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tshingena: MAME ROM Information.


History:

Shingen - Samurai-Fighter (c) 1988 Jaleco.


The honorable samurai fight to remove the evil samurai and their hordes of soldiers from Japan.


- TECHNICAL -


Jaleco Mega System 1-A hardware


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : 68000 (@ 7 Mhz)

Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


This game is also known as "Takeda Shingen".


- SOURCES -


Game's rom.




MAME Info:

0.129u1 [David Haywood]

0.36RC1 [Luca Elia]


< Japan >


Bugs:

- During the horse riding level items and weapon appear in front of the horse and player can be seen during the attract mode. cpukett (ID 00078)

- The wooden barrels randomly flicker on/off during the attract mode as well. Twisty (ID 00022)


WIP:

- 0.133u1: Renamed (tshingna) to (tshingena).

- 0.129u1: Renamed (tshingen) to (tshingna) and (tshingna) to (tshingen).

- 0.65: Added new prom ($0 - priority).

- 0.37b15: David Haywood added clone 'Shingen Samurai-Fighter (Japan, English)'. Changed parent description to 'Takeda Shingen (Japan, Japanese)'. Split sound2 rom to ($0, 20000 - 2x 128kb).

- 19th April 2001: David Haywood added another ROM set of Takeda Shingen to the Mega System 1 driver.

- 0.36RC1: Luca Elia added Takeda Shingen (Japan) (Jaleco 1988).

- 11th February 2000: Luca Elia added Takeda Shingen to the Mega System 1 driver.

- 21st January 2000: J-ROM dumped Takeda Shingen (Japan, Japanese).


LEVELS: 6


Other Emulators:

* Raine


Recommended Games (Asian Fighting):

Samurai

Sasuke vs. Commander

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Ninja-Kid II / NinjaKun Ashura no Shou

Vs. Ninja Jajamaru Kun

Chanbara

Ikki

Kicker

Lady Master of Kung Fu

Onna Sansirou

Samurai Nihon-Ichi

Sega Ninja

Kid Niki - Radical Ninja

KiKi KaiKai

Mr. Goemon

Garyo Retsuden

Kozure Ookami

Ninja Mission (Arcadia)

The Ninja Warriors

Tiger Road

China Gate

Kabuki-Z

Kuri Kinton

The Masters of Kin

Mirai Ninja

Ninja Spirit

Shingen Samurai-Fighter

Mystic Defender (Mega-Tech)

Ninja Combat

The Ninja Kids

Ken-Go

Sengoku

Sengoku 2

Sengoku 3

Mazin Wars / Mazin Saga (Mega Play)

Mystic Warriors

Shadow Force

Zunzunkyou No Yabou

Ganryu

The Legend of Silkroad

Age Of Heroes - Silkroad 2

Legend of Heroes


Romset: 2113 kb / 19 files / 746.5 zip




MAME XML Output:

