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wrestwar1: MAME ROM Information.


History:

Wrestle War - Sega Wrestling Alliance (c) 1989 Sega.


- TECHNICAL -


Sega System 16B hardware

Game ID : 317-0090 / 317-0102 / 317-0103


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)


Screen orientation : Vertical

Video resolution : 224 x 320 pixels

Screen refresh : 60.00 Hz

Palette Colors : 6144


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in March 1989.


Titan Morgan is based on Hulk Hogan.


- UPDATES -


FD1094 317-0090 :

* Japanese release.

* Player has dark hair and black clothing.


FD1094 317-0102 :

* Player has blond hair and blue clothing.


FD1094 317-0103 :

* Player has blond hair and blue clothing.


- PORTS -


* Consoles :

Sega Megadrive (1991)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.34b4 [Phil Stroffolino]


TODO:

* Wanted: 317-0101 FD1094 CPU


WIP:

- 0.138u3: Aaron Giles and Dr. Decapitator hooked up MCU for Wrestle War and removed MCU simulation.

- 23rd June 2010: Guru - The 8751 MCU (317-0103) for Wrestle War just received and has now been successfully processed (decap, de-protect & read).

- 15th August 2009: Guru - From Smitdogg/The Dumping Union we got a MCU from Wrestle War.

- 0.133u1: Renamed (wrestwa2) to (wrestwar2) and (wrestwa1) to (wrestwar1).

- 2nd July 2009: Smitdogg - Thanks to F. Achberger we got the Wrestle War MCU (317-0103 D8751H) for decapping.

- 0.95: Changed description to 'Wrestle War (set 3, World, 8751 317-0103)'.

- 0.92: Changed description to 'Wrestle War (set 3, 8751 317-0103)' and clones '(Japan, FD1094 317-0090)' to '(set 1, Japan, FD1094 317-0090)' and '(World, FD1094 317-0102)' to '(set 2, World, FD1094 317-0102)'. Renamed (wrestwra) to (wrestwa1) and (wrestwrb) to (wrestwa2).

- 0.90: Changed description of clones '(Japan, FD1094, 317-0090)' to '(Japan, FD1094 317-0090)' and '(FD1094, 317-0102)' to '(World, FD1094 317-0102)'.

- 0.89u5: Aaron Giles fixed off-by-1 column scroll in clone (Japan, FD1094, 317-0090). Gerald added FD1094 317-0090 key. Changed description of clone 'Wrestle War (FD1094, 317-unknown)' to 'Wrestle War (Japan, FD1094, 317-0090)'.

- 0.89u4: Andy Conroy added clone Wrestle War (FD1094, 317-0102).

- 0.89u2: Added I8751 (8MHz) MCU to Wrestle War (8751, 317-0103).

- 0.88u7: Added clone Wrestle War (FD1094, 317-unknown). Fixed rom names.

- 0.88u6: Changed description to 'Wrestle War (8751, 317-0103)'. Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors. Fixed gfx2 roms addresses.

- 0.72u1: Fixed cpu2 roms addresses.

- 0.36b1: Changed screen orientation to vertical. Added dipswitches 'Demo Sounds', 'Round Time', 'Continuation' and 'Difficulty'.

- 0.34b4: Phil Stroffolino added Wrestle War (Sega 1989).


LEVELS: 8


Other Emulators:

* FB Alpha

* System 16


Recommended Games (Wrestling):

The Big Pro Wrestling!

Appoooh

Champion Pro Wrestling

Mat Mania

Body Slam

Mania Challenge

Pro Wrestling (PlayChoice-10)

Robo Wres 2001

The Main Event

Champion Wrestler

Grudge Match (Yankee Game Technology)

Wrestle War

Wrestle War (Mega-Tech)

WWF Superstars

WWF WrestleFest

Ring Rage

3 Count Bout / Fire Suplex

Muscle Bomber Duo

Saturday Night Slam Masters

Ring of Destruction: Slammasters II

Blazing Tornado

WWF: Wrestlemania

Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade

Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition

Zen Nippon Pro-Wrestling Featuring Virtua

Ehrgeiz

Buriki One

Giant Gram

Giant Gram 2000

WWF Royal Rumble


Romset: 2596 kb / 23 files / 943.5 zip




MAME XML Output:

