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wofhfh: MAME ROM Information.


Sangokushi II - Huo Fenghuang (c) 1999 Unknown.


Chinese bootleg of "Sangokushi II".


Game's ROM.

MAME Info:

0.144u3 [boredstu]

0.35b3 [Russell Nash]


- 0.145: Angelo Salese added clone Warriors of Fate ('sgyxz' bootleg), not working.

- 0.144u4: Brian Troha) fixed Warriors of Fate shows a black screen.

- 0.144u3: boredstu added Warriors of Fate (World 921031). Renamed (wof) to (wofr1). Team CPS-1 fixed wofch to use proper EPROM TK2(CH)_07.9A since the previous dump was found to be bad. Kold666 fixed wof, wofa, wofj and wofch ROMs labels and locations, added Q-Sound PALs and PCB infos.

- 0.144u2: Kold666 dumped and added Q-Sound PALs (3 of 4) to clone Warriors of Fate (USA 921031).

- 0.139u1: Renamed (wofhfb) to (wofhfh).

- 0.139: Changed description of clones 'Sangokushi II: Huo Fenghuang (Chinese bootleg)' to 'Huo Feng Huang (Chinese bootleg of Sangokushi II)' and 'Tenchi wo Kurau II - Sekiheki no Tatakai (Japan 921031)' to 'Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)'. Renamed (wofhfh) to (wofhfb).

- 0.127: Added B-board PLDs (bprg1.11d, iob1.12d and tk263b.1a) and C-boards PLD (ioc1.ic7). Replaced A-board PLDs (prg1 and sou1) with (prg2).

- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).

- 0.126u3: Stephane Humbert fixed P3 inputs aren't working in clone (Chinese bootleg).

- 0.126: David Haywood added clone Sangokushi II: Huo Fenghuang (Chinese bootleg) from MAME32plus.

- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.

- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).

- 0.93: Replaced QSound with YM2151 (3579580 Hz).

- 0.63: Changed description to 'Warriors of Fate (World 921002)' and clones '(US)' to '(US 921031)', 'Sangokushi II (Asia)' to (Asia 921005)' and 'Tenchi wo Kurau II - Sekiheki no Tatakai (Japan)' to '(Japan 921031)'.

- 0.37b8: Added clone Warriors of Fate (US).

- 0.37b4: Paul Leaman added clone Sangokushi II (Asia).

- 5th June 2000: Paul Leaman added clone romsets of Pang!3 and Warriors of Fate to the CPS-1 driver.

- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.

- 0.36b11: Replaced Custom sound with QSound (4MHz). Added 3rd player.

- 0.35: Added Custom sound. Changed description of clone 'Tenchi o Kurau 2 (Japan)' to 'Tenchi wo Kurau II - Sekiheki no Tatakai (Japan)'.

- 0.35RC1: Added 'Freeze' dipswitch.

- 0.35b4: Added Z80 (4MHz) CPU2.

- 0.35b3: Russell Nash added Warriors of Fate (World) (Capcom 1992) and clone Tenchi o Kurau 2 (Japan).

- 13th February 1999: More progress on the CPS1 driver. Some of the later CPS1 games utilizing the Q-sound system are now working (such as Cadillacs & Dinosaurs, Punisher and Warriors of Fate), and a few minor bugs have been fixed. No sound though, because the Q-sound roms are encrypted. Information about 'Kabuki' encryption system is very welcome.

- 12th February 1999: Russell Nash has added these CPS1 games: Cadillacs & Dinosaurs, Warriors of Fate and Muscle Bomber Duo.

- 12th November 1997: CaBBe dumped Warriors of Fate (World 921002).


- Shang-Lo: A country ruled by murder and violence under the iron fist of the dark lord Akkila-Orkhan. Having driven his own country into ruin and despair, Akkila-Orkhan now casts his covetous eyes on his neighboring countries. As his conquering shadow spread, one man rose up against this black tide. His name was Kuan-Ti, and with the aid of the five greatest warriors and the one wisest mind in his realm, Kuan-Ti would fight to defend his people and lands. The battle begins...


