TYPED BY THE TWINS OF TRILOGY
M A N I A C M A N S I O N
~~~~~~~~~~~~~~~~~~~~~~~~~~~
--------------------
ABOUT MANIAC MANSION
--------------------
There Are Weird People Living In Maniac Mansion:
Dr.Fred, a care professional whose hobbies would make a sailor blush;
Weird Ed, a teenage commando with a hamster fetish; and then there's
Dead Cousin Ted, and the Tentacle, and somebody- or something else...
And what's a sweet young cheerleader named Sandy doing in Dr.Fred's
basement?
YOUR GOAL is to direct a team of three local college students
(including Sandy's boyfriend Dave) through the mansion to rescue Sandy.
As you explore, you'll meet all the strange inhabitants of the mansion,
and you'll discover Dr.Fred's ambition to control the world-one
teenager at a time.
You'll find that each of the seven teenagers you can choose from has
special skills, talents, and weaknesses. And each of the crazy
occupants of the mansion has goals and desires that can help or hinder
your team, depending on how you handle them. The story-and your
approach to rescuing Sandy-will be different depending on which kids
you choose and how you interact with the people and things inside the
mansion itself.
Each of the possible stories in Maniac Mansion is really a large,
complex puzzle made up of scores of smaller puzzles. From time to time,
movie-like "cut-scenes" reveal clues about the story and what's going
on elsewhere. As you discover the smaller puzzles that make up each
story line, you'll find that most will have to be solved in a certain
order. There are always several ways to get something done-but of
course, there is always a best way. Good luck!
----------------
PLAYING THE GAME
----------------
The first thing you will see after booting is the title screen with
pictures of the seven kids from which you can choose your team.
TO SELECT YOUR TEAM, use your mouse, joystick or keyboard to move the
cursor over the kids' portraits and click on one that interests you .
You will see a short biography of that kid at the top of the screen.
Dave (Sandy's boyfriend) will always be on your team, soyou can select
two other kids. The first two portraits you click on will be
highlighted with a white border, like Dave's. The white border means
that the character in the portrait is selected for your team. If you'd
like to change your selection, just click again on the picture of the
kid you don't want. The border will diappear and you can select another
one. You can win the game with any team, but the story line and many of
the puzzles you need to solve will be different for each combination.
When you have completed your selection, click on "Start" to begin the
game.
After the title sequences, you will see your team standing in the
driveway next to the mansion. When they all turn and face you, you will
be directing the actions of Dave (you can switch control to a "new kid"
if you'd like).
1) THE MESSAGE LINE is the line at the very top of the screen. Words
spoken by any of the characters appear on this line, as well as game-
related messages (for example, "PUT IN SIDE ONE AND PRESS ENTER").
2) THE ANIMATION WINDOW is the largest part of the screen where the
animated world of the mansion is displayed. It shows the "camera's eye
view" of the room that the currently active character is in.
3) THE SENTENCE LINE is directly below the Animation Window. You use
this line to construct sentences that tell the characters what to do.
A sentence consists of a verb (action word) and one or two nouns
(objects). An example of a sentence that you might construct on the
Sentence Line is "Unlock door with key." Connecting words like "with"
will be put in automatically by the program.
4) VERBS must be selected from the groups of words in the columns
below the Sentence Line. You will always be able to see all the verbs
used in the game - they will not change as the game progresses. To
select a verb, position the cursor over the word and click.
5) THE INVENTORY is the area below the Verbs. Each character on your
team has his or her own inventory. It is empty at the beginning of the
game; the name of an object is added to a character's inventory when
the character picks the objects up during game play. There is no limit
to the number of objects a character can carry. When there are more
than four items in an Inventory, an arrow icon appears in the middle of
the list. Use it to scroll the list down or up.
NOUNS (Objects) can be selected in two ways. You may select a noun by
placing the cursor over an object in the Animation Window and clicking.
Most objects in the enviroment, and all objects that are usable in the
game, have names. If an object has a name, it will appear on the
Sentence Line when you click on it. You may also select nouns by
clicking on words in the Inventory.
TO MOVE A CHARACTER AROUND, select "Walk to" from the Verbs by
positioning your cursor over it and clicking. Then move your cursor
into the Animation Window, point it where you want the character to go,
and click. If you point to an open door and click, the character will
walk through it. Notice that "Walk to" appears automatically on the
Sentence Line after a sentence has been executed - this is because
moving around is what your characters will be doing most often.
TO TELL A KID TO CARRY OUT THE DIRECTIONS YOU'VE PUT ON THE SENTENCE
LINE, either double-click on the final word selected, or click once
on the Sentence Line itself. If nothing happens, double check the way
you constructed the sentence.