       <game name="wrestwar1" sourcefile="segas16b.c" cloneof="wrestwar" romof="wrestwar">
              <description>Wrestle War (set 1, Japan, FD1094 317-0090)</description>
              <year>1989</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-12145.a7" size="131072" crc="2af51e2e" sha1="b9299f17a7b945a8c96a52288e6da8e20651e4e5" region="maincpu" offset="0"/>
              <rom name="epr-12143.a5" size="131072" crc="4131e345" sha1="9f66e50cf76ad77b60f2bef97153d9fe6fc12339" region="maincpu" offset="1"/>
              <rom name="epr-12146.a8" merge="epr-12146.a8" size="131072" crc="b77ba665" sha1="b6a01ca857b5127ebb763f18cd4123185a7765a6" region="maincpu" offset="80000"/>
              <rom name="epr-12144.a6" merge="epr-12144.a6" size="131072" crc="ddf075cb" sha1="5d887f0d5786fa62757c593d937bba6f150c1b12" region="maincpu" offset="80001"/>
              <rom name="317-0090.key" size="8192" crc="b7c24c4a" sha1="8daaa03ea49c51b5462872948b0e06606c87f6b5" region="user1" offset="0"/>
              <rom name="mpr-12150.a14" merge="mpr-12150.a14" size="131072" crc="6a821ab9" sha1="e69f7e534835d4c820746ffc3ad76c3b7bb9b02e" region="gfx1" offset="0"/>
              <rom name="mpr-12151.a15" merge="mpr-12151.a15" size="131072" crc="2b1a0751" sha1="8cb1027ef3728f5bdfdb5e2df0f0421f743cdc0a" region="gfx1" offset="20000"/>
              <rom name="mpr-12152.a16" merge="mpr-12152.a16" size="131072" crc="f6e190fe" sha1="4c8b334fb22c449d8d00c8f49f5eccbe008e244f" region="gfx1" offset="40000"/>
              <rom name="mpr-12153.b1" merge="mpr-12153.b1" size="131072" crc="ffa7d368" sha1="e5663ef1cbe8ab27be0919a3cd78d9a7747bbac6" region="gfx2" offset="1"/>
              <rom name="mpr-12157.b5" merge="mpr-12157.b5" size="131072" crc="8d7794c1" sha1="ace87970cfa02ab8200173622633d0d70ef7aa9e" region="gfx2" offset="0"/>
              <rom name="mpr-12154.b2" merge="mpr-12154.b2" size="131072" crc="0ed343f2" sha1="951bd616e63c5fe0aa3f387c9c12153b4f29675f" region="gfx2" offset="40001"/>
              <rom name="mpr-12158.b6" merge="mpr-12158.b6" size="131072" crc="99458d58" sha1="87020267610c5784e066bb4e3551852d27b4cf61" region="gfx2" offset="40000"/>
              <rom name="mpr-12155.b3" merge="mpr-12155.b3" size="131072" crc="3087104d" sha1="9ad0ea2b580820443c576cbb95d57467e32ea7b5" region="gfx2" offset="80001"/>
              <rom name="mpr-12159.b7" merge="mpr-12159.b7" size="131072" crc="abcf9bed" sha1="4f755cfd0304e877b798c31de50e15995f8c4edf" region="gfx2" offset="80000"/>
              <rom name="opr-12156.b4" merge="opr-12156.b4" size="131072" crc="41b6068b" sha1="c1f1f51c4e0f4320cef7821bccac5b0c9e915d9b" region="gfx2" offset="c0001"/>
              <rom name="opr-12160.b8" merge="opr-12160.b8" size="131072" crc="97eac164" sha1="2bb62e6d8b2d662e9b31aa8d238a51af7c7905e8" region="gfx2" offset="c0000"/>
              <rom name="opr-12141.a1" merge="opr-12141.a1" size="131072" crc="260311c5" sha1="6b52b671252aef992c0546468c44b722bdb6a649" region="gfx2" offset="100001"/>
              <rom name="opr-12161.b10" merge="opr-12161.b10" size="131072" crc="35a4b1b1" sha1="c3b8ba708f9f2822e48e52ea74d7e96f08182ac4" region="gfx2" offset="100000"/>
              <rom name="opr-12142.a2" merge="opr-12142.a2" size="65536" crc="12e38a5c" sha1="05558a370b4e8100d2fa5e700a5ab76771ff7729" region="gfx2" offset="140001"/>
              <rom name="opr-12162.b11" merge="opr-12162.b11" size="65536" crc="fa06fd24" sha1="20a578b82a75fe96a230c91645108fdc8b5bae21" region="gfx2" offset="140000"/>
              <rom name="epr-12147.a10" merge="epr-12147.a10" size="32768" crc="c3609607" sha1="2e0acb775c60851bf0b2037b91b07ead061d5862" region="soundcpu" offset="0"/>
              <rom name="mpr-12148.a11" merge="mpr-12148.a11" size="131072" crc="fb9a7f29" sha1="7ba79c18ab4e586be2deccd78e4479d55eb75a7e" region="soundcpu" offset="10000"/>
              <rom name="mpr-12149.a12" merge="mpr-12149.a12" size="131072" crc="d6617b19" sha1="aa36d257eaa52c8c871a39aaa2f29c203525dbaf" region="soundcpu" offset="30000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="224" refresh="60.054389" pixclock="6293700" htotal="400" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Round Time" tag="DSW2" mask="12">
                     <dipvalue name="100" value="0"/>
                     <dipvalue name="110" value="12" default="yes"/>
                     <dipvalue name="120" value="8"/>
                     <dipvalue name="130" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW2" mask="32">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="128"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


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