PASSING SHOT
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GAMEPLAY INSTRUCTIONS
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Passing Shot the SEGA coin-op sports sensation
comes to the home computer.

Passing Shot allows you to participate in champion-
ship tennis at world-class standard, visiting locations
all over the globe, in singles or doubles, over clay and
grass courts.

HOW TO PLAY PASSING SHOT
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Press FIRE (or keyboard equivalent) to start. If you
wish to play double, then FIRE must be pressed on
both sets of controlls. Input your intials by moving the
marker across the letterpad, then select the difficulty
level - higer levels start you further into the world
stages and put you up against tougher opposition.

PASSING SHOT lets you play the deciding set in a
three set match. If you play doubles then the two
players are on the same side, against computer
controlled doubles pairs. The tramlines are included
in-bounds when playing doubles.

The view of the court in PASSING SHOT is
represented from spectator level for service, then
switches to top-down perspective for rallies - this
allows the best view and control over the action.

There are four types of stroke in PASSING SHOT
Flat, Slice, Topspin and Lob.

Serve the bally by selecting your shot as the ball flashes.
The display will then alter to the top-down view. The
joystick will control the movement of your player, but
when the joystick fire button is pressed the different
directions control the shot type.

PASSING SHOT follows the normal rules of tennis
and incorporates all the usual features: - double-faults,
body touches, direct returns, aces, service aces etc.
You are required to reach six games to win the set, as
per the rules of tennis. If you manage to win the match,
the next round will take place at another location
in the world.

JOYSTICK CONTROLLING
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Use joysticks to control the players. The first joystick port
controlls the female player, the second port controlls the male.

To play doubles, both players should press fire and enter there
intials.

The joysticks directions control the player's movement, when the
fire button is pressed the joystick directions control the stroke:

With FIRE pressed:

FORWARD = FLAT
LEFT = SLICE
RIGHT = TOP SPIN
BACK = LOB

To serve the joystick should be pushed in the appropriate direction
for the type of stroke when the ball flashes:

P = PAUSE
S = UNPAUSE
SHIFT + Q = QUIT GAME (Once rally starts)

Typed By: PRINCE OF DARKNESS