TO REPLACE A NOUN OR VERB ON THE SENTENCE LINE without reconstructing
the entire sentence, simply click on the replacement word. It will
appear in the right place in the sentence.
"CUT-SCENES" ARE SHORT, ANIMATED SEQUENCES - like scenes from a movie-
which can provide clues and information about the characters. When you
are viewing a cut-scene, you do not direct the action so the text below
the Animation Window disappears.
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KEYBOARD COMMANDS
------------------
All of the verbs used in the game can also be selected by using
keyboard commands. Each key corresponds to one verb. Pressing the
appropriate key once is equivalent to moving the cursor over the verb
and pushing the button; pressing the key twice is the same as double-
clicking on it. The keys are mapped according to the layout of verbs on
the screen.
Q - Push
W - Open
E - Walk to
R - Newkid
T - Turn on
A - Pull
S - Close
D - Pick up
F - Unlock
G - Turn off
Z - Give
X - Read
C - What is
V - Use
B - Fix
You can also select inventory items from the keyboard. On the screen,
you can see four items at a time in the inventory list. Use the
following keys:
U - Scroll list up
I - Upper left item
O - Upper right item
J - Scroll list down
K - Lower left item
L - Lower right item
--------------
THINGS TO TRY
--------------
READ THE SIGN ON THE FENCE. Select "Read" from the verbs and then click
on the sign, creating the sentence, "Read sign." Click again to execute
the sentence. Dave will walk over to the sign and will tell you what it
says via the Message Line.
DIRECT DAVE TO WALK TO THE MANSION by moving the cursor to the left
edge of the screen and clicking. Have him continue walking to the left
until he's in front of the mansion.
TO GET INTO THE MANSION, try the sentence, "Unlock door with key."
FIRST, select "Unlock" by moving your cursor over the door in the
Animation Window and clicking once. "Unlock door with" now appears on
the Sentence Line.
THIRD, place your cursor over "key" in the Inventory list below the
Verbs. By double-clicking on "key" you can complete the sentence and
execute it at the same time. What, no key? Now, where would someone
hide a key?
--------------------------------
SPECIAL VERBS AND FUNCTION KEYS
--------------------------------
TO SWITCH CONTROL FROM ONE CHARACTER TO ANOTHER, select the verb "New
Kid." The names of the three kids on your team will appear on the
Sentence Line. Place the cursor over the name of the new kid you want
to control and click once. As a short-cut, you can use function keys to
change kids, F1, F2 and F3 coorespond to the three kids on your team.
The keys are in the same order that the kids' names appear on the
Sentence Line when you select "New Kid."
TO FIND OUT WHAT IS IN A ROOM, select the "What is" verb and move the
cursor around the room. When the name of something appears on the
Sentence Line, you'll know that it is an "active object and you might
want to use it in the game.
TO SAVE YOUR PROGRESS IN A GAME, so that you can turn the computer off
and start again in the same place, use the "save" feature.
"Save" will not work during cut-scenes. You can "save" up to ten games
on a floppy disk or your hard disk, depending on how much free disk
space there is. Previously saved games will have an asterisk next to
them, for example: Game B. Simply press the Save/Load Game function key
(F5) and follow the on-screen instructions.
You may only save games on your Maniac Mansion Disk 1. If you installed
Maniac Mansion on a hard disk, the saved games will be stored in the
Maniac drawer.
TO LOAD A GAME YOU HAVE SAVED, use the Save/Load Game function key (F5)
anytime after Maniac Mansion has been loaded. You can do this during
the opening sequence, but not during other cut-scenes. Follow the
directions on the save-load menu.
TO BYPASS A CUT-SCENE, use the right mouse button or the ESC key. After
you've played Maniac Mansion several times, you may want to use this
function to skip over scenes that you have seen before. To bypass the
title sequence, press ESC instead of clicking on "Start."
TO RESTART THE GAME from the beginning, press the F8 key.
TO PAUSE THE GAME, press the space bar. Press it again to resume play.
The game will automatically pause if you make no input for five
minutes, and you will need to press the space bar to continue playing.
THE CURSOR WILL CHANGE when the disk is being accessed or the game is
paused; a picture of a snail replaces the cursor during these times.
TO ADJUST THE SPEED OF THE MESSAGE LINE to suit your reading speed,
press the < key to make the messages stay up longer or the > key to
make them stay up for a shorter period of time.
TO END THE GAME, press CTRL-C.
