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travrusa: MAME ROM Information.


History:

Traverse USA (c) 06/1983 Irem.


- TECHNICAL -


Irem M-52 hardware


Main CPU : Z80 (@ 4 Mhz)

Sound CPU : M6803 (@ 894.886 Khz)

Sound Chips : (2x) AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz)


Screen orientation : Vertical

Video resolution : 256 x 240 pixels

Screen refresh : 56.75 Hz

Palette colors : 144


Players : 2

Control : 2-way joystick

Buttons : 2


- TRIVIA -


This game is also known as "MotoRace USA" and "Zippy Race".


- PORTS -


* Consoles :

Sega SG-1000 ("Zippy Race")

Nintendo Famicom ("Zippy Race")

Sega Saturn (1996, as "Zippy Race" in "Irem Arcade Classics")

Sony PlayStation (1996, as "Zippy Race" in "Irem Arcade Classics")


* Computers :

MSX ("Zippy Race")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.30 [Lee Taylor, John Clegg]


Artwork available (motorace)


WIP:

- 0.140u2: Atari Ace take some driver_device classes of m52/m57/m58/m62/travrusa (common code in audio/irem.c) that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers. Added 'Irem Audio' sound.

- 7th December 2009: Mr. Do - Thanks to some great photos as Derek's Basement Arcade, I added in instruction cards to the bezels for Motorace USA.

- 0.135u1: Fabio Priuli added driver data struct and save state support to Traverse USA driver.

- 7th August 2009: Smitdogg - Thanks to D. Beneke we got a box of PCB's from a dealer in NY for pretty cheap. I've dumped all. One is a Zippy Race bootleg.

- 0.133u1: Improved Irem sound [Couriersud]: Revisited schematics. Corrected a bug, some discrete values and added two RC nodes from schematics.

- 26th July 2008: Mr. Do - Thanks to the BYOAC/CAG artwork, we now have a MotoRace USA bezel.

- 0.123u2: Fixed proms addresses from ($100, 120) to ($200, 220). Changed palettesize to 256 colors.

- 0.124u5: Couriersud added discrete mixing and filtering to IREM games using M52-sound-c boards: Moon Patrol and Traverse USA. Replaced 2nd MSM5205 sound with Discrete.

- 0.122u8: Fixed cpu2 rom address to $7000.

- 0.122u7: Changed M6803 CPU2 clock speed to 3579545 Hz.

- 0.106u12: Fixed rom names.

- 0.64: Changed VSync to 56.75 Hz and palettesize to 144 colors.

- 0.37b6: Changed M6803 CPU2 and the 2x AY-8910 clock speeds to 894886 Hz.

- 0.35b11: Changed M6803 CPU2 clock speed to 1.5MHz.

- 0.35b10: Changed M6803 CPU2 clock speed to 6MHz.

- 4th March 1999: Nicola Salmoria has converted Traverse USA to the tilemap system for testing purposes.

- 0.35b5: Nicola Salmoria kludged in a fix for char/sprite priority in Traverse USA. The TileMap code is now mature enough to be used in new drivers. For examples, look into gng, gaiden and travrusa [Phil Stroffolino].

- 0.35b3: Changed M6803 CPU1 clock speed to 1MHz. Added 2nd player input and a 3rd coin slot.

- 0.35b1: Changed description to 'Traverse USA / Zippy Race'.

- 0.34RC1: Nicola fixed music in Traverse USA.

- 0.34b1: Added color proms ($0, 100, 120 - character, sprite and lookup table).

- 0.33b4: Nicola Salmoria added clone MotoRace USA. Known issues: Hanging note at the beginning of the race.

- 0.31: Gerald Vanderick added accurate colors to Traverse USA.

- 0.30: Lee Taylor and John Clegg added Traverse USA (Irem 1983) and clone Motorace USA (Testdriver). Need color proms.

- 14th November 1997: Thierry and Gerald dumped Traverse USA / Zippy Race Irem Corp, 1983.


LEVELS: 5


Other Emulators:

* JAE


Recommended Games (Motorbike 2):

Traverse USA

Kick Rider

Shot Rider

Battle Lane! Vol. 5

Thundercade

Rally Bike

Mad Motor

Cycle Warriors

Masked Riders Club Battle Race

Cool Riders

Harley-Davidson and L.A. Riders

Radikal Bikers

Wild Riders


Romset: 85 kb / 14 files / 42.1 zip




MAME XML Output:

