125u1: Andrew Gardner merged memory maps for Target Hits.

- 0.63: Manuel Abadia added Target Hits (Gaelco 1994). The DS5002FP has 32KB undumped gameplay code making the game unplayable.

- 8th December 2002: Manuel Abadia sent in a driver for Target Hits but it is unplayable due to an undumped DS5002FP MCU.


Recommended Games (Shooting 3):

Operation Wolf

Operation Wolf 3

Operation Thunderbolt

Cabal

Beast Busters

Beast Busters 2nd Nightmare

Dynamite Duke

Guts n' Glory (Machine Gun)

Line of Fire

Mechanized Attack

Rambo III

NAM-1975

Space Gun

Spinal Breakers

Steel Gunner

Steel Gunner 2

Rail Chase

Rail Chase 2

Terminator 2 - Judgment Day

G.I. Joe

Lethal Enforcers

Lethal Enforcers II: Gun Fighters

Riot

Alien3: The Gun

Born To Fight

Dragon Gun

Jurassic Park

Jurassic Park 3

Under Fire

Locked 'n Loaded

Lord of Gun

Revolution X

Target Hits

Virtua Cop

Virtua Cop 2

Crypt Killer

Mobil Suit Gundam Final Shooting

Time Crisis

Zombie Raid

Area 51

Maximum Force

Area 51 / Maximum Force Duo

Area 51: Site 4

Crazy Fight

Lethal Justice

Police Trainer

House of the Dead

House of the Dead 2

The House of the Dead III

Behind Enemy Lines

CarnEvil

Teraburst

Flame Gunner

Golgo 13

Golgo 13 Kiseki no Dandou

Invasion - The Abductors

OutTrigger

Confidential Mission

Death Crimson OX

Gun Spike

Silent Scope

Silent Scope 2

Silent Scope EX

The Typing of the Dead

Gun Survivor 2: Bio Hazard Code Veronica

Lupin The Third - The Shooting

Ranger Mission


Romset: 3584 kb / 8 files / 1.96 zip




MAME XML Output:

       <game name="targetha" sourcefile="targeth.c" cloneof="targeth" romof="targeth">
              <description>Target Hits (ver 1.0)</description>
              <year>1994</year>
              <manufacturer>Gaelco</manufacturer>
              <rom name="c23.bin" size="262144" crc="e38a54e2" sha1="239bfa6f1c0fc8aa0ad7de9be237bef55b384007" region="maincpu" offset="0"/>
              <rom name="c22.bin" size="262144" crc="24fe3efb" sha1="8f48f08a6db28966c9263be119883c9179e349ed" region="maincpu" offset="1"/>
              <rom name="targeth.i13" merge="targeth.i13" size="524288" crc="b892be24" sha1="9cccaaacf20e77c7358f0ceac60b8a1012f1216c" region="gfx1" offset="0"/>
              <rom name="targeth.i11" merge="targeth.i11" size="524288" crc="6797faf9" sha1="112cffe72f91cb46c262e19a47b0cab3237dd60f" region="gfx1" offset="80000"/>
              <rom name="targeth.i9" merge="targeth.i9" size="524288" crc="0e922c1c" sha1="6920e345c82e76f7e0af6101f39eb65ac1f112b9" region="gfx1" offset="100000"/>
              <rom name="targeth.i7" merge="targeth.i7" size="524288" crc="d8b41000" sha1="cbe91eb91bdc7a60b2333c6bea37d08a57902669" region="gfx1" offset="180000"/>
              <rom name="targeth.c1" merge="targeth.c1" size="524288" crc="d6c9dfbc" sha1="3ec70dea94fc89df933074012a52de6034571e87" region="oki" offset="0"/>
              <rom name="targeth.c3" merge="targeth.c3" size="524288" crc="d4c771df" sha1="7cc0a86ef6aa3d26ab8f19d198f62112bf012870" region="oki" offset="c0000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="lightgun" minimum="4" maximum="255" sensitivity="100" keydelta="20"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="6 Coins/1 Credit" value="2"/>
                     <dipvalue name="5 Coins/1 Credit" value="3"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="3 Coins/2 Credits" value="1"/>
                     <dipvalue name="4 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="56">
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="0"/>
                     <dipvalue name="2 Coins/3 Credits" value="8"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Credit configuration" tag="DSW1" mask="64">
                     <dipvalue name="Start 1C/Continue 1C" value="64" default="yes"/>
                     <dipvalue name="Start 2C/Continue 1C" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Gun alarm" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="good" graphic="good" protection="preliminary" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise