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wofj: MAME ROM Information.


History:

Tenchi wo Kurau II - Sekiheki no Tatakai (c) 1992 Capcom.


4 Chinese heroes attempt to unite China by defeating the hordes of enemies who stand in their way!


- TECHNICAL -


Capcom Play System hardware (CP-S)

[CP-S No. 23]


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Players : 3

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in October 1992.


The title of this game translates from Japanese as 'Heaven and Earth Recieving Blows II - Battle of Red Wall'.


This game is known in US as "Warriors of Fate [CP-S No. 23]" and in Asia as "Sangokushi II [CP-S No. 23]".


The background and all characters were based on an actual history : The Period of Three Kingdoms after the 'Han' Dynasty in China. Character designs were based on a popular Japanese manga called 'Destruction of Heaven and Earth' published by Shueisha in Japan and created by Moto Kikaku.


Soundtrack releases :

Tenchi wo Kurau II -Sekiheki no Tatakai -G.S.M. Capcom 7- / Alfh Lyra [Pony Canyon / Scitron - PCCB-00133 - Aug 20, 1993]


- UPDATES -


There are quite a few things that were changed or taken out between the original Japanese version (Tenchi wo Kurau II) and the World version ("Warrior of Fates"). They are listed as follows :

* After the bonus stage, a scene with the 3rd emperor making comments was cut.

* After the bonus stage, there was an additional conversation with the advisor and Kuan-Ti.

* All names in-game were accompanied by their kanji.

* All names were changed and aren't even properly translated from the originals.

* Before the bonus stage, there is a scene where Kuan-Ti is discussing with the 3rd emperor is cut.

* In stage 1, a short message from the advisor was taken out.

* In stage 1, the boss gave a short dialogue.

* In stage 3, during the opening the boss has a short dialogue.

* In stage 4, the boss had a short dialogue.

* In stage 5, Akkila-Orkhan has a short dialogue.

* In stage 5, the boss had a short dialogue.

* In stage 5, after killing the boss there is a long scene dealing with a woman and a baby that was completely cut.

* In stage 6, there were additional lines between the player and Kuan-Ti.

* In stage 8, a short message from the advisor was taken out.

* In stage 8, the boss has a short dialogue.

* In stage 9, a short message from the advisor was taken out.

* In stage 9, there was a conversation between player and the boss.

* In stage 9, you can select from 2 decisions which could determine which of 3 endings you would get.

* Some weapons were generalized in the World version.

* The demo opening and text is different giving more detail from the events that occurred in Tenchi o Kurau 1.

* The text 'Tekishou (boss name) uchiitotarii' was accompanied with the voice at the end of every stage (The enemy commander (boss name) has been killed!).


- SERIES -


1. Tenchi wo Kurau [CP-S No. 04] (1989)

2. Tenchi wo Kurau II - Sekiheki no Tatakai [CP-S No. 23] (1992)


- STAFF -


Planners : Noritaka Funamizu (Poo), Kin

Programmers : Domesan, Xor, Tsu-Zy, 34-Sakontz

Character Designers : Fukumoyan, Kyochan, Tenman, Tama Chan, Tanuki, Ball Boy (Ballboy), Mizumo, Yuusuke, Nonsuchi, Youjiro, Saotome, Kurata-N, Ume

Onnanoko Designer : Akira Yasuda (Akiman)

Sound : Masaki Izutani (T. Yomage), Toshio Kajino (Bull), Oyabun, Inu

Special Thanks : Akira Nishitani (Nin), James Goddard (DJames.), Alex Jimenez


- PORTS -


* Consoles :

Sony PlayStation [JP] (Mar.1996) [Model SLPS-00203]

Sega Saturn [JP] (Sep.1996) [Model T-1207G]

Sony PlayStation [JP] (Oct.1996, Capcom Game Books Edition) [Model SLPM-87400]


- SOURCES -


Game's rom.




MAME Info:

0.144u3 [boredstu]

0.35b3 [Russell Nash]


WIP:

- 0.145: Angelo Salese added clone Warriors of Fate ('sgyxz' bootleg), not working.

- 0.144u4: Brian Troha) fixed Warriors of Fate shows a black screen.

- 0.144u3: boredstu added Warriors of Fate (World 921031). Renamed (wof) to (wofr1). Team CPS-1 fixed wofch to use proper EPROM TK2(CH)_07.9A since the previous dump was found to be bad. Kold666 fixed wof, wofa, wofj and wofch ROMs labels and locations, added Q-Sound PALs and PCB infos.

- 0.144u2: Kold666 dumped and added Q-Sound PALs (3 of 4) to clone Warriors of Fate (USA 921031).