       <game name="travrusa" sourcefile="travrusa.c">
              <description>Traverse USA / Zippy Race</description>
              <year>1983</year>
              <manufacturer>Irem</manufacturer>
              <rom name="zr1-0.m3" size="8192" crc="be066c0a" sha1="fed0ef114b08519b99d77485b73768a838d2f06e" region="maincpu" offset="0"/>
              <rom name="zr1-5.l3" size="8192" crc="145d6b34" sha1="c9e2bd1d3e62c496e4c5057c4012b069dfcf592d" region="maincpu" offset="2000"/>
              <rom name="zr1-6a.k3" size="8192" crc="e1b51383" sha1="34f4476c1bcc28c53c8ffa7b614f443a329aae13" region="maincpu" offset="4000"/>
              <rom name="zr1-7.j3" size="8192" crc="85cd1a51" sha1="7eb046514845cb9d2507ee24d1b2f7cc5402ac02" region="maincpu" offset="6000"/>
              <rom name="mr10.1a" size="4096" crc="a02ad8a0" sha1="aff80b506dbecabed2a36eb743693940f6a22d16" region="iremsound" offset="7000"/>
              <rom name="zippyrac.001" size="8192" crc="aa8994dd" sha1="9b326ce52a03d723e5c3c1b5fd4aa8fa7f70f904" region="gfx1" offset="0"/>
              <rom name="mr8.3c" size="8192" crc="3a046dd1" sha1="65c1dd1c0b5fb72ac5c04e11a577308245e4b312" region="gfx1" offset="2000"/>
              <rom name="mr9.3a" size="8192" crc="1cc3d3f4" sha1="e7ee365d43d783cb6b7df37c6edeadbed35318d9" region="gfx1" offset="4000"/>
              <rom name="zr1-8.n3" size="8192" crc="3e2c7a6b" sha1="abc9eeb656ab6ed5f14e10fc988f75f21ccf037a" region="gfx2" offset="0"/>
              <rom name="zr1-9.l3" size="8192" crc="13be6a14" sha1="47861910fe4c46cd72634cf7d834be2da2a0a4f9" region="gfx2" offset="2000"/>
              <rom name="zr1-10.k3" size="8192" crc="6fcc9fdb" sha1="88f878b9ebf07c5a16f8cb742016cac971ed3f10" region="gfx2" offset="4000"/>
              <rom name="mmi6349.ij" size="512" crc="c9724350" sha1="1fac20cdc0a53d94e8f67b49d7dd71d1b9f1f7ef" region="proms" offset="0"/>
              <rom name="tbp18s.2" size="32" crc="a1130007" sha1="9deb0eed75dd06e86f83c819a3393158be7c9dce" region="proms" offset="200"/>
              <rom name="tbp24s10.3" size="256" crc="76062638" sha1="7378a26cf455d9d3df90929dc665870514c34b54" region="proms" offset="220"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="iremsound" name="M6803" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="irem_audio" name="Irem Audio"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="894886"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="894886"/>
              <chip type="audio" tag="msm1" name="MSM5205" clock="384000"/>
              <chip type="audio" tag="filtermix" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="270" width="240" height="256" refresh="56.750000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="3">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Fuel Reduced on Collision" tag="DSW1" mask="3">
                     <dipvalue name="Low" value="3" default="yes"/>
                     <dipvalue name="Med" value="2"/>
                     <dipvalue name="Hi" value="1"/>
                     <dipvalue name="Max" value="0"/>
              </dipswitch>
              <dipswitch name="Fuel Consumption" tag="DSW1" mask="4">
                     <dipvalue name="Low" value="4" default="yes"/>
                     <dipvalue name="Hi" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW1" mask="8">
                     <dipvalue name="No" value="8"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="240">
                     <dipvalue name="6 Coins/1 Credit" value="160"/>
                     <dipvalue name="5 Coins/1 Credit" value="176"/>
                     <dipvalue name="4 Coins/1 Credit" value="192"/>
                     <dipvalue name="3 Coins/1 Credit" value="208"/>
                     <dipvalue name="2 Coins/1 Credit" value="224"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="112"/>
                     <dipvalue name="1 Coin/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/4 Credits" value="80"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="48"/>
                     <dipvalue name="1 Coin/7 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="2">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="2"/>
              </dipswitch>
              <dipswitch name="Coin Mode" tag="DSW2" mask="4">
                     <dipvalue name="Mode 1" value="4" default="yes"/>
                     <dipvalue name="Mode 2" value="0"/>
              </dipswitch>
              <dipswitch name="Speed Type" tag="DSW2" mask="8">
                     <dipvalue name="M/H" value="8" default="yes"/>
                     <dipvalue name="Km/H" value="0"/>
              </dipswitch>
              <dipswitch name="Stop Mode (Cheat)" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Title" tag="DSW2" mask="32">
                     <dipvalue name="Traverse USA" value="32" default="yes"/>
                     <dipvalue name="Zippy Race" value="0"/>
              </dipswitch>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="256"/>
       </game>
 
 


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