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vsgradus: MAME ROM Information.


History:

Vs. Gradius (c) 12/1986 Konami.


- TECHNICAL -


Main CPU : N2A03 (@ 1.789772 Mhz)

Sound Chips : N2A03 (@ 1.789772 Mhz), DAC (@ 1.789772 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Licensed to Nintendo.


- SOURCES -


Game's rom.




MAME Info:

0.37b11 [Howie Cohen]


Artwork available


WIP:

- 0.66: Added dipswitches 'Bonus' and 'Demo Sounds'.

- 0.60: Removed 3rd button. Added dipswitches 'Coinage', 'Lives' and 'Difficulty'.

- 0.37b12: Changed description to 'Vs. Gradius'.

- 0.37b11: Howie Cohen added VS Gradius (Konami 1986).

- 6th January 2001: Howie Cohen fixed several bugs in the VSNES driver and added RBI Baseball, VS Baseball and VS Mahjong.

- 1st January 2001: Howie Cohen finally submitted the long awaited VSNES driver, with most of the games having correct colors and sound.


LEVELS: 7


Recommended Games (R-Type):

Gradius / Nemesis

Gradius (PlayChoice-10)

Vs. Gradius

Gradius II / Vulcan Venture

Gradius III

Gradius 4: Fukkatsu

Salamander

Salamander 2

R-Type

R-Type II

R-Type Leo

Heavy Unit

Turtle Ship

Hellfire

X Multiply

Zero Wing

Raiga - Strato Fighter

Rezon

Blaze On

Hyper Duel

Super Spacefortress Macross II


Romset: 129 kb / 3 files / 37.0 zip




MAME XML Output:

       <game name="vsgradus" sourcefile="vsnes.c">
              <description>Vs. Gradius</description>
              <year>1986</year>
              <manufacturer>Konami</manufacturer>
              <rom name="prg.u7" size="65536" crc="d99a2087" sha1="b26efe78798453a903921723f3c9ac69f579b7d2" region="maincpu" offset="10000"/>
              <rom name="chr.u4" size="65536" crc="23cf2fc3" sha1="0a3f48aec529b92abc261952e632af7ff766b1ef" region="gfx1" offset="0"/>
              <rom name="rp2c04-0001.pal" size="192" crc="a6293faa" sha1="190a410a3d818e124b2b9d2ef9fb3da003bb5d4c" region="palette" offset="0"/>
              <chip type="cpu" tag="maincpu" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="nes1" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <display tag="screen1" type="raster" rotate="0" width="256" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW0" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="3"/>
                     <dipvalue name="4 Coins/1 Credit" value="5"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="Free Play" value="7"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW0" mask="8">
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus" tag="DSW0" mask="48">
                     <dipvalue name="100k" value="0" default="yes"/>
                     <dipvalue name="200k" value="32"/>
                     <dipvalue name="300k" value="16"/>
                     <dipvalue name="400k" value="48"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW0" mask="64">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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