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treahunt: MAME ROM Information.


History:

Treasure Hunt (c) 1982 Hara Industries.


This game plays a lot like "Donkey Kong" except that the controls are not quite as smooth. There are five screens to master if you want to help Jack in his mission. You do not get to play each screen at first, they are added on as you progress through the game. The first time through the game skips from screen one right to screen four.

* The first screen is fairly simple, you just have to climb to the top of the beanstalk. There are a few enemies, but they can be defeated by simply tossing beans at them. You can find the beans scattered all around the stalk, and picking one up adds one to your ammunition count (or two, depending on the dip switch settings).

* In the second screen, Jack maneuvers through the clouds and attempts to cross the drawbridge into the castle, but lions and birds stand in his way.

* The third screen has Jack climbing the castle stairway in a scene that was obviously inspired by "Donkey Kong". Avoid the cat and the mouse and you can make it to the top.

* On the fourth screen you have to jump from platform to platform until you reach the giant's lair. There will be several treasures, grab the flashing one and try to make your escape.

* The fifth screen is the first one again, except that this time you are climbing down the beanstalk, and you have falling rocks to dodge, and the giant himself may even be after you (that one depends on the level).


After making it back to your house you get to watch a little intermission before going after the next treasure. There are four different treasures altogether. The last one is the princess, when you have her the giant himself will follow you down the beanstalk, and you must chop it down to defeat him. After rescuing the princess the game starts over with increased difficulty.


- TECHNICAL -


Main CPU : Z80 (@ 3 Mhz)

Sound CPU : Z80 (@ 1.5 Mhz)

Sound Chips : AY8910 (@ 1.5 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2 (jump and shot)


- TRIVIA -


Released in May 1982 in Japan.


This game is known outside Japan as "Jack the Giantkiller".


- SOURCES -


Game's rom.




MAME Info:

0.35b2 [Brad Oliver]

0.30 [Brad Oliver]


Artwork available


WIP:

- 22nd November 2008: Mr. Do - Jack the Giantkiller bezel was cleaned up by Addy. Thanks to Rohan for the loan (been what, two years now?).

- 0.117u1: Changed description of clone 'Treasure Hunt (Japan?)' to 'Treasure Hunt (bootleg?)'.

- 0.35b13: Zsolt Vasvari fixed decryption in Treasure Hunt. Changed 'Treasure Hunt' from a parent set to clone 'Treasure Hunt (Japan?)'. Changed 4-way Joystick to 8-way.

- 0.35b2: Brad Oliver added 'Jack the Giantkiller (set 1)'. Fixed sprite flipping in Jack the Giant Killer end sequence [Brad Oliver]. Renamed (jack) to (jack2) and (jacka) to (jack3).

- 0.34b7: Thierry Lescot added clone Jack the Giant Killer (set 2). Brad Oliver and Mike Balfour added clone Treasure Hunt (Hara Industries 1982), not working due to encryption. Changed parent description to 'Jack the Giantkiller (set 1)'.

- 0.34b1: Changed description to 'Jack the Giantkiller'.

- 0.31: Fixed cpu rom loading.

- 0.30: Brad Oliver added Jack the Giant Killer (Cinematronics 1982).


Other Emulators:

* FB Alpha


Recommended Games:

Pig Newton


Romset: 52 kb / 13 files / 25.8 zip




MAME XML Output:

       <game name="treahunt" sourcefile="jack.c" cloneof="jack" romof="jack">
              <description>Treasure Hunt (bootleg?)</description>
              <year>1982</year>
              <manufacturer>bootleg? (Hara Industries)</manufacturer>
              <rom name="thunt-1.f2" size="4096" crc="0b35858c" sha1="b8f80c69fcbce71e1b85c8f39599f8bebfeb2585" region="maincpu" offset="0"/>
              <rom name="thunt-2.f3" size="4096" crc="67305a51" sha1="c00b9592c4e146892313e8d32261338957a6a04a" region="maincpu" offset="1000"/>
              <rom name="thunt-3.4f" size="4096" crc="d7a969c3" sha1="7edcbc90836e32aff4a26b0c55a76bbc9bb488fe" region="maincpu" offset="2000"/>
              <rom name="thunt-4.6f" size="4096" crc="2483f14d" sha1="ffb7965433b0caaaae74e8eca19633fcecbdb4f8" region="maincpu" offset="3000"/>
              <rom name="thunt-5.7f" size="4096" crc="c69d5e21" sha1="27b734b2997bc95d04c79b992969db19b743b086" region="maincpu" offset="c000"/>
              <rom name="thunt-6.7e" size="4096" crc="11bf3d49" sha1="6c566aa81568985662461df7bd2386ee72ee3ba7" region="maincpu" offset="d000"/>
              <rom name="thunt-7.6e" size="4096" crc="7c2d6279" sha1="b3dd9875faf9cd91034193794a7b187d79741353" region="maincpu" offset="e000"/>
              <rom name="thunt-8.4e" size="4096" crc="f73b86fb" sha1="7fd4d0876ffee74ec73def085fc845535bb7e451" region="maincpu" offset="f000"/>
              <rom name="jgk.j9" merge="jgk.j9" size="4096" crc="c2dc1e00" sha1="57e8abf5a5eb3f5a22e206ee2562b64ea0ba2d05" region="audiocpu" offset="0"/>
              <rom name="thunt-13.a4" size="4096" crc="e03f1f09" sha1="546b270aeeb2d35b718ddd6f15829d4cbe0f7ef6" region="gfx1" offset="0"/>
              <rom name="thunt-12.a3" size="4096" crc="da4ee9eb" sha1="e01c9cfa426d2b94e6bc976622b888b2ca224771" region="gfx1" offset="1000"/>
              <rom name="thunt-10.a1" size="4096" crc="51ec7934" sha1="f39d99c356d8d9960022fa2c068b5f7206404d85" region="gfx1" offset="2000"/>
              <rom name="thunt-11.a2" size="4096" crc="f9781143" sha1="f168648a78240fdf02063d39f324838f4dfe9a56" region="gfx1" offset="3000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="1500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin B" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="4 Coins/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="12">
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="12"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="16">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="16"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="32">
                     <dipvalue name="Every 10000" value="0" default="yes"/>
                     <dipvalue name="10000 Only" value="32"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="64">
                     <dipvalue name="Start on Level 1" value="0" default="yes"/>
                     <dipvalue name="Start on Level 6" value="64"/>
              </dipswitch>
              <dipswitch name="Per Bean/Bullets" tag="DSW1" mask="128">
                     <dipvalue name="5" value="0" default="yes"/>
                     <dipvalue name="20" value="128"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="1">
                     <dipvalue name="Upright" value="1" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="255 Lives (Cheat)" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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