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xexex: MAME ROM Information.


Xexex (c) 1991 Konami.

Fly the Flintlock TMF01 across several beautifully drawn stages and help save the Planet E-Square! A great horizontal scrolling shooter featuring some very large ships, lots of raster effects and one neat charge-shot.


Game ID : GX067

Main CPU : 68000

Sound CPU : Z80

Sound Chips : YM2151, K054539, (4x) Volume

Players : 2

Control : 8-way joystick

Buttons : 2


King Records released a limited-edition soundtrack album for this game (Xexex : Konami Kukeiha Club - KICA-7508) on 21/01/1992.


The Japanese version has lives (with re-spawn points) instead of a life-bar and a much larger variety of weapons.


Directored by : Tom Murchie

Program design by : Tom Murchie, Baumann, Wady Teits

Graphic design by : Mickey, James K kark, Cha Heifetz

Sound designers : Carol Queen, Michael Oldriver, Rosetta Stone, Shanghai Manmos

Hardware design by : Jean Simons

Title design by : Nissy Balvoa

Character design by : Ken.Heine

Art directed by : Maguro Banda

Special design by : Nori Tama

Special effect by : Screaming (Mt.Fuji)

Sub special effect by : Tamaya Jp

Screen play by : Coszo Gi Ken

Planning produced by : Studio Sumomo


* Consoles :

Sony PSP [JP] (Jan. 25, 2007; "Salamander Portable [Model ULJM-05219]")

Sony PSP [JP] (Mar. 13, 2008; "Salamander Portable [Konami The Best] [Model ULJM-05322]")


Game's rom.

MAME Info:

0.37b7 [Olivier Galibert]

0.36b4 [Olivier Galibert]


- xexex, xexexa, xexexj: Missing gfx effect. Kold666 (ID 03760)

- xexex and clones: Unresolved Issues. Source (ID 02571)

- xexex, xexexa, xexexj: Stage clear music overlapping boss music after finishing a level. Kitsune Sniper (ID 01604)

- Has wrong graphics when the flip screen is activated or is the 2-player turn in cocktail mode. Kale (ID 00807)


- 0.142u5: O. Galibert turn the K053250 into a modern device. MooglyGuy fixed crash during Mask Rom Test in Xexex. Changed region gfx3 to k053250.

- 0.142u4: Angelo Salese and O.Galibert implemented an almost complete Konami K053252 device emulation, adds accurate refresh rate timings and irq acks to Xexex.

- 0.137: David Haywood implemented default EEPROMs to Xexex.

- 0.136u1: Fabio Priuli added driver data struct and save states to Xexex.

- 0.135u4: Fabio Priuli updated Xexex to use EEPROM device and to use the new Konami video devices.

- 0.127u8: R. Belmont fixed Xexex checks halt with "VERSION ERROR".

- 0.125u7: Changed VSync to 54.253472.

- 0.125u4: Aaron Giles fixed crasher due to some Konami games using 8 layers in the K056832 implementation, even though it was only written for 4.

- 0.105u3: Corrado Tomaselli added clone Xexex (ver AAA). Fixed rom names in Xexex (ver EAA) and (ver JAA).

- 25th April 2006: Corrado Tomaselli dumped Xexex (ver AAA).

- 0.98u2: Changed description to 'Xexex (ver EAA)' and clone 'Xexex (Japan)' to 'Xexex (ver JAA)'.

- 0.93: Added 4x Volume_Filter.

- 0.70u1: Konami updates and fixes [Acho A. Tang].

- 0.70: Changed Z80 CPU2 clock speed to 8MHz.

- 0.68: Various Konami related fixes and improvements [Acho A. Tang, R. Belmont].

- 5th June 2003: Acho A. Tang fixed various graphics, sound and gameplay glitchers in the Xexex driver.

- 0.57: Olivier Galibert added reverb to the 054539, improving sound in Xexex.

- 19th August 2001: Olivier Galibert fixed bugs in the tilemap and drawgfx routines which affected Xexex graphics.

- 25th February 2001: Olivier Galibert added road layer emulation and save states support to Xexex. However, the driver needs to be updated to include the save states.

- 0.37b12: All new set of functions for alpha blending support, used in Xexex [Olivier Galibert]. K054539 sound emulation, used in Xexex [Olivier Galibert].

- 7th February 2001: Olivier Galibert submitted the alpha blending update, and in addition to Xexex, also X-Men and Simpsons have translucent shadows.

- 2nd February 2001: Olivier Galibert added alpha blending support to the core and implemented it in Xexex.

- 29th January 2001: Olivier Galibert wrote 054539 sound chip emulation (thanks to CAB), and now Xexex and X-Men have sound.

