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ww3: MAME ROM Information.


History:

Irem Declares WW III (c) 1981 Irem Corp.


- TRIVIA -


Released in February 1981.


'WW III' stands for 'World War 3'


- SOURCES -


Game's ROM.




MAME XML Output:

       <game name="ww3" sourcefile="redalert.c" cloneof="redalert" romof="redalert">
              <description>WW III</description>
              <year>1981</year>
              <manufacturer>Irem</manufacturer>
              <rom name="w3i5.3f" size="4096" crc="9fc24ad3" sha1="697ab22555ff5aae09f50051ccda545c17a0ac8a" region="maincpu" offset="5000"/>
              <rom name="w3i6.3d" merge="rag6" size="4096" crc="cb2a308c" sha1="9f3bc22bad31165e080e81d4a3fb0ec2aad235fe" region="maincpu" offset="6000"/>
              <rom name="w3i7b.3b" size="4096" crc="1a0c3936" sha1="fa2d0a1425624ae4d811adc9ea75850641207682" region="maincpu" offset="7000"/>
              <rom name="w3i8.3g" size="4096" crc="9e18a92c" sha1="c352b7c66ebfc875bb44772874e58c5f6d8cabbc" region="maincpu" offset="8000"/>
              <rom name="w3i9.3e" size="4096" crc="8c5884a4" sha1="e6f5a5e65d9e59ff37385ab02852c1fdce9088db" region="maincpu" offset="9000"/>
              <rom name="w3ia.3c" size="4096" crc="dccb8605" sha1="f4c5e1a5de0828c5e39f37e2bf10f4f60bef856a" region="maincpu" offset="a000"/>
              <rom name="w3ib.3a" size="4096" crc="3658e465" sha1="2c910b2e9d689cb577d8a63bc4d07d0770a6de68" region="maincpu" offset="b000"/>
              <rom name="w3s1" merge="w3s1" size="2048" crc="4af956a5" sha1="25368a40d7ebc60316fd2d78ec4c686e701b96dc" region="audiocpu" offset="7000"/>
              <rom name="m-27sc.1a" merge="m-257sc.1a" size="512" crc="b1aca792" sha1="db37f99b9880cc3c434e2a55a0bbb017d9a72aa3" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="781250"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="1041666"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="2083333"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Lives" tag="C000" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Cabinet in Service Mode" tag="C000" mask="4">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="C000" mask="8">
                     <dipvalue name="5000" value="0" default="yes"/>
                     <dipvalue name="7000" value="8"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="C000" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="16" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="C000" mask="64">
                     <dipvalue name="Upright" value="64" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="C000" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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