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turkhunt: MAME ROM Information.


Turkey Hunting USA (c) 2000 American Sammy.

Turkey Hunting USA allows the players to hunt in 5 different states : Florida, New Mexico, Montana, Pennsylvania and Kansas. Each of the states has a different weather condition and level of difficulty. If a player achieves a top-ten raking in one of the states, he or she will become a grand slam master. There are also four different weapons to choose from: rifle, shotgun, power bow and muzzleloader. Bonus stages allow players to test their hunting skills. Obtaining a perfect score during one of these stages awards the player with different turkey calls or decoys.


Released in February 2001.


Game's rom.

Machine's picture.

MAME Info:

0.119u1 [Luca Elia]


- 0.130u4: Derrick Renaud simplified the gun port handling in the Sammy Outdoor Shooting games.

- 0.122u4: Brian Troha added redumped 'Turkey Hunting USA V1.0' to the Seta2 driver.

- 0.119u1: Luca Elia added Turkey Hunting USA V1.0 (Sammy USA Corporation 2001).

- 15th September 2007: Luca Elia - Some WIP images (from me and Brian Troha) of a series of hunting simulations by Sammy. What you see here are the earlier titles, running on Seta2 hardware with light guns as inputs: Deer Hunting USA (2000), Wing Shooting Championship (2001) and Trophy Hunting - Bear & Moose (2002). Another game in the series, Turkey Hunting USA, is also working but needs a redump of the graphics roms. There are still a few graphical glitches here and there, and the zoom effect is not yet implemented.

Other Emulators:

* FB Alpha

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Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2


Pye-nage Taikai

Sports Shooting USA

Romset: 38912 kb / 7 files / 22.4 zip

MAME XML Output:

       <game name="turkhunt" sourcefile="seta2.c">
              <description>Turkey Hunting USA V1.0</description>
              <manufacturer>Sammy USA Corporation</manufacturer>
              <rom name="asx906e01.u06" size="1048576" crc="c96266e1" sha1="0ca462b3b0f27198e36384eee6ea5c5d4e7e1293" region="maincpu" offset="0"/>
              <rom name="asx907e01.u07" size="1048576" crc="7c67b502" sha1="6a0e8883a115dac4095d86897e7eca2a007a1c71" region="maincpu" offset="1"/>
              <rom name="asx901m01.u38" size="8388608" crc="eabd3f44" sha1="5a1ac986d11a8b019e18761cf4ea0a6f49fbdbfc" region="sprites" offset="0"/>
              <rom name="asx902m01.u39" size="8388608" crc="c32130c8" sha1="70d56ebed1f51657aaee02f95ac51589733e6eb7" region="sprites" offset="800000"/>
              <rom name="asx903m01.u40" size="8388608" crc="5f86c322" sha1="5a72adb99eea176199f172384cb051e2b045ab94" region="sprites" offset="1000000"/>
              <rom name="asx904m01.u41" size="8388608" crc="c77e0b66" sha1="0eba30e62e4bd38c198fa6cb69fb94d002ded77a" region="sprites" offset="1800000"/>
              <rom name="asx905m01.u18" size="4194304" crc="8d9dd9a9" sha1="1fc2f3688d2c24c720dca7357bca6bf5f4016c53" region="x1snd" offset="100000"/>
              <chip type="cpu" tag="maincpu" name="68301" clock="16666666"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16666666"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="1" buttons="2" coins="2">
                     <control type="lightgun" minimum="2048" maximum="63488" sensitivity="35" keydelta="10"/>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/4 Credits" value="2"/>
                     <dipvalue name="1 Coin/5 Credits" value="1"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Coin A" tag="DSW1" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="40"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="24"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="8"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Discount To Continue" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Vert. Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Horiz. Flip Screen" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="24">
                     <dipvalue name="Easy" value="16"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Hard" value="8"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Blood Color" tag="DSW2" mask="32">
                     <dipvalue name="Red" value="32" default="yes"/>
                     <dipvalue name="Yellow" value="0"/>
              <dipswitch name="Lives" tag="DSW2" mask="64">
                     <dipvalue name="2" value="64" default="yes"/>
                     <dipvalue name="3" value="0"/>
              <dipswitch name="Gun Type" tag="DSW2" mask="128">
                     <dipvalue name="Pump Action" value="128" default="yes"/>
                     <dipvalue name="Hand Gun" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" cocktail="preliminary" savestate="unsupported" palettesize="33008"/>

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