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toramich: MAME ROM Information.


History:

Tora-he no Michi (c) 1987 Capcom.


'Ryu Ken Oh' raided villages and kidnapped small children to brainwash them and make them into soldiers. Master of 'Oh Rin' temple ordered his best student 'Lee Wong' to destroy 'Ryu Ken Oh' and save the children. To meet with 'Ryu Ken Oh', 'Lee Wong' must clear 4 stages and destroy big enemy at the end of each stage. 'Lee Wong' was given a magical jacket to jump and fly around, and weapons from the master to destroy 'Ryu Ken Oh'.


- TECHNICAL -


Main CPU : 68000 (@ 6 Mhz)

Sound CPU : Z80 (@ 4 Mhz), Z80 (@ 3.579545 Mhz)

Sound Chips : (2x) YM2203 (@ 3.579545 Mhz), MSM5205 (@ 384 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 576


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in November 1987.


The title of this game translates from Japanese as 'Road to the Tiger'.


This game is known in US as "Tiger Road".


Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music Vol.3 - 28XA-204) on 25/04/1988.


- UPDATES -


* "Tiger Road" has a stage select, unlike Tora-he no Michi.

* All the voices from Tora-he no Michi have been removed in the US version "Tiger Road".


- SCORING -


* To obtain a special weapon 'Tora Ki Koh', player must clear 'practice or asceticism' stage twice. Player can only use green power life gage earned in 'practice or asceticism' stage with this weapon as long as player does not get hit by enemies.


- STAFF -


Director and martial arts guidance : Lee Wong

Planners and directors : Lee Wong, Shin Wong

Special effects : Chan Yuki, Tom Yang, Mah Shing

Art experts : Ryu Kyu, Ei Show, Take Pong

Art stagehands : Wody Ring, Chan Sada, Chan Lee, Moh Ring, Koh Emy, Koh Elliy, Ziggy Yoe

Stagehand : Ji Shing

Sound effects : Hero Yoe, Mie Maru

Music by : Harumi Fujita, Tamayo Kawamoto (7 non-specified tracks), Junko Tamiya (Training Bonus Stage)


- PORTS -


* Consoles :

NEC PC Engine (feb. 1990) [Model JC63004]


- SOURCES -


Game's rom.




MAME Info:

0.31 [Phil Stroffolino]


Bugs:

- Clone toramich: After beating the last boss in the first round, messages appears telling "the boss was false". Fujix (ID 00953)


WIP:

- 0.133u1: Corrado Tomaselli verified/changed VSync to 60.08 Hz in Tiger Road. Renamed (tigerodb) to (tigeroadb).

- 16th October 2008: NibblerWorldChampion dumped Tiger Road (US bootleg), EPROMs are splitted differently, but it's the same game.

- 0.123u5: Changed 68000 CPU1 clock speed to 10MHz and Z80 CPU2 to 3579545 Hz.

- 0.123u4: Corrado Tomaselli changed/verified clocks in Tiger Road.

- 0.88u5: Pierpaolo Prazzoli added clone Tiger Road (US bootleg). The game has no sample player.

- 0.67: Changed description of clone to 'Tora-he no Michi (Japan)'.

- 0.36b15: Nicola Salmoria added clone Tora-he no Michi (Japan). Changed parent description to 'Tiger Road (US)'. Added prom ($0 - priority).

- 15th January 2000: Nicola Salmoria added another Tiger Road romset and sample support for the Japan set.

- 0.36b9: Changed clock speed of the 2x YM2203 to 3579545 Hz.

- 0.34b3: Dani Portillo added high score saving to Tiger Road.

- 0.33b5: Games which use the dynamic palette system and no longer need 16-bit modes: Section Z, Legendary Wings, Trojan, Speed Rumbler, Rygar, Silkworm, Gemini Wing and Tiger Road [Nicola Salmoria].

- 0.31: Phil Stroffolino added Tiger Road (Capcom 1987). Known issues: Sound not hooked up (YM2151 Z80). Sprites are out of sync while scrolling (I haven't tried tweaking the vblank parameter). Busy loop should be patched out.

- 1st April 1998: Dumped Tiger Road (US).


LEVELS: 5 (last boss must be defeated 3 times in a row!)


Other Emulators:

* FB Alpha


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Ninjakun Majou no Bouken

Ninja-Kid II / NinjaKun Ashura no Shou

Vs. Ninja Jajamaru Kun

Chanbara

Ikki

Kicker

Lady Master of Kung Fu

Onna Sansirou

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Sega Ninja

Kid Niki - Radical Ninja

KiKi KaiKai

Mr. Goemon

Garyo Retsuden

Kozure Ookami

Ninja Mission (Arcadia)

The Ninja Warriors

Tiger Road

China Gate

Kabuki-Z

Kuri Kinton

The Masters of Kin

Mirai Ninja

Ninja Spirit

Shingen Samurai-Fighter

Mystic Defender (Mega-Tech)

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The Ninja Kids

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Sengoku

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Sengoku 3

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Mystic Warriors

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Ganryu

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Age Of Heroes - Silkroad 2

Legend of Heroes


Romset: 1889 kb / 18 files / 916.3 zip




MAME XML Output:

       <game name="toramich" sourcefile="tigeroad.c" cloneof="tigeroad" romof="tigeroad">
              <description>Tora-he no Michi (Japan)</description>
              <year>1987</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="tr_02.bin" size="131072" crc="b54723b1" sha1="dfad82e96dff072c967dd59e3db71fb3b43b6dcb" region="maincpu" offset="0"/>
              <rom name="tr_04.bin" size="131072" crc="ab432479" sha1="b8ec547f7bab67107a7c83931c7ed89142a7af69" region="maincpu" offset="1"/>
              <rom name="tr_05.bin" size="32768" crc="3ebe6e62" sha1="6f5708b6ff8c91bc706f73300e0785f15999d570" region="audiocpu" offset="0"/>
              <rom name="tr_03.bin" size="65536" crc="ea1807ef" sha1="f856e7b592c6df81586821284ea2220468c5ea9d" region="sample" offset="0"/>
              <rom name="tr01.bin" merge="tr01.bin" size="32768" crc="74a9f08c" sha1="458958c8d9a2af5df88bb24c9c5bcbd37d6856bc" region="text" offset="0"/>
              <rom name="tr-01a.bin" merge="tr-01a.bin" size="131072" crc="a8aa2e59" sha1="792f50d688a4ffb574e41257816bc304d41f0458" region="tiles" offset="0"/>
              <rom name="tr-04a.bin" merge="tr-04a.bin" size="131072" crc="8863a63c" sha1="11bfce5b09c5b8a781c658f035d5658c3710d189" region="tiles" offset="20000"/>
              <rom name="tr-02a.bin" merge="tr-02a.bin" size="131072" crc="1a2c5f89" sha1="2a2aa2f1e2a0cdd4bbdb25236e49c7cc573db9e9" region="tiles" offset="40000"/>
              <rom name="tr05.bin" merge="tr05.bin" size="131072" crc="5bf453b3" sha1="5eef151974c6b818a17756549d24a702e1f3a859" region="tiles" offset="60000"/>
              <rom name="tr-03a.bin" merge="tr-03a.bin" size="131072" crc="1e0537ea" sha1="bc65f7104d5f7728b68b3dcb45151c41fc30aa0d" region="tiles" offset="80000"/>
              <rom name="tr-06a.bin" merge="tr-06a.bin" size="131072" crc="b636c23a" sha1="417e289745996bd00114df6ade591e702265d3a5" region="tiles" offset="a0000"/>
              <rom name="tr-07a.bin" merge="tr-07a.bin" size="131072" crc="5f907d4d" sha1="1820c5c6e0b078db9c64655c7983ea115ad81036" region="tiles" offset="c0000"/>
              <rom name="tr08.bin" merge="tr08.bin" size="131072" crc="adee35e2" sha1="6707cf43a697eb9465449a144ae4508afe2e6496" region="tiles" offset="e0000"/>
              <rom name="tr-09a.bin" merge="tr-09a.bin" size="131072" crc="3d98ad1e" sha1="f12cdf50e1708ddae092b9784d4319a7d5f092bc" region="sprites" offset="0"/>
              <rom name="tr-10a.bin" merge="tr-10a.bin" size="131072" crc="8f6f03d7" sha1="08a02cfb373040ea5ffbf5604f68df92a1338bb0" region="sprites" offset="20000"/>
              <rom name="tr-11a.bin" merge="tr-11a.bin" size="131072" crc="cd9152e5" sha1="6df3c43c0c41289890296c2b2aeca915dfdae3b0" region="sprites" offset="40000"/>
              <rom name="tr-12a.bin" merge="tr-12a.bin" size="131072" crc="7d8a99d0" sha1="af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599" region="sprites" offset="60000"/>
              <rom name="tr13.bin" merge="tr13.bin" size="32768" crc="a79be1eb" sha1="4191ccd48f7650930f9a4c2be0790239d7420bb1" region="gfx4" offset="0"/>
              <rom name="trprom.bin" merge="trprom.bin" size="256" crc="ec80ae36" sha1="397ec8fc1b106c8b8d4bf6798aa429e8768a101a" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="cpu" tag="sample" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="3579545"/>
              <chip type="audio" tag="ym2" name="YM2203" clock="3579545"/>
              <chip type="audio" tag="msm" name="MSM5205" clock="384000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.080000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="3">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin B" tag="DSW" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/6 Credits" value="24"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="768">
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="4" value="512"/>
                     <dipvalue name="5" value="256"/>
                     <dipvalue name="7" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="1024">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1024"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="2048">
                     <dipvalue name="20000 70000 70000" value="2048" default="yes"/>
                     <dipvalue name="20000 80000 80000" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Level Select" tag="DSW" mask="4096">
                     <dipvalue name="No" value="4096" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="24576">
                     <dipvalue name="Easy" value="16384"/>
                     <dipvalue name="Normal" value="24576" default="yes"/>
                     <dipvalue name="Difficult" value="8192"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="32768">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="32768" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="576"/>
       </game>
 
 


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