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zaviga: MAME ROM Information.


History:

Zaviga (c) 1984 Data East.


- TECHNICAL -


Top board Number : DE-0169-0

Middle Board Number : DE-0171-0

Lower Board : DE-0170-0


Main CPU : (2x) M6809 (@ 2 Mhz)

Sound CPU : DECO (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz), DAC


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette Colors : 64


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in March 1984.


Game programmer used a Millennium 95085 Microsystem Emulator to program this game.


- STAFF -


Game programmer : Akira Sakuma


- SOURCES -


Game's rom.




MAME Info:

0.68 [Acho A. Tang]


Bugs:

- DIPs are incomplete (manual missing). Source (ID 02612)


WIP:

- 0.146: Port changed regression fix [Miodrag Milanovic]. This fixed coin insert problem in B-Wings driver.

- 0.141u4: Fixed rom names.

- 0.135u2: Fabio Priuli added driver data structs to the B-Wings driver.

- 0.131u1: MooglyGuy merged memory maps in B-Wings driver.

- 0.72u1: Misc improvements, cleanups and fixes to the B-Wings driver [Acho A. Tang]. Known issues: The main program is responsible for sprite clipping but occational glitches can be seen at the top and bottom screen edges (post rotate). B-Wings bosses sometimes flicker (sync issue). The text layer has an unknown attribute (needs verification). Zaviga's DIPs are incomplete (manual missing).

- 0.68: Acho A. Tang added Zaviga (Data East 1984) and clone Zaviga (Japan).

- 21st January 2003: Acho A. Tang including correct colors to the B-wings and Zaviga driver.

- 16th January 2003: Acho A. Tang sent in a driver for B-Wings and Zaviga.

- 28th July 1998: Malcor dumped Zaviga.


LEVELS: 1 (endless)


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Romset: 132 kb / 11 files / 54.7 zip




MAME XML Output:

       <game name="zaviga" sourcefile="bwing.c">
              <description>Zaviga</description>
              <year>1984</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="as04.10a" size="16384" crc="b79f5da2" sha1="b39748666d3f7fb1ac46d282cce09fe9531df6b1" region="maincpu" offset="4000"/>
              <rom name="as02.7a" size="16384" crc="6addd16a" sha1="940637c49bf9f38c77176ed2ae212048e9e7fd8f" region="maincpu" offset="8000"/>
              <rom name="as00.4a" size="16384" crc="c6ae4af0" sha1="6f6f14385b20f9c9c312f816036c608fe8514b00" region="maincpu" offset="c000"/>
              <rom name="as08.10d" size="8192" crc="b6187b3a" sha1="d2d7c5b185f59986f45d8ec3ddf9b95364e57d96" region="sub" offset="a000"/>
              <rom name="as07.9d" size="8192" crc="dc1170e3" sha1="c8e4d1564fd272d726d0e4ffd4f33f67f1b37cd7" region="sub" offset="c000"/>
              <rom name="as06.7d" size="8192" crc="ba888f84" sha1="f94de8553cd4704d9b3349ded881a7cc62fa9b57" region="sub" offset="e000"/>
              <rom name="as05.13a" size="8192" crc="afe9b0ac" sha1="3c653cd4fff7f4e00971249900b5a810b6e74dfe" region="audiocpu" offset="e000"/>
              <rom name="as14.5c" size="4096" crc="62132c1d" sha1="6b101e220a440488da17de8446f4e2c8ec7c7de9" region="gfx1" offset="0"/>
              <rom name="as11.1l" size="16384" crc="aa84af24" sha1="af4ff085dc44b3d1493ec1c8b4a8d18dccecc872" region="gfx2" offset="0"/>
              <rom name="as12.1k" size="16384" crc="84af9041" sha1="8fbd5995ca8e708cd7fb9cdfcdb174e12084f526" region="gfx2" offset="4000"/>
              <rom name="as13.1h" size="16384" crc="15d0922b" sha1="b8d715a9e610531472d516c19f6035adbce93c84" region="gfx2" offset="8000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="sub" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="audiocpu" name="DECO CPU16" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW0" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW0" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Diagnostics" tag="DSW0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW0" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              </dipswitch>
              <dipswitch name="Invincibility" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Infinite" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="1">
                     <dipvalue name="5" value="0"/>
                     <dipvalue name="3" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="6">
                     <dipvalue name="40000" value="0"/>
                     <dipvalue name="20000 80000" value="2"/>
                     <dipvalue name="20000 60000" value="4"/>
                     <dipvalue name="20000 40000" value="6" default="yes"/>
              </dipswitch>
              <dipswitch name="Enemy Crafts" tag="DSW1" mask="8">
                     <dipvalue name="Hard" value="0"/>
                     <dipvalue name="Normal" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Enemy Missiles" tag="DSW1" mask="16">
                     <dipvalue name="Hard" value="0"/>
                     <dipvalue name="Normal" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Country" tag="DSW1" mask="64">
                     <dipvalue name="Japan/US" value="0" default="yes"/>
                     <dipvalue name="Japan Only" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="RGB" tag="EXTRA" mask="7">
                     <dipvalue name="Default" value="0" default="yes"/>
                     <dipvalue name="More Red" value="1"/>
                     <dipvalue name="More Green" value="2"/>
                     <dipvalue name="More Blue" value="3"/>
                     <dipvalue name="Max" value="4"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="64"/>
       </game>
 
 


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