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wheregld: MAME ROM Information.


History:

Where's The... GOLD (c) 2003 Aristocrat.


A 5-Reel video slot machine with a gold mining theme.


- TECHNICAL -


Aristocrat MKVI hardware


Video resolution : 640x480


- UPDATES -


There are 2 versions of the artwork. The old version says 'Where's the... GOLD' while the later (2005) version just says 'Where's the Gold'.


- SERIES -


1) Where's The... GOLD (2003)

2) Let's Go Fish'n (2006)


- SOURCES -


Game's ROM.




MAME Info:

0.143u1 [AGEMAME]


WIP:

- 0.143u1: Added Wheres The Gold (20177111) (Aristocrat 200?).


Romset: 24576 kb / 6 files / 12.4 zip




MAME XML Output:

       <game name="wheregld" sourcefile="aristmk6.c" romof="aristmk6">
              <description>Wheres The Gold (20177111)</description>
              <year>200?</year>
              <manufacturer>Aristocrat</manufacturer>
              <rom name="u86.bin" size="4194304" crc="d09fd746" sha1="6c805f7c535a6c08a836b94c0351d498751ac9e9" region="maincpu" offset="0"/>
              <rom name="u73.bin" size="4194304" crc="3007f8d1" sha1="a76a227b8157d80b08e224807345a56da4c326fd" region="maincpu" offset="2"/>
              <rom name="u85.bin" size="4194304" crc="fb8c24e7" sha1="ffa62c59f1857dcd670c733397d20c50710d9a85" region="maincpu" offset="800000"/>
              <rom name="u72.bin" size="4194304" crc="9d0b5bdf" sha1="0018c93df75b9a54f43d660a24e00dc801a68084" region="maincpu" offset="800002"/>
              <rom name="u84.bin" size="4194304" crc="be31366b" sha1="a82fb5bd41079c6727a93115fa74af5fe44ba4a9" region="maincpu" offset="1000000"/>
              <rom name="u71.bin" size="4194304" crc="6781f074" sha1="d99a6b0a86317e7c8eb79d362338eb39b58aed54" region="maincpu" offset="1000002"/>
              <chip type="cpu" tag="maincpu" name="SH-4" clock="200000000"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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