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xmvsfu: MAME ROM Information.


History:

X-Men vs. Street Fighter (c) 1996 Capcom.


The first 'Capcom vs.' fighter, featuring 16 classic characters and fast-paced tag action. The mighty Apocalypse is reduced to but a punching bag!


- TECHNICAL -


Capcom Play System II hardware (CPS II)

Game ID : CP-S II No. 20


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6

= > [1] LP, [2] MP, [3] HP

= > [4] LK, [5] MK, [6] HK


- TRIVIA -


Released in September 1996.


9 characters are coming from Marvel comic books, followed by their first appearance :

Apocalypse (aka En Sabah Nur) - X-Factor #5

Cyclops (aka Scott Summers) - X-Men #1

Gambit (aka Jean-Luc 'Remy' LeBeau) - Uncanny X-Men #266

Juggernaut (aka Cain Marko) - X-Men #12

Magneto (aka Erik 'Magnus' Lehnsherr) - X-Men #1

Rogue - Avengers Annual #10

Sabretooth (aka Victor Creed) - Iron Fist #14

Storm (aka Ororo Munroe) - Giant Size X-Men #1

Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180


9 other characters come from several Street Fighter games :

Akuma ('Gouki' in Japan) - "Super Street Fighter II X - Grand Master Challege" in Japan; "Super Street Fighter II Turbo" in all other regions.

Cammy - "Super Street Fighter II - The New Challengers"

Charlie ('Nash' in Japan) - "Street Fighter Alpha - Warriors' Dreams" in the United States, Canada, and Europe; "Street Fighter Zero" in Japan, Southeast Asia, Brazil, and Hispanic regions

Chun-Li - "Street Fighter II - The World Warrior"

Dhalsim - "Street Fighter II - The World Warrior"

Ken Masters - "Street Fighter"

Major Bison ('Vega' in Japan) - "Street Fighter II - The World Warrior"

Ryu - "Street Fighter"

Zangief - "Street Fighter II - The World Warrior"


In the game, teams are preselected and the player never encounter random teams. Here are the different teams the player will fight against :

* Cyclops and Ryu

* Zangief and Juggernaut

* Storm and Charlie

* Dhalsim and Sabretooth

* Rogue and Chun-Li

* Bison and Magneto

* Gambit and Ken

* Wolverine and Cammy


Akuma is outside the teams as he is an hidden character (see 'Tips and Tricks' section). After defeating 6 of these teams, the player's team fights Apocalypse himself! In the end, the character who defeat Apocalypse remains under player control and the other one is the ultimate opponent for the one-on-one final battle.


Blanka (of "Street Fighter" fame) can be seen hanging out within the background in the 'Death Valley' stage.


Clarence E. Leung holds the official record for this game, on level 5-expert setting, with 2098100 points on March 16, 1999.


Soundtrack releases :

X-Men vs. Street Fighter [Victor Entertainment - VICL-2176 - Nov 21, 1996]


- UPDATES -


Akuma is called 'Gouki' in the Japanese versions. Akuma means 'devil'. Gouki means 'powerful oni' (An oni is a Japanese mythological creature, kind of like an ogre or demon).


US versions have the 'Recycle It, Don't Trash It!' screen.


Capcom released 3 different revisions of this game in the arcades, and they all have differences:


Version 1 :

* 96/09/09 - JAPAN release.

* 96/09/10 - JAPAN, ASIA, and EUROPE releases.

* 96/09/19 - ASIA release.

* Ryu and Akuma can recover from their hop kick in mid-air.

* Ryu's "Hurricane Super" can push the opposing player down, allowing the player to recover.


Version 2 :

* 96/10/04 - US, JAPAN, EUROPE, and HISPANIC releases.

* Ryu and Akuma can not recover from their hop kick

* Sabretooth's jumping Infinite is a little more difficult to time.

* Dhalsim is no longer able to do a "Yoga Drill" the instant he leaves the floor. He actually has to jump a small distance before the Drill will come out.

* Ryu's "Hurricane Super" pushes the opposing player up rather than down.


Version 3 :

* 96/10/23 - US, ASIA, and BRAZIL releases.

* In this version, Capcom removed all of the Infinites they knew of. And some combos have also been removed.


In August 1996, a prototype of the game was being tested at several arcades across the countries. One difference in this prototype is that Gambit has a different coat color, and his hair is much lighter. The left sleeve of Gambit's coat is white. This was possibly a graphics problem and was fixed in the final version.


- TIPS AND TRICKS -


* Play as Akuma : At the character select screen, highlight Magneto or Juggernaut or Dhalsim or Bison and press Up.


* Play as Alpha Chun Li : At the character select screen, highlight Chun Li, hold the Start button and press any action button.


* Play as the Same Character : Enter the random selection code and if you can make it stop on the highlighted character, the highlight will remain there, enabling you to select the same character twice. This does some strange things to the life bars, so be careful. It may also screw up the palette for one of the characters on the selection grid, but this will not effect game play.


* Alternate Costume Colors : Highlight a character at the character selection screen then press a Punch button for a darker costume or Kick for a lighter costume.


* Random Fighter : At the character select screen, press and hold left or right for 3 seconds. Note : You can also fight against the same character by getting the random selection to stop on the originally highlighted fighter.


* Continue Attacking : Press Start immediately after winning the match to continue hitting the defeated character.


* Rogue's Additional Winning Pose : After you beat an opponent with Rogue, hold all three punches or kicks before she does her normal win pose (If done correctly, Rogue will turn around and say 'TA-DA!').


* In-game tip messages (These are all the tip messages that randomly appear when the player loses) :


1) HP+HK simultaneously for the Cross-over Attack! You can switch your character at any time!


2) Push LP+MP+HP while guarding for the Advancing Guard. Push the opponent back!


3) When Air Combo starts to move hits the opponent, put the lever Up to chase him and execute a combo!


4) Create a quick combo when fighting in the air! Switch your character when vitality is low!


5) Back, Back/Down, Down, P before landing for the safe fall! Outsmart your opponent!


6) By charging the gauge past level one, you can do a Hyper Combo! Make a comeback!


7) Enter Down, Up or LK+MK+HK for a Super Jump! You can attack indefinitely while doing a Super Jump!


8) Back, Back/Down, Down, HP+HK while guarding for the Counter! Your partner will assist you.


9) When Level 2 or higher, enter Down, Forward/Down, Forward, HP+HK for the cross-over Combination move!


10) Vitality recovers slowly while you're resting. When grabbed, enter Forward MP(HP) immediately!


11) You'll escape from the throw move! Forward, Forward or LP+MP+HP for the forward dash!


12) Get into the striking distance at once! X-MEN VS STREET FIGHTER COMING SOON


- SERIES -


Note : also called the 'Capcom vs.' series.


1. X-Men vs. Street Fighter [CP-S II No. 20] (1996)

2. Marvel Super Heroes vs. Street Fighter [CP-S II No. 23] (1997)

3. Marvel vs. Capcom - Clash of Super Heroes [CP-S II No. 28] (1998)

4. Marvel vs. Capcom 2 - New Age of Heroes (2000)

5. Marvel vs. Capcom 3 (2011)


- STAFF -


Planner : Atsushi Tomita

Assistants : Takayoshi Terada, Moriyoshi Teruya

Programmers : Aoi, Motsu, Giu, Eternal Sailor, Tora&Yume&?&Hide

Character Designer : Akira Yasuda (Akiman)

Title Designer : Shoei

Object Designers : Minobe Hiroaki!, Rie Satou, Masanori Kondo, Kanako Takami, Miwaringo, Yosinori Yamamoto, Tateishi Masayo, Toshihiro Suzuki, Sagata, Satoru Yamashita, Ino, R. Naoi, Kako, Narancha, Shin, Ikusan Z (Ikusan), Kurose, G. Kamina, Kohichi Kikutani, Tomohiko Ohsumi

Scroll Designers : Chika Iwai (Iwai), Taka, Kisabon, May, Hisashi Sawada, Inoyan, Shinnosuke, Yoichi Tanoue, Hooly (Fukahori), Naobei, Yoko Fukumoto, Ziggy, Konomi, Isukesani (as 'Isukesani20%'), Manga-Chop

Music Composer & Arranges : Yuki Iwai, Yuko K. Takehara (Yuko Kadota)

Sound & Voice Designers : Hiroaki Kondo (X68K), Takeshi Kitamura (Moe. T)

Producer : Tetsuya Iijima

General Producer : Noritaka Funamizu (Poo)


* Voice Actors :

Cyclops : Norman Spencer

Wolverine : Cathal J. Dodd

Storm : Catherine Disher

Rogue : Lenore Zann

Gambit : Tony Daniels

Sabretooth : Don Francks

Juggernaut : Rick Bennett

Magneto, Apocalypse, Announcer : Lorne Kennedy

Ryu : Katashi Ishizuka

Cammy : Susan Hart

Ken Masters : Tetsuya Iwanaga

Chun-Li : Yuko Miyamura

Charlie : Toshiyuki Morikawa

Dhalsim : Yoshiharu Yamada

Zangief : Wataru Takagi

M. Bison, Akuma : Tomomichi Nishimura


Special Thanks To : Sakomizu, Adviser Akitomo, Takuya Shiraiwa, Erik Suzuki, Kinu Nishimura, Jesus Rodriguez Bueno, Harumi Yamashita, Dana Moreshead, Alison Stroll, Rita Rokos, Darryl Williams, Marcello Fortino, David Alex Stinson, Joseph Calamari, Satoshi Ise


- PORTS -


* Consoles :

Sega Saturn [JP] (November 27, 1997, "X-Men vs Street Fighter [4MRAM Doukori Ban]") [Model T-1226G]

Sony PlayStation [US] (1998) [Model SLUS-00627]

Sony PlayStation [JP] (Febuary 1998, "X-Men vs Street Fighter EX Edition") [Model SLPS-01284]

Sega Saturn [JP] (April 16, 1998) [Model T-1227G]

Sony PlayStation [EU] (November 1998) [Model SLES-01247]


* Computers :

PC [KO] (2002)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.102u3 [?]

