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wschampa: MAME ROM Information.


Wing Shooting Championship (c) 2001 American Sammy.

Wing Shooting Championship is a 2 player head-to-head big game competition. The players can select from 5 weapons to hunt with : Pump Action, Semi-Automatic, Over and Under, Side by Side and Single Shot. There are 6 different bird stages: Great Plains Quail, Ring-Necked Pheasant, Canada Goose, American Black Duck, Mallard Duck, and Eastern Bob White Quail. Each bird stage has 12 areas with one bonus stage.



Width: 26.5in (673 mm)

Height: 73.5in (1867 mm)

Depth: 33in (838 mm) with Gun Assy = 40” (1016 mm)


311 lbs (142 kg)


Game's rom.

Machine's picture.

MAME Info:

0.119u1 [Luca Elia]


- 0.131u4: Brian Troha and Dumping Union fixed rom names for Wing Shooting Championship and added documentation of the new game features of v2.00. Changed description to 'Wing Shooting Championship V2.00'.

- 0.130u4: Derrick Renaud simplified the gun port handling in the Sammy Outdoor Shooting games.

- 0.119u1: Luca Elia added Wing Shooting Championship V2.0 (Sammy USA Corporation 2001) and clone V1.01.

- 15th September 2007: Luca Elia - Some WIP images (from me and Brian Troha) of a series of hunting simulations by Sammy. What you see here are the earlier titles, running on Seta2 hardware with light guns as inputs: Deer Hunting USA (2000), Wing Shooting Championship (2001) and Trophy Hunting - Bear & Moose (2002). Another game in the series, Turkey Hunting USA, is also working but needs a redump of the graphics roms. There are still a few graphical glitches here and there, and the zoom effect is not yet implemented.

Other Emulators:

* FB Alpha

Recommended Games (Shooting):

Desert Gun

Dog Patch


Triple Hunt

Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber


King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.


Teeter Torture

Cloud 9

Great Guns


Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2


Pye-nage Taikai

Sports Shooting USA

Romset: 38912 kb / 7 files / 20.7 zip

MAME XML Output:

       <game name="wschampa" sourcefile="seta2.c" cloneof="wschamp" romof="wschamp">
              <description>Wing Shooting Championship V1.01</description>
              <manufacturer>Sammy USA Corporation</manufacturer>
              <rom name="as1006e02.u06" size="1048576" crc="d3d3b2b5" sha1="2d036d795b40a4ed78bb9f7751f875cfc76276a9" region="maincpu" offset="0"/>
              <rom name="as1007e02.u07" size="1048576" crc="78ede6d9" sha1="e6d10f52cd4c6bf97288df44911f23bb64fc012c" region="maincpu" offset="1"/>
              <rom name="as1001m01.u38" merge="as1001m01.u38" size="8388608" crc="92595579" sha1="75a7131aedb18b7103677340c3cca7c91aaca2bf" region="sprites" offset="0"/>
              <rom name="as1002m01.u39" merge="as1002m01.u39" size="8388608" crc="16c2bb08" sha1="63926464c8bd8db7d05905a953765e645942beb4" region="sprites" offset="800000"/>
              <rom name="as1003m01.u40" merge="as1003m01.u40" size="8388608" crc="89618858" sha1="a8bd07f233482e8f5a256af7ff9577648eb58ef4" region="sprites" offset="1000000"/>
              <rom name="as1004m01.u41" merge="as1004m01.u41" size="8388608" crc="500c0909" sha1="73ff27d46b9285f34a50a81c21c54437f21e1939" region="sprites" offset="1800000"/>
              <rom name="as1005m01.u18" merge="as1005m01.u18" size="4194304" crc="e4b137b8" sha1="4d8d15073c51f7d383282cc5755ae5b2eab6226c" region="x1snd" offset="100000"/>
              <chip type="cpu" tag="maincpu" name="68301" clock="16666666"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16666666"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="lightgun" minimum="2048" maximum="63488" sensitivity="35" keydelta="10"/>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins Start, 4 Coins Continue" value="9"/>
                     <dipvalue name="4 Coins Start, 3 Coins Continue" value="8"/>
                     <dipvalue name="4 Coins Start, 2 Coins Continue" value="7"/>
                     <dipvalue name="4 Coins Start, 1 Coin Continue" value="6"/>
                     <dipvalue name="3 Coins Start, 3 Coins Continue" value="12"/>
                     <dipvalue name="3 Coins Start, 2 Coins Continue" value="11"/>
                     <dipvalue name="3 Coins Start, 1 Coin Continue" value="10"/>
                     <dipvalue name="2 Coins Start, 2 Coins Continue" value="14"/>
                     <dipvalue name="2 Coins Start, 1 Coin Continue" value="13"/>
                     <dipvalue name="1 Coin Start, 1 Coin Continue" value="15" default="yes"/>
                     <dipvalue name="1 Coin 2 Credits, 1 Credit Start &amp; Continue" value="5"/>
                     <dipvalue name="1 Coin 3 Credits, 1 Credit Start &amp; Continue" value="4"/>
                     <dipvalue name="1 Coin 4 Credits, 1 Credit Start &amp; Continue" value="3"/>
                     <dipvalue name="1 Coin 5 Credits, 1 Credit Start &amp; Continue" value="2"/>
                     <dipvalue name="1 Coin 6 Credits, 1 Credit Start &amp; Continue" value="1"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Vert. Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Horiz. Flip Screen" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="24">
                     <dipvalue name="Easy" value="16"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Hard" value="8"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Lives" tag="DSW2" mask="64">
                     <dipvalue name="2" value="64" default="yes"/>
                     <dipvalue name="3" value="0"/>
              <dipswitch name="Gun Type" tag="DSW2" mask="128">
                     <dipvalue name="Pump Action" value="128" default="yes"/>
                     <dipvalue name="Hand Gun" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" cocktail="preliminary" savestate="unsupported" palettesize="33008"/>

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