RAMPAGE Demolition Guide Contents

Two's Company, Three's a Riot

Two's Company, Three's a Riot. You and your friends want to see a little
action tonight, don't you? Great-because there's room for all three of you
to tear down the town at the sametime. But why stop at just one town?
RAMPAGE offers you over a hundred cities toturn to total trash. And lots of
them can be demolished more than once. You can play any one of three
terribly naughty characters - Ralph the Wolf, George the Big Ape, or
Lizzie the Lizard. Ralph has the meanest punch. George is best at scaling
buildings. And Lizzie is the fastest thing on four scaly feet.

Type RAMPAGE to load the adventure.

Select the type of Monitor that you have. The title screen will appear and
then automatically change to the set-up screen. The set-up screen allows
you to choose which monster each player will control and how you'll control
them. You'll first choose your monster, then your controls. You have the
option of using the following control methods for a given monster:

Joystick 1 Joystick 2 Keyboard (existing combination)

Keyboard (your own combinations)

Inactive

NOTE: Each monster must have its own control method, and no two monsters
can share the same control keys.


RAMPAGE comes already setup with control combinations. To use them,
press Esc when viewing the set-up screen - the game will begin
automatically. Each monster can then be controlled as described
below. George the Big Ape To control George, use these keyboard keys to
move, jump,punch, or chompin the directions indicated.

The joystick has only one button, which is used for punching, chomping,and
jumping. To punch or chomp, move your joystick handle in the direction
you want to punch or chomp and press the joystick button. To jump,
first press, then release the joystick button without selecting a
direction, andyou'll jump in the direction you're currently facing - unless
you're onthe side of a building, in which you'll jump in the opposite
direction.

When the controls for all your monsters have been set-up, press Esc to
begin the game.

Playing the Game: To play the game, move your monster up and down buildings
and through the town, punching and chomping as you go. Climbing the Walls
To climb the walls of a building, move right or left to approach it.
Then move up to climb. As you climb, you can punch huge gaping holes in the
building, grab and chomp people out of it - even snatch TV's, flower pots,
and all kinds of yummy morsels. But remember, some of them can be quite
hazardous to yourhealth! Picking Off Helicopters and Other Antagonists.
Trashing cities wouldn't be as much fun if no one tried to stop you.
But on't worry,They will.Puny helicopters will try to lay into you with a
round of machine gunfire. Just punch'em right out of the air. Soldiers
will try to blast you off with rifles. Turn these pesky GIs into hors-
d'oeuvres. But stay away from the guy with the dynamite - eat
ing TNT will give you a bad case of indigestion. Tanks, trolleys, trucks,
taxis, boats, and police cars will scurry awayin a panic. You can simply
punch them out of commission. Helpless pedestrians can't really hurt you.
But don't let that stop you from devouring them. Other Nasty Treats, In
addition to those delectable helicopters and vehicles, there are othernasty
little tid bits hidden throughout the game. Most of them can be found
inside the buildings, when the windows are open. And many of them must be
gobbled up at just the right moment. You'll gain valuable energy when you
munch on the right thing at the right time. But you'll lose energy if you
devour the wrong thing at the wrong time. There are other ways to gain and
lose energy.

The following list shows which is which:

Gain Energy by Consuming: Lose Energy by:

people eating poison soldiers
eating cactus goldfish
eating a candle toast when it's up
punching a toaster alone
milk eating dynamite
bowls of fruit punching a light bulb when it's on
watermelon getting punched by another monster
turkeys getting shot
hamburgers getting to close to explosions
another monster punching a TV when it's on
(after it shrunk back into a human)
falling off a building jugs of water
falling into the water Being hit by thrown dynamite

Keep an Eye on Your Energy Level. the damage bar directly under your score
lets you know how you're doing.And if you run out of energy completely,
you'll automatically turn into ameasly human. At which point you'll quickly
find out who your true friends are.What's the Point? What makes having so
much fun even more fun is that you get points for almost everything you
punch or chomp throughout your escapade.

Here's what earns what:

Punching holes in buildings 50-250 points each
Punching helicopters 225
Punching other vehicles 250-1000
Punching TV when off 250-1000
Punching a train 200
Picking up money 250-1000 points each
Picking up light bulb when off 250-1000
Picking up safe 250-1000
Picking flowers 250-1000


Pausing the Game During gameplay, you can press Esc to pause the game.
While it's paused,you can press:

Q to quit and go to the set up screen.
S to toggle the sound on and off.Or press any other key to resume
gameplay. Joining In If only one player is playing RAMPAGE, another can
join in. Between clues, a teletype screen appears, indicating what city is
coming up and offering hints and tips on gameplay. To introduce a new
monster to the fray, press that monster's JUMP button or key while the
teletype screen is displayed. Current players will maintain their running
points totals, and play will resume. NOTE: If you introduce additional
players while a particular city isbeing trashed (by pressing Esc, then Q to
load the set-up screen), all scores will be reset to zero. Recording High
Scores and Starting Over RAMPAGE includes a record screen that accommodates
up to ten high scores.Here's how it works:After the last player dies, the
game automatically goes to a GAME OVER screen for a few moments, then to
the high score screen. If any player has racked up a score high enough to
rank among the top ten, the player is prompted to enter up to three
initials; press RETURN to log the initials on the high-score screen.
Then, to resume gameplay at the first city, press Esc. When the
teletype screen appears, press the JUMP button or key of each monster who
wants to play the next round.

Picking Up Where You Left Off. To resume play at the same city where you
left off when the last player died, press the joystick button (or
equivalent keyboard JUMP key) when the GAME OVER screen appears. If any
player has scored enough points for the top ten, enter the player's
initials on the high-score screen, then press Return to resume play at the
desired city.

Tips for Cheaters:

Don't be a nice guy. Beat up on your friends if you like. It will
give you an added advantage.
If you're caught on a building just as it's about to crumble, jump.
To rack up the points, you and your friends can work some things
over together. Like trolleys, tanks, and the like.
Every town has its own strengths. And weaknesses. Get to know them.
Use them to your advantage.
Damaged monsters who turn into humans are fair game. Even if they are
(or were)myour friends