0.56 [Razoola, Dr. MAD]

0.37b14 [Razoola, juindoe]

0.36b3 [?]


Artwork available


Bugs:

- A bar of graphics garbage appears across the screen. Only visible when you do a high jump. Present for a split second. waterberg (ID 00412)


WIP:

- 0.146: Barry Harris replaced bad dumps in clone '(USA 961004 Phoenix Edition) (bootleg)' with others which pass in-game rom tests.

- 0.138u1: ANY and The Dumping Union added clone X-Men Vs. Street Fighter (Asia 960910).

- 18th May 2010: Smitdogg - We dumped X-Men Vs. Street Fighter Asia in a Blue case with Euro Mobo. Probably a factory conversion.

- 0.128u4: MAMEPlus added clone X-Men Vs. Street Fighter (USA 961004 Phoenix Edition) (bootleg).

- 0.112u2: Added CPS2 keys to clones X-Men Vs. Street Fighter (Japan 961004), (Japan 960910), (Japan 960909), (Asia 961023), (Asia 960919), (Hispanic 961004) and (Brazil 961023).

- 0.102u3: Added 'X-Men Vs. Street Fighter (Euro 961004)'. Renamed (xmvsf) to (xmvsfr1).

- 19th July 2005: Razoola - Released XOR 122 for 'X-Men Vs. Street Fighter' (USA 961023). Dedicated to Ken Smith.

- 0.96u3: Razoola added clone X-Men Vs. Street Fighter (Asia 960919).

- 0.72u2: Razoola added clone X-Men Vs. Street Fighter (US 961023). Renamed (xmvsfu) to (xmvsfur1).

- 0.71u3: Razoola added clone X-Men Vs. Street Fighter (Japan 961004). Renamed (xmvsfj) to (xmvsfjr1) and (xmvsfjr1) to (xmvsfjr2).

- 0.70u5: Added clone X-Men Vs. Street Fighter (Brazil 961023).

- 0.60: Added clone X-Men Vs. Street Fighter (Japan 960909).

- 0.57: Added user1 XOR roms to (Euro 960910) - Game now playable.

- 14th November 2001: Razoola - Released XOR 69 for X-Men Vs. Street Fighter (Euro 960910) donated by Dr. MAD.

- 0.56: Added X-Men Vs. Street Fighter (Euro 960910). Renamed (xmvsf) to (xmvsfu).

- 0.37b16: Added clone X-Men Vs. Street Fighter (Hispanic 961004).

- 0.37b14: Razoola and juindoe added X-Men Vs. Street Fighter (US 961004) (Capcom 1996) and clones (Japan 960910) and (Asia 961023).

- 29th March 2001: Razoola - Released XOR 26 for X-Men Vs. Street Fighter (USA 961004) donated by juindoe.

- 0.37b12: Added X-Men Vs. Street Fighter (Asia 961023) (Testdriver).

- 0.37b8: Added X-Men Vs. Street Fighter (Japan 960910) (Testdriver).

- 0.36b3: Added X-Men Vs. Street Fighter (USA) (Testdriver).


LEVELS: 7


Other Emulators:

* Calice

* FB Alpha

* Kawaks

* Nebula

* Raine


Recommended Games:

X-Men

X-Men: Children of the Atom


Recommended Games (Street Fighter):

Street Fighter

Street Fighter II - The World Warrior

Street Fighter II' - Champion Edition

Street Fighter II' - Hyper Fighting

Super Street Fighter II: The New Challengers

Super Street Fighter II - The New Challengers

Super Street Fighter II Turbo

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Zero 2 Alpha

Street Fighter Zero 3 Upper

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Street Fighter III: New Generation

Street Fighter III 2nd Impact: Giant Attack

Street Fighter III 3rd Strike: Fight for the Future

Hyper Street Fighter 2: The Anniversary Edition

X-Men Vs. Street Fighter

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Capcom Vs. SNK Millennium Fight 2000

Capcom Vs. SNK Millenium Fight 2000 Pro

Capcom Vs. SNK 2 Millionaire Fighting 2001

SNK vs. Capcom - SVC Chaos


Recommended Games (Super Heroes):