--------------------------
FUNCTION AND COMMAND KEYS
--------------------------
Switching Characters:
Dave F1
Second Kid F2
Third Kid F3
Save or Load a Game F5
Bypass a Cut-Scene Esc or right mouse button
Restart a Game F8
Pause Game Space Bar
Message Line Speed:
Faster >
Slower <
End a Game Ctrl-C
----- AGAIN ANOTHER 100% POWER-TYPING ----
--- DONE BY THE TWINS OF TRILOGY ---
-- IN DECEMBER --
Exported by Midnight Maniac & Mayday
==============================================================================
DOCS TYPED BY:
______ ____ _ _ _ __ _ ____
| ___// _ \ /\ | \ | || | / /| | / __/
| |__ | | / / / \ | \ | || |/ / | |/ /__
| _/ | |/ / / /\ \ | \ \| || / | |\ __\
| | | |\ \/ /__\ \| |\ \ || \ | | \ \
| | | | \ ______ \ | \ || |\ \ | | \ \___
|_| |_| /_ \ \_\| \_||_| \ \|_| \____\
\ \________________ \ \
\________________/ \ \ _ _ _ _ _ _ __
\ \ /\ | | | || \ | || \ | |\ / /
/ // \| |__| || \ | || \ | | \ / /
A N D / // /\ \ __ || \ \| || \ \| |\ \/ /
/ // / \ \| | || |\ | || |\ \ | \ /
/ / \ \__/ /| | || | \ || | \ | / /
/ / \____/_| |_||_| \_||_| \_|/ /
__ / / / /
\ \_/ / (JOHNNY 5) / /
\___/ / /
/_/
EXCLUSIVELY FOR ACU/PIRASOFT
**************
MANIAC MANSION
**************
The alarm keypad which appears when the safe type doors
need to be opened during the game, is two rows of six
vertical buttons.
Because the entry codes are in the form of symbols, I
have allocated each button a letter of the alphabet.
-------------------
| --- --- |
| | A | | G | |
| --- --- |
| --- --- |
| | B | | H | |
| --- --- |
| --- --- |
| | C | | I | |
| --- --- |
| --- --- |
| | D | | J | |
| --- --- |
| --- --- |
| | E | | K | |
| --- --- |
| --- --- |
| | F | | L | |
| --- --- |
-------------------
SECTION 1.....
A B C D E F G H I
1 IJLL GEHL CDLG AJHG LACE CAIF HFDA JHJB KHEK
2 HFIG GFDE GLIE BLDF DBJA HBEB GBKK CBFL CILG
3 GBEF GIKA AGEA IGKB BEFK IDLL GJHL JFCG KFIE
4 EILB LFHB BILK AEHK GLCL HKIG BBDE KBKF AAEA
5 FJLE BEHE BHLF HKHF LACA CAIB BADK IAJL IHEG
6 BAIF GFDA ILIA ALDB ALJK FCEL GBKG KBFE LJLF
7 GBEB LBKK HHEK AHKL ADFG LJLE BJHE FACF IFIA
8 KHLE FKHE FCLF LFHF BECA EGIB FGDK GGJL GCEG
9 FGIF ILDA IAIA BADB AAJK IAEL IHKG GHFE FHLF
10 IHEB HHKK HEEK CCKL JBFG BJLE FEHE GECF GLIA
11 FDLL BJHL IILG DLHG AJCE GLIF IDBA EBJB FBEK
12 CGIG AJDE KKIE HBDF DAJA HAEB GEKK GIFL CHLG
13 KCEF ABKA CHEA GHKB LHFK CHLL IKHL JACG EJIE
14 HILB CLHB KDLK GJHK LACL DFIG AFDE AHJF HGEA
15 HKIK GBDL CFIL AGDG FGJE HGEF HCKA DCFB ECLK
16 BHEG AHKE ECEE GCKF CBFA DJLB BEHB FECK CGIL
17 HDLF LJHF BILA HLHA ELCB GLIK HLDL IBJG JBEE
18 GGIA DGDB LKIB FEDK IBJL AAEG JIKE FIFF GHLA
19 FEEK LCKL FAEL DHKG EHFE GHLF BKHF CACA GAIB
20 AILG ALHG JJLE FJHE CACF HFIA EFDB BEJK BHEL
21 AKIE FBDF GFIF IGDA BGJB AGEK IGKL HCFG GCLE
22 LHEA CHKB ECEB FCKK HCFL HJLG JEHG JECE GGIF
23 ADLK EJHK GJLL IEHL ILCG LLIE ALDF BBJA JBEB
24 AFIL HGDG DKIG KBDE BBJF IAEA JIKB HIFK AILL
25 LCEE CCKF HAEF HHKA EHFB FHLK LKHK BKCL DAIG
26 IILA DLHA DDLB BJHB GECK FAIL IFDG BHJE LHEF
27 CKIB GEDK FFIK HFDL JGJG KGEE BGKF ACFA ICLB
28 GAEL GHKG ICEG FJKE ACFF AJLA CEHA JECB KEIK
29 FJLE GJHE FJLF BEHF BLCA JLIB ALDK GLJL CBEG
30 CFIF AGDA HKIA GBDB LBJK CBEL CIKG BJFE KILF
31 HCEB GCKK AAEK BIKL IHFG JHLE EKHE LKCF HAIA
32 CJLL AEHL HDLG JJHG FACE HAIF BFDA DHJB EHEK
33 GKIG ABDE LFIE AFDF CGJA GGEB LGKK LDFL BCLG
34 FAEF DHKA BCEA JCKB KCFK BCLL HFHL CECG JGIE
35 GDLB IJHB EELK LEHK CECL CLIG BLDE LLJF GBEA
36 GFIK LFDL BLIL DBDG GJJE GBEF GIKA CIFB BILK
37 ACEG GJKE KAEE LIKF BHFA JHLB EKHB LKCK GKIL
SECTION 2.....
