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trojanr: MAME ROM Information.


History:

Trojan (c) 1986 Romstar, Inc.


The oppressed people of the world call upon you to bring peace to the unsettled land. Battle through six levels where you must use a sword and shield to attack enemies and defend yourself against the evil king's troops.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : (2x) Z80 (@ 4 Mhz)

Sound Chips : (2x) YM2203 (@ 1.5 Mhz), MSM5205 (@ 384 Khz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in April 1986.


Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music - 28XA-94) on 25/08/1986.


Official products :

Tatakai no Banka (Capcom, Japan)

Trojan (Capcom, USA)


Licensed products :

Trojan (Romstar, USA)


- STAFF -


Music by : Ayako Morii


- PORTS -


* Consoles :

Nintendo Famicom (1986)

Sony PlayStation 2 (2005, "Capcom Classics Collection")

Microsoft XBOX (2005, "Capcom Classics Collection")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.36b5 [Quench]

0.31 [Paul Leaman]


WIP:

- 0.136u3: Mamesick and Angelo Salese fixed long-standing (day one?) bug with ADPCM samples in Trojan and clone Tatakai no Banka.

- 0.133u1: Corrado Tomaselli changed Z80 CPU1/2/3 clock speeds to 3MHz and MSM5205 sound to 455000 Hz in Trojan as verified on PCB.

- 23rd July 2009: Corrado Tomaselli dumped Trojan (bootleg).

- 0.125u4: Added 'Unused' dipswitch.

- 0.65: Changed Z80 CPU1 clock speed to 6MHz and Z80 CPU2/3 to 4MHz.

- 0.37b7: Added Z80 (3579545 Hz) CPU3. Replaced ADPCM sound with MSM5205 (384000 Hz).

- 29th August 2000: Nicola Salmoria added correct Z80 ADPCM emulation to the Legendary Wings / Trojan driver.

- 28th August 2000: Zsolt Vasvari added cocktail mode and fixed sprite lag in Legendary Wings / Trojan and Ghosts and Goblins.

- 0.37b6: Added proms ($0, 100 - timing and priority).

- 0.36b5: Quench added Trojan (US). Changed 'Trojan (US)' to clone '(Romstar)'. Renamed (trojan) to (trojanr).

- 10th September 1999: Quench added another Trojan set.

- 0.35b12: Changed description of clone 'Trojan (Japan)' to 'Tatakai no Banka (Japan)'.

- 8th February 1999: Phil Stroffolino made Trojan use the new tilemap system.

- 0.33b6: Changed description to 'Trojan (US)' and clone to '(Japan)'.

- 0.33b5: Games which use the dynamic palette system and no longer need 16-bit modes: Section Z, Legendary Wings, Trojan, Speed Rumbler, Rygar, Silkworm, Gemini Wing and Tiger Road [Nicola Salmoria].

- 0.33b3: Dani Portillo added high score saving to Trojan.

- 0.33b2: Paul Leaman fixed background layer colors in Trojan. Note: Trojan contains a third Z80 to drive the game samples. This third Z80 outputs the ADPCM data byte at a time to the sound hardware. Since this will be expensive to do this extra processor is not emulated. Instead, the ADPCM data is lifted directly from the sound ROMS.

- 0.31: Paul Leaman added Trojan (Capcom 1986) and clone (Japan).


LEVELS: 6 (must be finished twice)


Other Emulators:

* FB Alpha


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Romset: 769 kb / 27 files / 312.0 zip




MAME XML Output:

       <game name="trojanr" sourcefile="lwings.c" cloneof="trojan" romof="trojan">
              <description>Trojan (Romstar)</description>
              <year>1986</year>
              <manufacturer>Capcom (Romstar license)</manufacturer>
              <rom name="tb04.bin" size="32768" crc="92670f27" sha1="d2cb35a9fade971770db1a58e961bc03cc3de6ff" region="maincpu" offset="0"/>
              <rom name="tb06.bin" size="32768" crc="a4951173" sha1="2d3db0ee3a1680f2cce21cf15f8bd434325d8648" region="maincpu" offset="10000"/>
              <rom name="tb05.bin" merge="tb05.bin" size="32768" crc="9273b264" sha1="ab23b16bf53b5baf106ea0cac50754aa967300cf" region="maincpu" offset="18000"/>
              <rom name="tb02.bin" merge="tb02.bin" size="32768" crc="21154797" sha1="e1a3006746cc2d692ecd4369cc0a77c596abd60b" region="soundcpu" offset="0"/>
              <rom name="tb01.bin" merge="tb01.bin" size="16384" crc="1c0f91b2" sha1="163bf6aa1936994659661653eabdc368199b0070" region="adpcm" offset="0"/>
              <rom name="tb03.bin" merge="tb03.bin" size="16384" crc="581a2b4c" sha1="705b499da5d01a946f06234a4bab72a291c79034" region="gfx1" offset="0"/>
              <rom name="tb13.bin" merge="tb13.bin" size="32768" crc="285a052b" sha1="8ce055c7ac9ce1560552fc7f857f60e7a5af0779" region="gfx2" offset="0"/>
              <rom name="tb09.bin" merge="tb09.bin" size="32768" crc="aeb693f7" sha1="a811ea67abdd4adfc68224257973802e2a36fc36" region="gfx2" offset="8000"/>
              <rom name="tb12.bin" merge="tb12.bin" size="32768" crc="dfb0fe5c" sha1="82542692ab71b9126e6c301ed0803db58734273c" region="gfx2" offset="10000"/>
              <rom name="tb08.bin" merge="tb08.bin" size="32768" crc="d3a4c9d1" sha1="3d787f6a4583b80f2d254947890f676cda17b242" region="gfx2" offset="18000"/>
              <rom name="tb11.bin" merge="tb11.bin" size="32768" crc="00f0f4fd" sha1="3a862360a26ae1c3a945949d6d47f88aa4b728a4" region="gfx2" offset="20000"/>
              <rom name="tb07.bin" merge="tb07.bin" size="32768" crc="dff2ee02" sha1="4877c52f2a0e24a95bcda1d8636ea993c2c3c240" region="gfx2" offset="28000"/>
              <rom name="tb14.bin" merge="tb14.bin" size="32768" crc="14bfac18" sha1="84266140e9679912dbbb185fd3b9b497297dcb16" region="gfx2" offset="30000"/>
              <rom name="tb10.bin" merge="tb10.bin" size="32768" crc="71ba8a6d" sha1="53ff6850f9f8a19c57c19ef56fd45975f0ec133e" region="gfx2" offset="38000"/>
              <rom name="tb18.bin" merge="tb18.bin" size="32768" crc="862c4713" sha1="a3707d950f4f5de5208e64207016ef2256eb8c5b" region="gfx3" offset="0"/>
              <rom name="tb16.bin" merge="tb16.bin" size="32768" crc="d86f8cbd" sha1="8a16130632e20ad3cae8e817da7b661c3ac60f30" region="gfx3" offset="8000"/>
              <rom name="tb17.bin" merge="tb17.bin" size="32768" crc="12a73b3f" sha1="6bb54d4fdf01fd2cdd76a0b47be4d8cae8a1e19b" region="gfx3" offset="10000"/>
              <rom name="tb15.bin" merge="tb15.bin" size="32768" crc="bb1a2769" sha1="9884dceb00e6d88908a1c107b83cc1711b0cf1f7" region="gfx3" offset="18000"/>
              <rom name="tb22.bin" merge="tb22.bin" size="32768" crc="39daafd4" sha1="1e49a273f51cccec3141d540032fd9a3041a3cbd" region="gfx3" offset="20000"/>
              <rom name="tb20.bin" merge="tb20.bin" size="32768" crc="94615d2a" sha1="112a299ff1bb878cf7e24c2ad337440c3df0a6d5" region="gfx3" offset="28000"/>
              <rom name="tb21.bin" merge="tb21.bin" size="32768" crc="66c642bd" sha1="b57f0f8d8e21c9f94ffc0e9f9304b5ab5d4ed3fc" region="gfx3" offset="30000"/>
              <rom name="tb19.bin" merge="tb19.bin" size="32768" crc="81d5ab36" sha1="31103759676a8d1badaf7bde79e7f28d69486106" region="gfx3" offset="38000"/>
              <rom name="tb25.bin" merge="tb25.bin" size="32768" crc="6e38c6fa" sha1="c51228d5d063dcf4361c76fa49dbe18db80c50a0" region="gfx4" offset="0"/>
              <rom name="tb24.bin" merge="tb24.bin" size="32768" crc="14fc6cf2" sha1="080a2d845cb36c637f76d8e062725bd13dd1aed0" region="gfx4" offset="8000"/>
              <rom name="tb23.bin" merge="tb23.bin" size="32768" crc="eda13c0e" sha1="806f0819af8b25c2b46de3d1fd95bc9c0e883bd9" region="gfx5" offset="0"/>
              <rom name="tbp24s10.7j" merge="tbp24s10.7j" size="256" crc="d96bcc98" sha1="99e69a624d5586e5eedacd2083fa68b36e7b5e40" region="proms" offset="0"/>
              <rom name="mb7114e.1e" merge="mb7114e.1e" size="256" crc="5052fa9d" sha1="8cd240f4795a7ae76499573c09069dba37182be2" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="adpcm" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2203a" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="2203b" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="5205" name="MSM5205" clock="455000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="DSWA" mask="3">
                     <dipvalue name="Upright 1 Player" value="0" default="yes"/>
                     <dipvalue name="Upright 2 Players" value="2"/>
                     <dipvalue name="Cocktail" value="3"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSWA" mask="28">
                     <dipvalue name="20000 60000" value="16"/>
                     <dipvalue name="20000 70000" value="12"/>
                     <dipvalue name="20000 80000" value="8"/>
                     <dipvalue name="30000 60000" value="28" default="yes"/>
                     <dipvalue name="30000 70000" value="24"/>
                     <dipvalue name="30000 80000" value="20"/>
                     <dipvalue name="40000 80000" value="4"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Starting Level" tag="DSWA" mask="224">
                     <dipvalue name="1" value="224" default="yes"/>
                     <dipvalue name="2" value="192"/>
                     <dipvalue name="3" value="160"/>
                     <dipvalue name="4" value="128"/>
                     <dipvalue name="5" value="96"/>
                     <dipvalue name="6" value="64"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWB" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWB" mask="12">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="128">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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