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tharrier: MAME ROM Information.


History:

Task Force Harrier (c) 1989 American Sammy Corp.


- TRIVIA -


Released in October 1989.


Originaly released by UPL on Japan.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Task Force Harrier - PCCB-00041) on 21/09/1990.


- SOURCES -


Game's ROM.




MAME Info:

0.74u2 [R. Belmont]

0.37b13 [?]


WIP:

- 0.141: hap fixed memory_set_bank called for unknown bank 'bank1'.

- 0.133u1: Brian Troha added DIP locations to Task Force Harrier. Renamed (tharierj) to (tharrierj).

- 0.122u1: David Haywood and Tomasz Slanina fixed Task Force Harrier - Game now playable. Changed VSync to 56Hz.

- 0.90: Brian Troha fixed Task Force Harrier dips. Added dipswitch 'Demo Sounds', 'Coin A/B', 'Cabinet', 'Difficulty', 'Bonus Life' and 'Lives'.

- 0.80u2: Task Force Harrier improvements [Tomasz Slanina]: Fixed sprite rendering. Added hacks for bg scrolling. Patched some protection issues (sprites are rendered, no more strange resets). Game is NOT playable (controls doesn't work). Maybe something is not mapped correctly or it's problem with protection (for example, Player2 buttons works durning boot - it's possible to enter service mode).

- 12th December 2003: Tomasz Slanina - Fix protection of sprites (enemies/players), fixed in-game resets (protection), added hack for bg scroll and better video hw emulation (sprites). Todo: controls (protection....) - Game is not playable yet.

- 0.75: Added clone Task Force Harrier (Japan). Added proms 21, 22 and 24.bpr.

- 0.74u2: Added Task Force Harrier (UPL 1989 (American Sammy license)).

- 16th October 2002: R. Belmont added sound emulation to Thunder Dragon bootleg, Many Block and Task Force Harrier.

- 0.37b13: Added Task Force Harrier (Testdriver).

- 7th April 2001: Chackn from Team Japump dumped Task Force Harrier (Japan).

- 4th March 2001: Bryan McPhail and David Haywood added some more NMK games to the Bombjack Twin driver but they all suffer from unemulated protection and don't work very well.


Other Emulators:

* FB Alpha

* Raine


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1942 (PlayChoice-10)

1943 - The Battle of Midway

1943 Kai - Midway Kaisen

1944: The Loop Master

19XX: The War Against Destiny

XX Mission

Flying Shark

Fire Shark

Fire Shark (Mega-Tech)

MX5000

Sonic Boom

Bombs Away

Fighting Hawk

Scramble Spirits

Sky Soldiers

Arbalester

Guts n' Glory (Bombing)

Meta Fox

Sky Adventure

Task Force Harrier

Twin Hawk

Vapor Trail - Hyper Offence Formation

The Last Day

Lightning Fighters

Sky Smasher

Ghost Pilots

Gulf War II

Fighter & Attacker

Blue Hawk

Double Wings

Strikers 1945

Strikers 1945 II

Strikers 1945 III

Strikers 1945 Plus

Spectrum 2000

Fire Hawk

Wyvern Wings


Romset: 2946 kb / 15 files / 1.18 zip




MAME XML Output:

       <game name="tharrier" sourcefile="nmk16.c">
              <description>Task Force Harrier</description>
              <year>1989</year>
              <manufacturer>UPL (American Sammy license)</manufacturer>
              <rom name="2" size="131072" crc="78923aaa" sha1="28338f49581180604403e1bd200f524fc4cb8b9f" region="maincpu" offset="0"/>
              <rom name="3" size="131072" crc="99cea259" sha1="75abfb08b2358dd13809ade5a2dfffeb8b8df82c" region="maincpu" offset="1"/>
              <rom name="12" size="65536" crc="b959f837" sha1="073b14935e7d5b0cad19a3471fd26e9e3a363827" region="audiocpu" offset="0"/>
              <rom name="1" size="65536" crc="c7402e4a" sha1="25cade2f8d4784887f0f51beb48b1e6b695629c2" region="gfx1" offset="0"/>
              <rom name="89050-4" size="524288" crc="64d7d687" sha1="dcfeac71fd577439e31cc1186b720388fbdc6ca0" region="gfx2" offset="0"/>
              <rom name="89050-13" size="524288" crc="24db3fa4" sha1="e0d76c479dfcacf03c04ec4760caecf3fd1e2ff7" region="gfx3" offset="0"/>
              <rom name="89050-17" size="524288" crc="7f715421" sha1="bde5e0e1e22519e51ca0fd806909e90cc5b1c5b8" region="gfx3" offset="1"/>
              <rom name="89050-8" size="524288" crc="11ee4c39" sha1="163295c385cff963a5bf87dc3e7bef6019e10ba8" region="oki1" offset="0"/>
              <rom name="89050-10" size="524288" crc="893552ab" sha1="b0a34291f4e482858ed295203ae031b17c2dbabc" region="oki2" offset="0"/>
              <rom name="21.bpr" size="256" crc="fcd5efea" sha1="cbda6b14127dabd1788cc256743cf62efaa5e8c4" region="proms" offset="0"/>
              <rom name="22.bpr" size="256" crc="cfdbb86c" sha1="588822f6308a860937349c9106c2b4b1a75823ec" region="proms" offset="0"/>
              <rom name="23.bpr" size="32" crc="fc3569f4" sha1="e1c498085e4ae9d0a995c94530544b0a5b760fbf" region="proms" offset="0"/>
              <rom name="24.bpr" size="256" crc="e0a009fe" sha1="a66a27bb405d4ff8e4c0062273ee9b11e76ee520" region="proms" offset="0"/>
              <rom name="25.bpr" size="256" crc="e0a009fe" sha1="a66a27bb405d4ff8e4c0062273ee9b11e76ee520" region="proms" offset="0"/>
              <rom name="26.bpr" size="32" crc="0cbfb33e" sha1="5dfee031a0a14bcd667fe2af2fa9cdfac3941d22" region="proms" offset="120"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="56.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unknown" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="28">
                     <dipvalue name="4 Coins/1 Credit" value="16"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="224">
                     <dipvalue name="4 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/1 Credit" value="64"/>
                     <dipvalue name="2 Coins/1 Credit" value="192"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="256">
                     <dipvalue name="Upright" value="256" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="3072">
                     <dipvalue name="Easy" value="1024"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="2048"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="12288">
                     <dipvalue name="200k" value="12288" default="yes"/>
                     <dipvalue name="200k and 1 Mil" value="8192"/>
                     <dipvalue name="200k, 500k &amp; 1,2,3,5 Mil" value="0"/>
                     <dipvalue name="None" value="4096"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="49152">
                     <dipvalue name="2" value="16384"/>
                     <dipvalue name="3" value="49152" default="yes"/>
                     <dipvalue name="4" value="32768"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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