A B C D E F G H I
1 LFHF BECA DKHA HKCB GKIK LBDL BAJG FAEE AIKF
2 BADB AAJK EGDK GGJL GCEG BJKE CCFF BJLA DEHA
3 CCKL JBFG HHKG GHFE FHLF LKHF HACA DAIB EADK
4 BJHG GACE EEHE GECF GLIA DLDB LLJK ACEL HBKG
5 JFHB AFCK FEHK LLCL GKIG ABDE KBJF DAEA EIKB
6 IBDL AAJG CGDG BGJE LGEF LCKA CCFB ACLK GFHK
7 AJKE BCFF FIKF GHFA DHLB JKHB KKCK AKIL CADG
8 GLHB GLCK AJHK FACL IFIG LFDE GHJF BGEA JGKB
9 AFDL CGJG ABDG JJJE HBEF HIKA EIFB EILK BEHK
10 GIKE FIFF KGKF ICFA BCLB HFHB GFCK CFIL AGDG
11 AKHF CACA LEHA CECB CEIK AGDL JLJG ECEE GCKF
12 DFDB BEJK ALDK ILJL GBEG LBKE CBFF BILA HLHA
13 HGKL HCFG JIKG LJFE BILF HLHF DKCA LKIB FEDK
14 IEHG JECE LKHE CKCF AAIA IADB HAJK FAEL DHKG
15 ALDF BBJA IFDA HHJB GHEK FHKL DDFG JJLE FJHE
16 IIKB HIFK BGKK CDFL JCLG LFHG FFCE GFIF IGDA
17 KKHK BKCL LFHL GECG AGIE KGDF CLJA ECEB FCKK
18 HFDG BHJE GLDE BLJF DBEA HBKB GBFK GJLL IEHL
19 AGKF ACFA CIKA GIFB LILK KEHK ILCL DKIG KBDE
20 BEHA JECB HKHB GKCK LKIL BADG AAJE HAEF HHKA
21 HLDK GLJL AADL AHJG BJEE HHKF HDFA DDLB BJHB
22 BIKG BJFE LGKE GDFF CCLA IFGA AFCB FFIK HFDL
23 BKHE LKCF HFHF DECA CGIB BGDK LGJL ICEG FJKE
24 AFDA DHJB LLDB LLJK ICEL ABKG FBFE FJLF BEHF
25 KGKK LDFL FBKL DIFG EILE GLHE BLCF HKIA GBDB
26 GFHL CECG LKHG FKCE HKIF LADA CAJB AAEK BIKL
27 ALDE LLJF KADF IHJA BHEB AHKK IHFL HDLG JJHG
28 LIKA CIFB HGKB AEFK HDLL LJHL JFCG LFIE AFDF
29 DKHB LKCK AFHK IFCL GGIG KJDE CGJF BCEA JCKB
30 HADL HHJG DLDG ALJE BCEF IBKA BBFB EELK LEHK
31 BGKE CDFF HBKF HIFA EILB LLHB LLCK BLIL DBDG
32 AFHF GECA IKHA BKCB AKIK FBDL GAJG KAEE LIKF
33 CLDB BLJK BADK LAJL JHEG KHKE BHFF ADLA CJHA
34 GBKL GIFG AGKG JDFE ADLF CJHF CFCA JFIB AFDK
35 HKHG GKCE BJHE BFCF DGIA HGDB GGJK CGEL CCKG
36 AADF AHJA HLDA ELJB HEEK CCKL JBFG AJLE EEHE
37 DGKB HEFK ABKK IBFL IILG DLHG AJCE GLIF HBDA
SECTION 3.....