- 28th January 2001: Nicola Salmoria fixed Xexex crashes on startup.

- 0.37b10: GFX fixes to Xexex [Olivier Galibert].

- 0.37b8: Added Z80 (5MHz) CPU2, YM2151 (4MHz), 054539 (48000 Hz) sound and sound1 roms ($0, 200000).

- 0.37b7: Olivier Galibert added Xexex (World) (Konami 1991) and clone (Japan).

- 31st August 2000: Nicola speed up the graphics decoding a bit and did some cosmetic changes to Xexex, but most of the graphics is still missing.

- 29th November 2000: Olivier Galibert sent in a huge Xexex driver update with a lot better graphics emulation, some sound-related and other fixes, however alpha blending layers are still not emulated.

- 30th August 2000: Olivier Galibert has resumed work on the Xexex driver, adding preliminary sprites and background emulation. Fortunately Olivier has vowed to perfect them at a later date, so you will see more and better pictures then.

- 0.36b4: Olivier Galibert added Xexex (Testdriver).

- 24th August 1999: Olivier Galibert sent in a preliminary Xexex driver with graphics and sprites missing.


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Blazing Star

Romset: 10881 kb / 15 files / 4.08 zip

MAME XML Output:

       <game name="xexex" sourcefile="xexex.c">
              <description>Xexex (ver EAA)</description>
              <rom name="067eaa01.16d" size="262144" crc="3ebcb066" sha1="83a20433d9fdcc8b8d7133991f9a8164dddb61f3" region="maincpu" offset="0"/>
              <rom name="067eaa02.16f" size="262144" crc="36ea7a48" sha1="34f8046d7ecf5ea66c59c5bc0d7627942c28fd3b" region="maincpu" offset="1"/>
              <rom name="067_b03.rom" size="262144" crc="97833086" sha1="a564f7b1b52c774d78a59f4418c7ecccaf94ad41" region="maincpu" offset="100000"/>
              <rom name="067_b04.rom" size="262144" crc="26ec5dc8" sha1="9da62683bfa8f16607cbea2d59a1446ec8588c5b" region="maincpu" offset="100001"/>
              <rom name="067eaa05.4e" size="131072" crc="0e33d6ec" sha1="4dd68cb78c779e2d035e43fec35a7672ed1c259b" region="audiocpu" offset="0"/>
              <rom name="067_b14.rom" size="1048576" crc="02a44bfa" sha1="ad95df4dbf8842820ef20f54407870afb6d0e4a3" region="gfx1" offset="0"/>
              <rom name="067_b13.rom" size="1048576" crc="633c8eb5" sha1="a11f78003a1dffe2d8814d368155059719263082" region="gfx1" offset="100000"/>
              <rom name="067_b12.rom" size="1048576" crc="08d611b0" sha1="9cac60131e0411f173acd8ef3f206e5e58a7e5d2" region="gfx2" offset="0"/>
              <rom name="067_b11.rom" size="1048576" crc="a26f7507" sha1="6bf717cb9fcad59a2eafda967f14120b9ebbc8c5" region="gfx2" offset="100000"/>
              <rom name="067_b10.rom" size="1048576" crc="ee31db8d" sha1="c41874fb8b401ea9cdd327ee6239b5925418cf7b" region="gfx2" offset="200000"/>
              <rom name="067_b09.rom" size="1048576" crc="88f072ef" sha1="7ecc04dbcc29b715117e970cc96e11137a21b83a" region="gfx2" offset="300000"/>
              <rom name="067_b08.rom" size="524288" crc="ca816b7b" sha1="769ce3700e41200c34adec98598c0fe371fe1e6d" region="k053250" offset="0"/>
              <rom name="067_b06.rom" size="2097152" crc="3b12fce4" sha1="c69172d9965b8da8a539812fac92d5f1a3c80d17" region="k054539" offset="0"/>
              <rom name="067_b07.rom" size="1048576" crc="ec87fe1b" sha1="ec9823aea5a1fc5c47c8262e15e10b28be87231c" region="k054539" offset="200000"/>
              <rom name="xexex.nv" size="128" crc="155624cc" sha1="457f921e3a5d053c53e4f1a44941eb0a1f22e1b2" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="k054539" name="K054539" clock="48000"/>
              <chip type="audio" tag="filter1l" name="Volume Filter"/>
              <chip type="audio" tag="filter1r" name="Volume Filter"/>
              <chip type="audio" tag="filter2l" name="Volume Filter"/>
              <chip type="audio" tag="filter2r" name="Volume Filter"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="54.253472" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>

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