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xmcotaj3: MAME ROM Information.


History:

X-Men - Children of the Atom (c) 1994 Capcom.


Back when Magneto and Juggernaut were boss characters, ten X-Men characters fought to challenge them!


- TECHNICAL -


Capcom Play System II hardware (CP-S II)

Game ID : CP-S II No. 08


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6

=> [1] LP (Jab), [2] MP (Short), [3] HP (Fierce)

=> [4] LK (Strong), [5] MK (Forward), [6] HK (Roundhouse)


- TRIVIA -


Released in December 1994. It is the first fighting game produced by Capcom using characters under license from Marvel Comics, widely praised for its faithfulness in capturing the spirit of its namesake comics, by using colorful animation and voice actors (see Staff section for more information) from the 'X-Men' animated series.


All characters are coming from Marvel comic books (except Akuma) :

Akuma (Gouki in Japan) - "Super Street Fighter II Turbo" ("Super Street Fighter II X" in Japan)

Colossus (aka Piotr Nikolaievitch Rasputin) - Giant-Size X-Men #1

Cyclops (aka Scott Summers) - X-Men #1

Juggernaut (aka Cain Marko) - X-Men #12

Iceman (aka Robert 'Bobby' Drake) - Uncanny X-Men #1

Magneto (aka Erik 'Magnus' Lehnsherr) - X-Men #1

Omega Red (aka Arkady Rossovich) - X-Men #4

Psylocke (aka Elizabeth 'Betsy' Braddock) - New Mutants Annual #2

Sentinel - Uncanny X-Men #14

Silver Samurai (aka Kenichiro Harada) - Daredevil #111

Spiral (aka Rita Ricochet) - Longshot #1

Storm (aka Ororo Munroe) - Giant Size X-Men #1

Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180


Unlike previous incarnations of X-Men video games, X-Men - Children of the Atom also allowed players to helm popular X-Men villains, such as Omega Red; the mutant hunting android Sentinel; Spiral, lackey of Mojo; and Silver Samurai. Also, because this game was released around the same time as "Super Street Fighter II Turbo", programmers also included Akuma (see Tips And Tricks section for more information).


The game, along with SSFII Turbo, is considered as one of the first fighting games to popularize the now often-used ideas of 'Super Jumps', 'Super Combos', and 'Tech. Hit', which meant that an attempted grab or throw had been negated by the opponent. Furthermore, the game was the precursor to the Capcom 'Vs. series', with elements and characters from this game having been combined with "Street Fighter Alpha - Warriors' Dreams" to create "X-Men vs. Street Fighter".


Sony Records released a limited-edition soundtrack album (X-Men Arcade Game Track - SRCL-3120) on 24/03/1995.


- UPDATES -


Revision 1 :

* Software version : 1.00.

* Japanese release only (94/12/08).


Revision 2 :

* Software version : 2.00.

* Japanese and Asia releases (94/12/17).


Revision 3 :

* Software version : 2.10.

* Japanese releases only (94/12/19).


Revision 4 :

* Software version : 3.00.

* European and American releases (95/01/05).

* European and Hispanic releases (95/03/31).


Note : US versions are slightly different, they have the "Recycle It, Don't Trash It!" screen.


- TIPS AND TRICKS -


* Play as Akuma (Player 1) : Highlight Spiral and wait 3 seconds, then move without stopping through : Silver Samurai, Psylocke, Colossus, Iceman, Colossus, Cyclops, Wolverine, Omega Red and stop on Silver Samurai. Wait 3 seconds there and press and hold : LK+HP+HK.


* Play as Akuma (Player 2) : Highlight Storm and wait 3 seconds, then move without stopping through : Cyclops, Colossus, Iceman, the Sentinel, Omega Red, Wolverine, Psylocke, Silver Samurai and stop on Spiral. Wait 3 seconds there, then press and hold : LK+HP+HK.


* Play as Juggernaut (Player 1 and 2) : Input Akuma code, then after the battle press Up/Left TWICE and you should see Juggernaut's face.


* Play against Akuma : You must use 'manual block' and win every match without continuing. Defeat your opponents two rounds in a row (don't lose a round), having 'first attack' on each round. You must also win the final round of each battle with your Hyper-X.


* Continue Attacking : Press Start immediately after winning the match to continue hitting the defeated character.


- STAFF -


Game Planners : Akira Nishitani (Nin), Noritaka Funamizu (Poo), Hiratou K-Suke (X68K), Kiyo, Fuji, Tomita Otouto

Programmers : Aoi-Tokimeki, Tarabar Hori (Tarabar - Black), K. Nishi-Man, Sailor-Ponkichi, O.G.T. -Iron Liver, Mo Suzuki-Memorial, Min-T3, Hard. Yas (-466P+K-), Kaw. Hiroshima

Object Designers : Satoru Yamashita, Ino, Kuriotoko, Yue, Minobe Hiroaki (Minobe), M. Nakatani, Ari, Eripyon. N, Miwazo, M. Sato, Kamonchashi Sato, Kazuko Kawanaka Pyo!, Dway Nishimura, Igami, Youjiro, Sagat, Ta, Jun Matsumura (26), Hitoshi Nishio (Vip. T2), G. Kamina, Ushi, H. Yoshino, Eiji, Naoki Fukuda, H.S, Manish, Shinya Kitamura