A B C D E F G H I
1 FACL IFIG ALCG LLIE CLDF ABJA IBEB GBKK FBFL
2 JJJE HBEF LHJF BGEA JGKB EEFK LDLL GJHL AFCG
3 ICFA BCLB DIFB EILK BEHK BLCL IKIG BBDE LBJF
4 IKCB HKIK LFCK CFIL AGDG FGJE HGEF GCKA DCFB
5 LACE CAIF LECF LLIA CLAB BLJK ACEL GBKG LBFE
6 DBJA HBEB JHJB KHEK BHKL BDFG GJLE BJHE AACF
7 BEFK IDLL CBFL CILG ILHG LJCE ALIF BBDA JBJB
8 BECE AGIF HKCF LAIA CADB BAJK LAEL JHKG JHFE
9 BHJA JHEB ALJB KEEK FCKL GBFG EJLE FEHE HECF
10 LBFK GJLL AHFL ADLG CJHG JACE AAIF IFDA HHJB
11 HLCL DKIG BFCG AFIE LFDF GGJA JGEB BGKK CDFL
12 FAJE HAEF LGJF LCEA CCKB BCFK LCLL LFHL GECG
13 GDFA DDLB IBFB GELK EEHK GECL ALIG GLDE BLJF
14 EFCB FFIK BLCK ALIL HBDG FJJE FBEF CIKA GIFB
15 IGJL ICEG CAJG BAEE CJKF LHFA CHLB HKHB GKCK
16 EBFE FJLF KHFF IDLA GJHA JACB KAIK AADL AHJG
17 ALCF HKIA LFCA CFIB BFDK AHJL HGEG LGKE GDFF
18 BAJB AAEK EGJK GGEL GCKG LCFE CCLF HFHF DECA
19 HHFL HDLG BBFG KJLE GEHE FECF DLIA LLDB LLJK
20 IFCG LFIE JJCE CLIF ABDA IBJB HBEK FBKL DIFG
21 BGJF BCEA GAJA DAEB EEKK FIFL GHLG LKHG FKCE
22 EBFB EELK BHFK LHLL AKHL CACG GJIE KADF IHJA
23 ALCK BLIL BACL AFIG LFDE KHJF AGEA HGKB AEFK
24 JAJG KAEE GGJE FGEF DCKA HCFB GCLK AFHK IFCL
25 AHFF ADLA LBFA GJLB IEHB HECK GGIL DLDG ALJE
26 BFCA JFIB GLCB GLIK LLDL BBJG ABEE HBKF HIFA
27 LGJK CGEL ABJL HAEG FIKE HIFF DHLA IKHA BKCB
28 IBFG AJLE LHFE CHLF LKHF GACA DAIB BADK LAJL
29 FJCE GLIF LACF DFIA HFDB LEJK LHEL AGKG JDFE
30 CAJA GAEB IGJB HGEK AGKL ACFG FCLE BJHE BFCF
31 KHFK BHLL FCFL DJLG BEHG AECE FGIF HLDA ELJB
32 IACL CFIG LLCG FLIE HLDF LBJA CBEB ABKK IBFL
33 EGJE GGEF KBJF AAEA BIKB AIFK IILL CLHL JKCG
34 BBFA CJLB HHFB GHLK BKHK LKCL HAIG ALDE CAJF
35 DLCB LLIK EECK GAIL LFDG LHJE CHEF IGKA JDFB
36 HBJL DAEG BGJG AGEE KGKF ICFA BCLB LFHB LFCK
37 BHFE LHLF HCFF HJLA LEHA CECB BEIK FGDL ILJG
SECTION 4.....