Superman

Cyber-Lip

Batman

Batman Forever

Captain America and The Avengers

Avengers In Galactic Storm

Captain Commando

Eight Man

Spider-Man: The Videogame

Spider-Man vs The Kingpin (Mega-Tech)

X-Men

X-Men: Children of the Atom

X-Men Vs. Street Fighter

Marvel Super Heroes

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Battle Circuit


Romset: 40704 kb / 19 files / 17.7 zip




MAME XML Output:

       <game name="xmvsfu" sourcefile="cps2.c" cloneof="xmvsf" romof="xmvsf">
              <description>X-Men Vs. Street Fighter (USA 961023)</description>
              <year>1996</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="xvsu.03k" size="524288" crc="8739ef61" sha1="2eb5912d3026bed0f720d28e1bf3a7ceb5b80803" region="maincpu" offset="0"/>
              <rom name="xvsu.04k" size="524288" crc="e11d35c1" sha1="d838199b2767d9f02fa0f103c5d587a4c78c0d21" region="maincpu" offset="80000"/>
              <rom name="xvs.05a" merge="xvs.05a" size="524288" crc="7db6025d" sha1="2d74f48f83f45359bfaca28ab686625766af12ee" region="maincpu" offset="100000"/>
              <rom name="xvs.06a" merge="xvs.06a" size="524288" crc="e8e2c75c" sha1="929408cb5d98e95cec75ea58e4701b0cbdbcd016" region="maincpu" offset="180000"/>
              <rom name="xvs.07" merge="xvs.07" size="524288" crc="08f0abed" sha1="ef16c376232dba63b0b9bc3aa0640f9001ccb68a" region="maincpu" offset="200000"/>
              <rom name="xvs.08" merge="xvs.08" size="524288" crc="81929675" sha1="19cf7afbc1daaefec40195e40ba74970f3906a1c" region="maincpu" offset="280000"/>
              <rom name="xvs.09" merge="xvs.09" size="524288" crc="9641f36b" sha1="dcba3482d1ba37ccfb30d402793ee063c6621aed" region="maincpu" offset="300000"/>
              <rom name="xvs.13m" merge="xvs.13m" size="4194304" crc="f6684efd" sha1="c0a2f3a9e82ab8b084a500aec71ac633e947328c" region="gfx" offset="0"/>
              <rom name="xvs.15m" merge="xvs.15m" size="4194304" crc="29109221" sha1="898b8f678fd03c462ce0d8eb7fb3441ef601085b" region="gfx" offset="2"/>
              <rom name="xvs.17m" merge="xvs.17m" size="4194304" crc="92db3474" sha1="7b6f4c8ebfdac167b25f35029068b6253c141fe6" region="gfx" offset="4"/>
              <rom name="xvs.19m" merge="xvs.19m" size="4194304" crc="3733473c" sha1="6579da7145c95b3ad00844a5fc8c2e22c23365e2" region="gfx" offset="6"/>
              <rom name="xvs.14m" merge="xvs.14m" size="4194304" crc="bcac2e41" sha1="838ff24f7e8543a787a55a5d592c9517ce3b8b93" region="gfx" offset="1000000"/>
              <rom name="xvs.16m" merge="xvs.16m" size="4194304" crc="ea04a272" sha1="cd7c79037b5b4a39bef5156433e984dc4dc2c081" region="gfx" offset="1000002"/>
              <rom name="xvs.18m" merge="xvs.18m" size="4194304" crc="b0def86a" sha1="da3a6705ea7050fc5c2c10d33400ed67be9f455d" region="gfx" offset="1000004"/>
              <rom name="xvs.20m" merge="xvs.20m" size="4194304" crc="4b40ff9f" sha1="9a981d442132efff09a27408d74646ba357c7357" region="gfx" offset="1000006"/>
              <rom name="xvs.01" merge="xvs.01" size="131072" crc="3999e93a" sha1="fefcff8a9a5c83df7655a16187cf9ba3e7efbb25" region="audiocpu" offset="0"/>
              <rom name="xvs.02" merge="xvs.02" size="131072" crc="101bdee9" sha1="75920e88bf46fcd33a7957777a1d799818ffb0d6" region="audiocpu" offset="28000"/>
              <rom name="xvs.11m" merge="xvs.11m" size="2097152" crc="9cadcdbc" sha1="64d3bd53b04daec84c9af4aa3ff010867b3d306d" region="qsound" offset="0"/>
              <rom name="xvs.12m" merge="xvs.12m" size="2097152" crc="7b11e460" sha1="a581c84acaaf0ce056841c15a6f36889e88be68d" region="qsound" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.629403" pixclock="8000000" htotal="518" hbend="64" hbstart="448" vtotal="259" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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