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* Calice

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* Nebula

* Raine

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Romset: 7299 kb / 26 files / 3.61 zip

MAME XML Output:

       <game name="wofhfh" sourcefile="cps1.c" cloneof="wof" romof="wof">
              <description>Huo Feng Huang (Chinese bootleg of Sangokushi II)</description>
              <rom name="23" size="524288" crc="6ae4b312" sha1="fa39f69385d180d90bccd8c5dc9262edd04a6457" region="maincpu" offset="0"/>
              <rom name="22" size="524288" crc="94e8d01a" sha1="875763f6b22734c1a5a890e6c8063515c134045b" region="maincpu" offset="80000"/>
              <rom name="1" merge="tk2-1m.3a" size="524288" crc="0d9cb9bf" sha1="cc7140e9a01a14b252cb1090bcea32b0de461928" region="gfx" offset="0"/>
              <rom name="2" merge="tk2-3m.5a" size="524288" crc="45227027" sha1="b21afc593f0d4d8909dfa621d659cbb40507d1b2" region="gfx" offset="2"/>
              <rom name="3" merge="tk2-2m.4a" size="524288" crc="c5ca2460" sha1="cbe14867f7b94b638ca80db7c8e0c60881183469" region="gfx" offset="4"/>
              <rom name="4" merge="tk2-4m.6a" size="524288" crc="e349551c" sha1="1d977bdf256accf750ad9930ec4a0a19bbf86964" region="gfx" offset="6"/>
              <rom name="5" size="524288" crc="34949d7b" sha1="90925a77b08c97cfdbf0dbfbdaa359d1b33b6ae4" region="gfx" offset="200000"/>
              <rom name="6" size="524288" crc="dfa70971" sha1="477b99687de38220f0aec9fbba44db03f72cb62a" region="gfx" offset="200002"/>
              <rom name="7" size="524288" crc="073686a6" sha1="b774a8d4c6cdbedb123ac01455f718305f23b619" region="gfx" offset="200004"/>
              <rom name="8" size="524288" crc="5300f8db" sha1="b23a19910f680d60ff8afcbc15c471e74ee3569a" region="gfx" offset="200006"/>
              <rom name="9" size="131072" crc="86fe8a97" sha1="cab82bcd0f49bcb40201b439cfdd10266f46752a" region="audiocpu" offset="0"/>
              <rom name="18" size="131072" crc="c04be720" sha1="2e544e0a0358b6afbdf826d35d9c4c59e4787a93" region="oki" offset="0"/>
              <rom name="19" size="131072" crc="fbb8d8c1" sha1="8a7689bb7ed56243333133cbacf01a0ae825201e" region="oki" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2151" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" />
              <sound channels="1"/>
              <input players="3" buttons="3" coins="3" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSWA" mask="3">
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/4 Credits" value="0"/>
              <dipswitch name="Difficulty" tag="DSWB" mask="7">
                     <dipvalue name="Extra Easy" value="7"/>
                     <dipvalue name="Very Easy" value="6"/>
                     <dipvalue name="Easy" value="5"/>
                     <dipvalue name="Normal" value="4" default="yes"/>
                     <dipvalue name="Hard" value="3"/>
                     <dipvalue name="Very Hard" value="2"/>
                     <dipvalue name="Extra Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Lives" tag="DSWB" mask="112">
                     <dipvalue name="Start 4 Continue 5" value="0"/>
                     <dipvalue name="Start 3 Continue 4" value="16"/>
                     <dipvalue name="Start 2 Continue 3" value="32"/>
                     <dipvalue name="Start 1 Continue 2" value="48"/>
                     <dipvalue name="Start 4 Continue 4" value="64"/>
                     <dipvalue name="Start 3 Continue 3" value="80"/>
                     <dipvalue name="Start 2 Continue 2" value="96" default="yes"/>
                     <dipvalue name="Start 1 Continue 1" value="112"/>
              <dipswitch name="Coin Slots" tag="DSWC" mask="3">
                     <dipvalue name="2 Players 1 Shooter" value="1"/>
                     <dipvalue name="3 Players 1 Shooter" value="2"/>
                     <dipvalue name="3 Players 3 Shooters" value="3" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>

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