A B C D E F G H I
1 LAIA CADB EGIB FGDK HGJL HCEG EJKE CCFF CJLA
2 KEEK FCKL IAEL IHKG JHFE AHLF GKHF HACA EAIB
3 ADLG CJHG BJLE FEHE HECF HLIA ELDB LLJK BCEL
4 GLIE ALDF FAIF IFDA HHJB GHEK FHKL CDFG JJLE
5 GKIK LGDL BFIL DGDG EGJE GGEF GCKA CCFB BCLK
6 GCEG BJKE FAEE AIKF HHFA EHLB LKHB KKCK BKIL
7 FHLF LKHF BJLA DEHA HECB GEIK LGDL CLJG JCEE
8 AFIK BFDL LLIL BBDG KJJE KBEF IIKA EIFB FILK
9 AAEG JIKE BGEE LGKF LCFA CCLB IFHB GFCK LFIL
10 BCLF HFHF GHLA BKHA JKCB KKIK HBDL CAJG BAEE
11 CLIA LLDB GAIB LADK CAJL CHEG BHKE KHFF IDLA
12 GBEK FBKL BHEL IGKG ADFE KDLF GJHF LFCA CFIB
13 JHLG LKHG GCLE LJHE LFCF HGIA EGDB EGJK GGEL
14 LJIE KADF GGIF ALDA ILJB AEEK GCKL BBFG KJLE
15 DGEA HGKB JBEB KBKK BBFL BILG HLHG JJCE CLIF
16 LCLK AFHK AILL GLHL CKCG BKIE ABDF GAJA DAEB
17 LGIL DLDG DAIG EADE GAJF GHEA DHKB BHFK LHLL
18 FBEE BHKF LBEF BGKA CDFB BDLK FJHK BACL AFIG
19 CHLA IKHA ICLB DFHB LFCK GFIL IGDG GGJE FGEF
20 CAIB BADK KEIK HGDL GLJG GCEE FCKF LBFA GJLB
21 IHEL AGKG CBEG BBKE LBFF LILA ALHA GLCB GLIK
22 ECLE BJHE KILF ALHF GKCA DKIB HEDK ABJL HAEG
23 CGIF HLDA HAIA EADB FAJK HAEL HHKG LHFE CHLF
24 BBEB ABKK EHEK GBKL GDFG AJLE JJHE LACF DFIA
25 HILL CLHL BCLG HFHG GFCE AFIF BGDA IGJB HGEK
26 GAIG LADE JGIE AGDF LLJA ICEB HCKK FCFL DJLG
27 BHEF IGKA GBEA DBKB EBFK FJLL BEBL LLCG FLIE
28 ECLB LFHB BILK GEHK GLCL HKIG BBDE KBJF AAEA
29 AEIK FGDL GKIL IADG JAJE AAEF AHKA HHFB GHLK
30 JBEG KBKE KJEE FHKF DDFA HDLB JJHB EECK GAIL
31 AILF GLHF LCLA AFHA IFCB HFIK AFDL BGJG AGEE
32 DAIA HADB JGIB KGDK BGJL BCEG JJKE HCFF HJLA
33 LHEK CHKL ACEL HBKG GBFE HJLF LEHF ILCA ALIB
34 ICLG DFHG LILE ALHE LLCF AKIA DBDB BBJK LBEL
35 FGIE HGDF FKIF BADA JAJB KAEK LIKL AHFG FHLE
36 CBEA GBKB IHEB HHKK AHFL ADLG CJHG GACE FAIF
37 KILK HEHK FDLL BJHL BFCG AFIE LFDF LGJA CGEB
SECTION 5.....
A B C D E F G H I
1 BBDG KJJE LFDE GHJF CGEA GGKB FEFK LDLL HJHL
2 LGKF LCFA HIKA EIFB FILK EEHK CLCL IKIG EBDE
3 BKHA JKCB HFHB GFCK LFIL BGDG AGJE HGEF HCKA
4 AGDK IGJL GBDL CAJG BAEE CIKF LHFA BHLB HKHB
5 CLDF ABJA HFDA GHJB LHEK CHKL CDFG GJLE EJHE
6 JGKB EEFK GBKK FBFL DILG JLHG GJCE ALIF CBDA
7 BEHK BLCL GJHL AFCG LFIE CFDF AGJA HGEB GGKK
8 CADF CHJA LLDA CLJB LEEK ACKL HBFG EJLE AEHE
9 HBKB GBFK KHKK BHFL BDLG DJHG KACE AAIF LFDA
10 EJHK BACL IEHL ILCG LLIE ALDF CBJA JBEB KBKK
11 HGDG GGJE KBDE BBJF IAEA JIKB KIFK AILL GLHL
12 CCKF LBFA HHKA EHFB FHLK LKHK CKCL DAIG EADE
13 DLHA GLCB BJHB GECK FAIL IFDG EHJE LHEF BGKA
14 GEDK ABJL HFDL JGJG KGEE BGKF BCFA ICLB DFHB
15 GHKG LHFE FJKE ACFF AJLA CEHA GECB KEIK HGDL
16 GJHE LACF BEHF BLCA JLIB ALDK BLJL CBEG BBKE
17 AGDA IGJB GBDB LBJK CBEL CIKG EJFE KILF ALHF
18 GCKK FCFL BIKL IHFG JHLE EKHE GKCF HAIA EADB
19 AEHL LLCG JJHG FACE HAIF BFDA EHJB EHEK GHKL