Scroll Designers : Fukumoyan, Yamapuu, May, Devil Ohnishi, Kazu, Akiko. O, Hiroko. N, Iwai, Kisabon, RK

Music Composers : Takayuki Iwai (Anarchy Takapon), Syun Nishigaki, Hideki Okugawa (Hideki Ok), Isao Abe (Oyaji)

Sound Designers : Hiroaki Kondo (X68K), Toshio Kajino


* Voice Actors :

Psylocke, Storm, Spiral : Catherine Disher

Cyclops : Norman Spencer

Wolverine : Cathal J. Dodd

Beast : George Buza

Colossus, Iceman, Sentinel : Dan Hennessey

Silver Samurai : Ikeda Yasushi (Ike-Bomb)

Omega Red : Len Doncheff

Juggernaut : Rick Bennett

Magneto : Lorne Kennedy


Special Thanks : Alex Jimenez, Eric Luther, Phillip Reed, Mark Ericsson, Dana Morshed, Mike Thomas, John Conroy, Paul T. Takaki, Kumino Asakura, Takuya Shiraiwa (Mr. Shiraiwa)


- PORTS -


* Consoles :

Sega Saturn [JP] (November 22, 1995) [Model T-1203G]

Sega Saturn [EU] (1996) [Model T-8108H-50]

Sega Saturn [US] (1996) [Model T-8108H]

Sony PlayStation [EU] (1998) [Model SLES-00198]

Sony PlayStation [US] (February ??, 1998) [Model SLUS-00044]


* Computers :

PC [MS-DOS] [US] (May 31, 1997)

PC [MS-DOS] [EU] (??? ??, 1997)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.56 [Razoola, Dr. MAD]

0.37b12 [Paul Leaman]

0.36b3 [?]


Artwork available


Bugs:

- xmcotah: Original PCB running through an RGB board and into my PC. It's about 8 minutes of attract mode. Smitdogg (ID 03917)


WIP:

- 0.139u4: Razoola added X-Men: Children of the Atom (Asia 950105). Renamed (xmcotaa) to (xmcotaar1).

- 0.138u4: Razoola fixed clones (Hispanic 950331) and (Hispanic 950105) roms.

- 0.138u3: gregf corrected the release order for the X-Men: Cota (Hispanic) sets.

- 0.138: Ranger_Lennier, Tormod, Smitdogg and The Dumping Union added clone 'X-Men: Children of the Atom (Hispanic 950105)'. Renamed (xmcotah) to (xmcotahr1).

- 0.136u4: Razoola added clone X-Men: Children of the Atom (Japan 950105). Renamed (xmcotaj2) to (xmcotaj3), (xmcotaj1) to (xmcotaj2) and (xmcotaj) to (xmcotaj1).

- 0.128u4: MAMEPlus added clone X-Men: Children of the Atom (Euro 950105 Phoenix Edition) (bootleg).

- 0.124u1: Nicola Salmoria fixed qsound screen color.

- 0.118u5: Nicola Salmoria added clone X-Men: Children of the Atom (Japan 941222). Renamed (xmcotaj1) to (xmcotaj2) and (xmcotaj) to (xmcotaj1).

- 0.112u2: Added CPS2 key to clone X-Men: Children of the Atom (Hispanic 950331).

- 0.111u3: Andreas Naive and Nicola Salmoria replaced CPS2 CHD with preliminary decryption function.

- 0.110u4: Removed user1 roms.

- 0.110u3: Added full decryption table CHD.

- 0.62: Added clone X-Men: Children of the Atom (Asia 941217).

- 7th August 2002: Razoola - Released XOR 97 for X-Men COTA (Asia 941217) donated by Dr. MAD.

- 0.57: Added user1 XOR roms to X-Men COTA - Game now playable. Changed description to 'X-Men: Children of the Atom (Euro 950105)'.

- 14th November 2001: Razoola - Released XOR 68 for X-Men COTA (Euro 950105) donated by Dr. MAD.

- 0.56: Added X-Men: Children of the Atom (Euro xxxxxx). Renamed (xmcota) to (xmcotau).

- 0.53: Added clone X-Men: Children of the Atom (Hispanic 950331).

- 7th June 2001: Razoola - Released XOR 38 for X-Men COTA (Japan 941208 rent version) donated by Walk.

- 0.37b15: Added clone X-Men: Children of the Atom (Japan 941208 rent version).

- 0.37b13: Replaced cpu1 roms ($180000, 300000) with new dumps and added missing roms ($400000, 480000).

- 26th February 2001: Razoola - Released XOR 16 for X-Men COTA (USA 950105) donated by Will.

- 0.37b12: Paul Leaman added X-Men: Children of the Atom (US 950105) (Capcom 1994) and clones (Japan 941217) and (Japan 941219).

- 3rd February 2001: Razoola - Released XOR 9 for X-Men COTA (941217) dumped by Team Japump.