- 0.139u1: Renamed (wofhfb) to (wofhfh).

- 0.139: Changed description of clones 'Sangokushi II: Huo Fenghuang (Chinese bootleg)' to 'Huo Feng Huang (Chinese bootleg of Sangokushi II)' and 'Tenchi wo Kurau II - Sekiheki no Tatakai (Japan 921031)' to 'Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)'. Renamed (wofhfh) to (wofhfb).

- 0.127: Added B-board PLDs (bprg1.11d, iob1.12d and tk263b.1a) and C-boards PLD (ioc1.ic7). Replaced A-board PLDs (prg1 and sou1) with (prg2).

- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).

- 0.126u3: Stephane Humbert fixed P3 inputs aren't working in clone (Chinese bootleg).

- 0.126: David Haywood added clone Sangokushi II: Huo Fenghuang (Chinese bootleg) from MAME32plus.

- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.

- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).

- 0.93: Replaced QSound with YM2151 (3579580 Hz).

- 0.63: Changed description to 'Warriors of Fate (World 921002)' and clones '(US)' to '(US 921031)', 'Sangokushi II (Asia)' to (Asia 921005)' and 'Tenchi wo Kurau II - Sekiheki no Tatakai (Japan)' to '(Japan 921031)'.

- 0.37b8: Added clone Warriors of Fate (US).

- 0.37b4: Paul Leaman added clone Sangokushi II (Asia).

- 5th June 2000: Paul Leaman added clone romsets of Pang!3 and Warriors of Fate to the CPS-1 driver.

- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.

- 0.36b11: Replaced Custom sound with QSound (4MHz). Added 3rd player.

- 0.35: Added Custom sound. Changed description of clone 'Tenchi o Kurau 2 (Japan)' to 'Tenchi wo Kurau II - Sekiheki no Tatakai (Japan)'.

- 0.35RC1: Added 'Freeze' dipswitch.

- 0.35b4: Added Z80 (4MHz) CPU2.

- 0.35b3: Russell Nash added Warriors of Fate (World) (Capcom 1992) and clone Tenchi o Kurau 2 (Japan).

- 13th February 1999: More progress on the CPS1 driver. Some of the later CPS1 games utilizing the Q-sound system are now working (such as Cadillacs & Dinosaurs, Punisher and Warriors of Fate), and a few minor bugs have been fixed. No sound though, because the Q-sound roms are encrypted. Information about 'Kabuki' encryption system is very welcome.

- 12th February 1999: Russell Nash has added these CPS1 games: Cadillacs & Dinosaurs, Warriors of Fate and Muscle Bomber Duo.

- 12th November 1997: CaBBe dumped Warriors of Fate (World 921002).


STORY:

- Shang-Lo: A country ruled by murder and violence under the iron fist of the dark lord Akkila-Orkhan. Having driven his own country into ruin and despair, Akkila-Orkhan now casts his covetous eyes on his neighboring countries. As his conquering shadow spread, one man rose up against this black tide. His name was Kuan-Ti, and with the aid of the five greatest warriors and the one wisest mind in his realm, Kuan-Ti would fight to defend his people and lands. The battle begins...


LEVELS: 9


Other Emulators:

* Calice

* Callus

* FB Alpha

* Kawaks

* Nebula

* Raine


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Romset: 7299 kb / 26 files / 3.61 zip




MAME XML Output:

       <game name="wofj" sourcefile="cps1.c" cloneof="wof" romof="wof">
              <description>Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)</description>
              <year>1992</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="tk2j_23c.8f" size="524288" crc="9b215a68" sha1="fc83ed26441fbfb15e21b093c7a6bed44b586e51" region="maincpu" offset="0"/>
              <rom name="tk2j_22c.7f" size="524288" crc="b74b09ac" sha1="3a44d6db5f51e1b5d2b43ef0ad1191da21e48427" region="maincpu" offset="80000"/>
              <rom name="tk2_01.3a" merge="tk2-1m.3a" size="524288" crc="0d9cb9bf" sha1="cc7140e9a01a14b252cb1090bcea32b0de461928" region="gfx" offset="0"/>
              <rom name="tk2_02.4a" merge="tk2-3m.5a" size="524288" crc="45227027" sha1="b21afc593f0d4d8909dfa621d659cbb40507d1b2" region="gfx" offset="2"/>
              <rom name="tk2_03.5a" merge="tk2-2m.4a" size="524288" crc="c5ca2460" sha1="cbe14867f7b94b638ca80db7c8e0c60881183469" region="gfx" offset="4"/>
              <rom name="tk2_04.6a" merge="tk2-4m.6a" size="524288" crc="e349551c" sha1="1d977bdf256accf750ad9930ec4a0a19bbf86964" region="gfx" offset="6"/>
              <rom name="tk2_05.7a" size="524288" crc="e4a44d53" sha1="b747679f4d63e5e62d9fd81b3120fba0401fadfb" region="gfx" offset="200000"/>
              <rom name="tk2_06.8a" size="524288" crc="58066ba8" sha1="c93af968e21094d020e4b2002e0c6fc0d746af0b" region="gfx" offset="200002"/>
              <rom name="tk2_07.9a" size="524288" crc="d706568e" sha1="7886414dc86c42e35d24b85c4bfa41a9f0c167ac" region="gfx" offset="200004"/>
              <rom name="tk2_08.10a" size="524288" crc="d4a19a02" sha1="ff396b1d33d9b4842140f2c6d085fe05748e3244" region="gfx" offset="200006"/>
              <rom name="tk2_qa.5k" merge="tk2_qa.5k" size="131072" crc="c9183a0d" sha1="d8b1d41c572f08581f8ab9eb878de77d6ea8615d" region="audiocpu" offset="0"/>
              <rom name="tk2-q1.1k" merge="tk2-q1.1k" size="524288" crc="611268cf" sha1="83ab059f2110fb25fdcff928d56b790fc1f5c975" region="qsound" offset="0"/>
              <rom name="tk2-q2.2k" merge="tk2-q2.2k" size="524288" crc="20f55ca9" sha1="90134e9a9c4749bb65c728b66ea4dac1fd4d88a4" region="qsound" offset="80000"/>
              <rom name="tk2-q3.3k" merge="tk2-q3.3k" size="524288" crc="bfcf6f52" sha1="2a85ff3fc89b4cbabd20779ec12da2e116333c7c" region="qsound" offset="100000"/>
              <rom name="tk2-q4.4k" merge="tk2-q4.4k" size="524288" crc="36642e88" sha1="8ab25b19e2b67215a5cb1f3aa81b9d26009cfeb8" region="qsound" offset="180000"/>
              <rom name="buf1" merge="buf1" size="279" crc="eb122de7" sha1="b26b5bfe258e3e184f069719f9fd008d6b8f6b9b" region="aboardplds" offset="0"/>
              <rom name="ioa1" merge="ioa1" size="279" crc="59c7ee3b" sha1="fbb887c5b4f5cb8df77cec710eaac2985bc482a6" region="aboardplds" offset="0"/>
              <rom name="prg2" merge="prg2" size="279" crc="4386879a" sha1="c36896d169d8c78393609acbbe4397931292a033" region="aboardplds" offset="0"/>
              <rom name="rom1" merge="rom1" size="279" crc="41dc73b9" sha1="7d4c9f1693c821fbf84e32dd6ef62ddf14967845" region="aboardplds" offset="0"/>
              <rom name="tk263b.1a" merge="tk263b.1a" size="279" crc="c4b0349b" sha1="b4873dd5ad8735048deb3475222dde3c0b67eaaf" region="bboardplds" offset="0"/>
              <rom name="iob1.12d" merge="iob1.12d" size="279" crc="3abc0700" sha1="973043aa46ec6d5d1db20dc9d5937005a0f9f6ae" region="bboardplds" offset="0"/>
              <rom name="bprg1.11d" merge="bprg1.11d" size="279" crc="31793da7" sha1="400fa7ac517421c978c1ee7773c30b9ed0c5d3f3" region="bboardplds" offset="0"/>
              <rom name="ioc1.ic1" merge="ioc1.ic1" size="279" crc="0d182081" sha1="475b3d417785da4bc512cce2b274bb00d4cc6792" region="cboardplds" offset="0"/>
              <rom name="d7l1.7l" merge="d7l1.7l" size="279" crc="27b7410d" sha1="06d0cba0226850f100ff1f539bd7d5db0f90c730" region="dboardplds" offset="0"/>
              <rom name="d8l1.8l" merge="d8l1.8l" size="279" crc="539fc7da" sha1="cad5c91629c6247e49ccbbcbfe6b08229eafae07" region="dboardplds" offset="0"/>
              <rom name="d9k1.9k" size="279" status="nodump" region="dboardplds" offset="0"/>
              <rom name="d10f1.10f" merge="d10f1.10f" size="279" crc="6619c494" sha1="3aef656c07182a2186f810f30e0d854dd5bd8d18" region="dboardplds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" />
              <sound channels="2"/>
              <input players="3" buttons="2" coins="3" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Freeze" tag="DSWC" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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