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toryumon: MAME ROM Information.


History:

Toryuumon (c) 1994 Sega.


- TECHNICAL -


Sega System 16B hardware


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Even if titlescreen says 1994, Toryuumon was released in March 1995 in Japan.


The title of this game translates from Japanese as 'Gateway To Success'.


- SOURCES -


Game's rom.




MAME Info:

0.36b16 [Andrew Prime]


< Japan >


WIP:

- 0.107u2: Changed input from 2 to 1 button.

- 0.103u4: Added 2nd button.

- 0.95: Fixed rom names.

- 0.88u6: Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors.

- 18th March 2004: Charles MacDonald fixed Toryumon RAM test and cleaned the driver.

- 0.36b16: Andrew Prime added Toryumon (Sega 1994).

- 31st January 2000. Andrew Prime added Toryumon to the System16 driver and cleaned it up a bit.


Other Emulators:

* FB Alpha


Romset: 2336 kb / 15 files / 541.2 zip




MAME XML Output:

       <game name="toryumon" sourcefile="segas16b.c">
              <description>Toryumon</description>
              <year>1994</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-17689.a2" size="131072" crc="4f0dee19" sha1="efb5bf29e27029e9ea3fdd57ad7af54b4e1e9a97" region="maincpu" offset="0"/>
              <rom name="epr-17688.a1" size="131072" crc="717d81c7" sha1="293cd9859a2a3aad89c47fdad2ca6aa48e9f74cb" region="maincpu" offset="1"/>
              <rom name="epr-17700.b11" size="262144" crc="8f288b37" sha1="f0c1bb60ace8078566b51ab91fc35d2981c9f32c" region="gfx1" offset="0"/>
              <rom name="epr-17701.b12" size="262144" crc="6dfb025b" sha1="502c16f650596a791fae1834f9bce6f3aa25c45f" region="gfx1" offset="40000"/>
              <rom name="epr-17702.b13" size="262144" crc="ae0b7eab" sha1="403ca2b50913a744e2c5e1cd0d59c69df5464836" region="gfx1" offset="80000"/>
              <rom name="epr-17692.b1" size="131072" crc="543c4327" sha1="9f40163aaf165f5e4f5aefd8ce083d5f72ded125" region="gfx2" offset="1"/>
              <rom name="epr-17695.b4" size="131072" crc="ee60f244" sha1="21b912e12f6a56ea6b9e5e0be117b447d1ecda43" region="gfx2" offset="0"/>
              <rom name="epr-17693.b2" size="131072" crc="4a350b3e" sha1="70181bf713106475cdf684f86d593ee323ded2ca" region="gfx2" offset="40001"/>
              <rom name="epr-17696.b5" size="131072" crc="6edb54f1" sha1="8188d76db16bcf2f6bbfd0d61499e0d0a128bb27" region="gfx2" offset="40000"/>
              <rom name="epr-17694.b3" size="131072" crc="b296d71d" sha1="28f55fa451c4856f6fd6d4d9b16b4c3ef963ee5b" region="gfx2" offset="80001"/>
              <rom name="epr-17697.b6" size="131072" crc="6ccb7b28" sha1="7a82230b575bfabb150141183d3c37c44a0d41ad" region="gfx2" offset="80000"/>
              <rom name="epr-17698.b7" size="131072" crc="cd4dfb82" sha1="def5847a94cd7da96f5434b62b22925fbb8da151" region="gfx2" offset="c0001"/>
              <rom name="epr-17699.b8" size="131072" crc="2694ecce" sha1="85d7ab89d4fd0aa0ca942485f94c5737deaa8eff" region="gfx2" offset="c0000"/>
              <rom name="epr-17691.a13" size="32768" crc="14205388" sha1="0b580d4ef52eab2d71541d44fbd32676b2277aa1" region="soundcpu" offset="0"/>
              <rom name="epr-17690.a11" size="262144" crc="4f9ba4e4" sha1="450d821ef12dbb24cf85ac10c77e9b31c03112b1" region="soundcpu" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.054389" pixclock="6293700" htotal="400" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="VS Play Mode" tag="DSW2" mask="16">
                     <dipvalue name="1 Set" value="16" default="yes"/>
                     <dipvalue name="3 Set" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="224">
                     <dipvalue name="Easy" value="192"/>
                     <dipvalue name="Normal" value="224" default="yes"/>
                     <dipvalue name="Hard" value="160"/>
                     <dipvalue name="Hard+1" value="128"/>
                     <dipvalue name="Hard+2" value="96"/>
                     <dipvalue name="Hard+3" value="64"/>
                     <dipvalue name="Hard+4" value="32"/>
                     <dipvalue name="Hard+5" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


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