20 ABDE KBJF AFDF CGJA GGEB LGKK GDFL BCLG HFHG
21 DHKA HHFB JCKB KCFK BCLL HFHL DECG JGIE AGDF
22 IJHB EECK LEHK CECL CLIG BLDE GLJF GBEA DBKB
23 LFDL BGJG DBDG GJJE GBEF GIKA DIFB BILK AEHK
24 GJKE HCFF LIKF BHFA JHLB EKHB FKCK GKIL IADG
25 LEHF ILCA CJHA BACB AAIK IADL IHJG KJEE FHKF
26 CBDB BBJK AFDK HHJL DGEG EGKE FDFF LCLA AFHA
27 IIKL AHFG CCKG BCFE LCLF AFHF HECA JGIB KGDK
28 BJHG HACE EEHE GECF GLIA DLDB LLJK ACEL HBKG
29 HFDF LGJA HBDA EBJB FBEK HBKL HIFG LILE ALHE
30 BCKB ACFK LEKK GIFL CHLG IKHG LKCE FKIF BADA
31 BEHK LECL HKHL JACG EJIE BADF BHJA IHEB HHKK
32 GBDG EJJE BFDE AHJF HGEA EGKB KEFK KDLL BJHL
33 BIKF IHFA GCKA DCFB ECLK AFHK BFCL CGIG AJDE
34 LJHA IACB EEHB FECK CGIL HLDG GLJE KCEF ABKA
35 AFDK FHJL GLDL IBJG JBEE ABKF AIFA HILB CLHB
36 JCKG KCFE GIKE FIFF GHLA BKHA JKCB HKIK GBDL
37 LEHE CECF AKHF CACA GAIB LADK CAJL BHEG AHKE
SECTION 6.....
A B C D E F G H I
1 CLJB LEEK BAJK LAEL JHKG KHFE BHLF GKHF IACA
2 BHFL BDLG GBFG EJLE AEHE KECF ILIA ELDB GLJK
3 ILCG LLIE JACE AAIF LFDA IHJB HHEK FHKL DDFG
4 HHJF DGEA BBJA JBEB KBKK BBFL BILG ALHG JJCE
5 HGJL HCEG BAJG AAEE BIKF IHFA BHLB LKHB LKCK
6 JHFE AHLF CCFF CJLA AEHA IECB HEIK LGDL DLJG
7 HECF HLIA HACA EAIB FADK HAJL HHEG LHKE CHFF
8 LBJL BAEG DGJG EGEE GGKF GCFA DCLB IFHB HFCK
9 LCFE CCLF AIFF HHLA CKHA LKCB LKIL HBDL DAJG
10 LKCF HAIA DECA CGIB BGDK LGJL JCEG FJKE ACFF
11 DHJB EHEK LLJK ICEL ABKG FBFE AJLF BEHF BLCA
12 LDFL BCLG DIFG EILE GLHE BLCF IKIA GBDB LBJK
13 CECG JGIE FKCE HKIF LADA CAJB BAEK BIKL IHFG
14 LLJF GBEA IHJA BHEB AHKK IHFL IDLG JJHG FACE
15 CIFB BILK AEFK HDLL LJHL JFCG KFIE AFDF CGJA
16 LKCK GKIL IFCL GGIG KJDE CGJF CCEA JCKB KCFK
17 HHJG KJEE ALJE BCEF IBKA BBFB FELK LEHK CECL
18 CDFF LCLA HIFA EILB LLHB LLCK CLIL DBDG GJJE
19 GECA JGIB BKCB AKIK FBDL GAJG LAEE LIKF BHFA
20 BLJK ACEL LAJL JHEG KHKE BHFF BDLA CJHA BACB
21 GIFG LILE JDFE ADLF CJHF CFCA LFIB AFDK HHJL
22 GKCE FKIF BFCF DGIA HGDB GGJK FGEL CCKG BCFE
23 AHJA IHEB ELJB HEEK CCKL JBFG BJLE EEHE GECF
24 HEFK FDLL IBFL IILG DLHG AJCE GLIF HBDA EBJB
25 AFCL CGIG JKCG KKIE HBDF DAJA HAEB LEKK GIFL
26 LLJE KCEF CAJF CHEA GHKB LHFK CHLL HKHL JACG
27 DIFA HILB JDFB KDLK GJHK LACL DFIG BFDE AHJF
28 IKCB HKIK LFCK CFIL AGDG FGJE HGEF GCKA DCFB
29 BAJL BHEG ILJG ECEE GCKF CBFA DJLB EEHB FECK
30 FDFE HDLF BBFF BILA HLHA ELCB GLIK GLDL IBJG
31 LFCF GGIA CKCA LKIB FEDK IBJL AAEG GIKE FIFF
32 GLJB FEEK GAJK FAEL DHKG EHFE GHLF AKHF CACA
33 ABFL AILG CDFG JJLE FJHE CACF HFIA DFDB BEJK
34 BKCG AKIE AFCE GFIF IGDA BGJB AGEK HGKL HCFG
35 LAJF LHEA BLJA ECEB FCKK HCFL HJLG IEHG JECE
36 BDFB ADLK LBFK GJLL IEHL ILCG LLIE ALDF BBJA
37 BFCK AFIL HLCL DKIG KBDE BBJF IAEA IIKB HIFK
SECTION 7.....