       <game name="tshingena" sourcefile="megasys1.c" cloneof="tshingen" romof="tshingen">
              <description>Takeda Shingen (Japan, Japanese)</description>
              <year>1988</year>
              <manufacturer>Jaleco</manufacturer>
              <rom name="takeda2.bin" size="131072" crc="6ddfc9f3" sha1="0ce1b8eae31453db0b2081717d7dbda9ea7d5a60" region="maincpu" offset="0"/>
              <rom name="takeda1.bin" size="131072" crc="1afc6b7d" sha1="b56da1b8c5b417a88a2952491c2d5472bb783945" region="maincpu" offset="1"/>
              <rom name="takeda5.bin" merge="takeda5.bin" size="65536" crc="fbdc51c0" sha1="bc6036c556275f7eccd7741d23437a98b0aa13bb" region="soundcpu" offset="0"/>
              <rom name="takeda6.bin" merge="takeda6.bin" size="65536" crc="8fa65b69" sha1="23a2d60435f235366f877ac79ac1506a99cfae9c" region="soundcpu" offset="1"/>
              <rom name="m50747" size="4096" status="nodump" region="mcu" offset="0"/>
              <rom name="takeda11.bin" merge="takeda11.bin" size="131072" crc="bf0b40a6" sha1="3634b8700b6cfb71d3796847eab50fd2714d4726" region="gfx1" offset="0"/>
              <rom name="takeda12.bin" size="131072" crc="07987d89" sha1="54f0fcbac6ec9c27b70a04a192db2874d38e91d8" region="gfx1" offset="20000"/>
              <rom name="takeda15.bin" size="131072" crc="4c316b79" sha1="1e17cb061e3d06427bef3e8c222f2a7cc80743ff" region="gfx2" offset="0"/>
              <rom name="takeda16.bin" merge="takeda16.bin" size="131072" crc="ceda9dd6" sha1="2339cbb3d10fae6cba32b6455511aad60f4e481a" region="gfx2" offset="20000"/>
              <rom name="takeda17.bin" merge="takeda17.bin" size="131072" crc="3d4371dc" sha1="2a6c34eb9952492f9554e5c810f015496ac205c1" region="gfx2" offset="40000"/>
              <rom name="takeda19.bin" size="65536" crc="2ca2420d" sha1="0e9f2f3d8ea2be07193e5a5fd37256a3887e7a2f" region="gfx3" offset="0"/>
              <rom name="takeda20.bin" size="131072" crc="1bfd636f" sha1="d56eb7538195930ea3cf16788e3128a6262675e3" region="gfx4" offset="0"/>
              <rom name="takeda21.bin" merge="takeda21.bin" size="131072" crc="12fb006b" sha1="1dae7f3bdbfefb3424d07572c398e4edd274a4ae" region="gfx4" offset="20000"/>
              <rom name="takeda22.bin" merge="takeda22.bin" size="131072" crc="b165b6ae" sha1="b987cdb5a71882d2495ac449a78705ba996943a7" region="gfx4" offset="40000"/>
              <rom name="takeda23.bin" merge="takeda23.bin" size="131072" crc="37cb9214" sha1="b98c361cd8b19b85cd16f040c415550b3750ab9e" region="gfx4" offset="60000"/>
              <rom name="takeda9.bin" merge="takeda9.bin" size="131072" crc="db7f3f4f" sha1="2667bab60abe49b3a9ce4ff63948e274578062b7" region="oki1" offset="0"/>
              <rom name="takeda10.bin" merge="takeda10.bin" size="131072" crc="c9959d71" sha1="afbb756b3b4730262055f80995bd4ba5f9031d26" region="oki1" offset="20000"/>
              <rom name="shing_07.rom" merge="shing_07.rom" size="131072" crc="c37ecbdc" sha1="fcae2bbc4a10ee0fa18c9a850ae451c0600ea98c" region="oki2" offset="0"/>
              <rom name="shing_08.rom" merge="shing_08.rom" size="131072" crc="36d56c8c" sha1="391f8c6b3ee605ce846f1862b0d3b14694dbd556" region="oki2" offset="20000"/>
              <rom name="ts.bpr" merge="ts.bpr" size="512" crc="85b30ac4" sha1="b03f577ceb0f26b67453ffa52ef61fea76a93184" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6000000"/>
              <chip type="cpu" tag="soundcpu" name="68000" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="DSW" mask="3">
                     <dipvalue name="2" value="3"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="Infinite (Cheat)" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="12">
                     <dipvalue name="20k" value="12" default="yes"/>
                     <dipvalue name="30k" value="4"/>
                     <dipvalue name="40k" value="8"/>
                     <dipvalue name="50k" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="48">
                     <dipvalue name="Easy" value="48"/>
                     <dipvalue name="Normal" value="16" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="1792">
                     <dipvalue name="3 Coins/1 Credit" value="1024"/>
                     <dipvalue name="2 Coins/1 Credit" value="512"/>
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="768"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="1 Coin/4 Credits" value="256"/>
                     <dipvalue name="1 Coin/5 Credits" value="1536"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="14336">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="8192"/>
                     <dipvalue name="2 Coins/1 Credit" value="4096"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6144"/>
                     <dipvalue name="1 Coin/3 Credits" value="10240"/>
                     <dipvalue name="1 Coin/4 Credits" value="2048"/>
                     <dipvalue name="1 Coin/5 Credits" value="12288"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16384" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


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