- 1st February 2001: Razoola - Released XOR 6 for X-Men COTA (941219) donated by anonymous.

- 0.36b3: Added X-Men Children of the Atom (USA) (Testdriver).


LEVELS: 8


Other Emulators:

* Calice

* FB Alpha

* Kawaks

* Nebula

* Raine


Recommended Games:

X-Men

X-Men Vs. Street Fighter


Recommended Games (Super Heroes):

Superman

Cyber-Lip

Batman

Batman Forever

Captain America and The Avengers

Avengers In Galactic Storm

Captain Commando

Eight Man

Spider-Man: The Videogame

Spider-Man vs The Kingpin (Mega-Tech)

X-Men

X-Men: Children of the Atom

X-Men Vs. Street Fighter

Marvel Super Heroes

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Battle Circuit


Romset: 41216 kb / 20 files / 18.1 zip




MAME XML Output:

       <game name="xmcotaj3" sourcefile="cps2.c" cloneof="xmcota" romof="xmcota">
              <description>X-Men: Children of the Atom (Japan 941217)</description>
              <year>1994</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="xmnj.03a" size="524288" crc="00761611" sha1="e780dbe1d21a0d5b6981f0395942c9fa59688113" region="maincpu" offset="0"/>
              <rom name="xmnj.04a" size="524288" crc="614d3f60" sha1="2272ae243557562a0bc85d2cd2b37dd876f6902c" region="maincpu" offset="80000"/>
              <rom name="xmn.05" size="524288" crc="c3ed62a2" sha1="4e3317d7ca981e33318822103a16e59f4ce20deb" region="maincpu" offset="100000"/>
              <rom name="xmn.06" size="524288" crc="f03c52e1" sha1="904b2312ee594f5ece0484cad0eed25cc758185e" region="maincpu" offset="180000"/>
              <rom name="xmn.07" size="524288" crc="325626b1" sha1="3f3a0aabbe5ffad8136ac91e0de785103b16059b" region="maincpu" offset="200000"/>
              <rom name="xmn.08" size="524288" crc="7194ea10" sha1="40a5892d816f24cbfd4c310792eeabf689c6fa7e" region="maincpu" offset="280000"/>
              <rom name="xmn.09" size="524288" crc="ae946df3" sha1="733671f76d766bda7110df9d338791cc5202b050" region="maincpu" offset="300000"/>
              <rom name="xmn.10" size="524288" crc="32a6be1d" sha1="8f5fcb33b528abed670b4fc3fa62431a6e033c56" region="maincpu" offset="380000"/>
              <rom name="xmn.13m" merge="xmn.13m" size="4194304" crc="bf4df073" sha1="4d2740c3a827f0ec2cf75ad99c65e393c6a11c23" region="gfx" offset="0"/>
              <rom name="xmn.15m" merge="xmn.15m" size="4194304" crc="4d7e4cef" sha1="50b8797b8099a8d76ad063ba1201a13dbb88ae3a" region="gfx" offset="2"/>
              <rom name="xmn.17m" merge="xmn.17m" size="4194304" crc="513eea17" sha1="a497477ad9ac13180911d8745ef6ee1955c0b877" region="gfx" offset="4"/>
              <rom name="xmn.19m" merge="xmn.19m" size="4194304" crc="d23897fc" sha1="1e31627999736652252164d32662779a1ac6ca29" region="gfx" offset="6"/>
              <rom name="xmn.14m" merge="xmn.14m" size="4194304" crc="778237b7" sha1="89a759ec383518ec52f5059d10ec342f2247aa20" region="gfx" offset="1000000"/>
              <rom name="xmn.16m" merge="xmn.16m" size="4194304" crc="67b36948" sha1="692fb6e4096b880aa22996d554b160f664bbd907" region="gfx" offset="1000002"/>
              <rom name="xmn.18m" merge="xmn.18m" size="4194304" crc="015a7c4c" sha1="cccc95dafd076a1a9fa004710006149c42d058ba" region="gfx" offset="1000004"/>
              <rom name="xmn.20m" merge="xmn.20m" size="4194304" crc="9dde2758" sha1="17ba259cad03c7b5d56c0a5eda9ab53521665729" region="gfx" offset="1000006"/>
              <rom name="xmn.01a" merge="xmn.01a" size="131072" crc="40f479ea" sha1="f29e15f537675305264ae2138a0a537fb9e2008b" region="audiocpu" offset="0"/>
              <rom name="xmn.02a" merge="xmn.02a" size="131072" crc="39d9b5ad" sha1="af502debfd36100d4fc971ed25fdf9d7121d6f18" region="audiocpu" offset="28000"/>
              <rom name="xmn.11m" merge="xmn.11m" size="2097152" crc="c848a6bc" sha1="ac8ac564d3c43225822f8bc330eba9f35b24b0a4" region="qsound" offset="0"/>
              <rom name="xmn.12m" merge="xmn.12m" size="2097152" crc="729c188f" sha1="3279774ad8aebbcf0fc779cdfcbe21044dd192ad" region="qsound" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.629403" pixclock="8000000" htotal="518" hbend="64" hbstart="448" vtotal="259" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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