A B C D E F G H I
1 EGEE GGKF KBEF IIKA BIFB AILK FEHK CLCL JKIG
2 HHLA CKHA CCLB IFHB HFCK AFIL CGDG AGJE KGEF
3 CGIB BGDK KKIK HBDL DAJG EAEE FIKF LHFA CHLB
4 GAEL GHKG ICEG FJKE ACFF AJLA CEHA JECB KEIK
5 CGEA GGKB IBEB HBKK ABFL AILG ALHG GJCE BLIF
6 FILK EEHK LDLL HJHL HFCG GFIE AFDF AGJA IGEB
7 LFIL BGDG IKIG EBDE GBJF CAEA DIKB BIFK LILL
8 ABEA IBKB GHEB LHKK CHFL CDLG AJHG KACE BAIF
9 BDLK FJHK HJLL LEHL JLCG GLIE BLDF CBJA GBEB
10 BLIL DBDG AFIG LFDE KHJF AGEA IGKB AEFK HDLL
11 KAEE LIKF FGEF DCKA HCFB GCLK BFHK IFCL GGIG
12 ADLA CJHA GJLB IEHB HECK GGIL LLDG ALJE BCEF
13 JFIB AFDK GLIK LLDL BBJG ABEE KBKF HIFA EILB
14 CGEL CCKG HAEG FIKE HIFF DHLA LKHA BKCB AKIK
15 AJLE EEHE CHLF LKHF GACA DAIB EACK LAJL JHEG
16 GLIF HBDA DFIA HFDB LEJK LHEL BGKG JDFE ADLF
17 GAEB LEKK HGEK AGKL ACFG FCLE EJHE BFCF DGIA
18 BHLL HKHL DJLG BEHG AECE FGIF ILDA ELJB HEEK
19 CFIG BFDE FLIE HLDF LBJA CBEB BBKK IBFL IILG
20 GGEF GCKA AAEA BIKB AIFK IILL LLHL JKCG KKIE
21 CJLB EEHB GHLK BKHK LKCL HAIG GADE CAJF CHEA
22 LLIK GLDL GAIL LFDG LHJE CHEF LGKA JDFB KDLK
23 DAEG GIKE AGEE KGKF ICFA BCLB HFHB LFCK CFIL
24 LHLF AKHF HJLA LEHA CECB BEIK AGDL ILJG ECEE
25 GFIA DFDB ALIB ALDK ILJL GBEG LBKE BBFF BILA
26 FGEK HGKL LBEL JIKG LJFE BILF HLHF CKCA LKIB
27 GJLG IEHG FHLE LKHE CKCF AAIA IADB GAJK FAEL
28 GLIE ALDF FAIF IFDA HHJB GHEK FHKL CDFG JJLE
29 HAEA IIKB CGEB BGKK CDFL JCLG LFHG AFCE GFIF
30 EHLK KKHK ICLL LFHL GECG AGIE KGDF BLJA ECEB
31 CAIL HFDG JLIG GLDE BLJF DBEA HBKB LBFK GJLL
32 JGEE AGKF CBEF CIKA GIFB LILK KEHK HLCL DKIG
33 DJLA BEHA BHLB HKHB GKCK LKIL BADG FAJE HAEF
34 ILIB HLDK HAIK AADL AHJG BJEE HHKF GDFA DDLB
35 BBEL BIKG GGEG LGKE GDFF CCLA IFHA EFCB FFIK
36 GHLE BKHE BCLF HFHF DECA CGIB BGDK IGJL ICEG
37 GAIF AFDA CLIA LLDB LLJK ICEL ABKG EBFE FJLF