TANKGAME FINAL VERSION (5.0) code-b4
Copyright 1995 Kirk Christiansen
Tri-Cat Software
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NOTE: THIS GAME IS FREEWARE. PLEASE DISTRIBUTE THIS GAME AS MUCH AS
POSSIBLE. GIVE IT TO YOUR FRIENDS AND ASSOCIATES. IF YOU ARE
ENJOYING THE GAME AND ARE FEELING GENEROUS, SEND ME A COUPLE
OF BUCKS TO HELP FUND MY VAMPIRE HOUR PROGRAMMING SESSIONS SO
I CAN BUY SOME MORE COCACOLA AND ORDER A PIZZA. :)
I HOPE YOU ENJOY THE GAME AND HAVE FUN.
-KIRK CHRISTIANSEN
System Requirements:
Tankgame runs on the IBM/PC format.
Tankgame is recommended for a 486 running at 25mhz minimum.
*It will run on slower machines but gameplay is SEVERLY effected.
Installation:
Install the game to your hard drive, because it will run alot
faster than off the floppy drive.
Here is a sample installation & execution:
> c:
> mkdir tankgame
> copy a:*.* c:\tankgame
> cd tankgame
> tankgame
Start Up:
To RUN Tankgame, type TANKGAME at the DOS prompt. Make sure all
the .DAT files and Tankgame.exe are in the current directory.
Brief Instructions:
Goto 'Look At Controls' in the Tank Game Setup Menu for exact keys.
NOTE: Player 1 can use a joystick for Tankgame.
-- 1 Player Fullgame sample instructions --
To move your tank forward hit the up arrow.
To move your tank backwards hit the down arrow.
To rotate your tank use the left or right arrows.
To make your tank auto-cruise, tap the up or down arrow
3 or more times.
To stop your tank during auto-cruise, hit the arrow key
opposite that you are moving.
You can toggle your current weapon to a reserve weapon if
you have ammo for that weapon by pressing TAB.
Toggle the sound using the F1 button.
Quit Tankgame by pressing the ESC button.
Pause Tankgame by pressing the Pause button.
Run over the Power-up pills to gain extra weapons & armor.
Misc:
To skip the status report displayed during loading of Tankgame, start
Tankgame by typing:
C:\> Tankgame n
Hints:
*Only a few computer tank types can go diagonally. Use this to
your advantage.
*Don't waste newly aquired weapons if you don't need to. Toggle
to your NORMAL projectiles for in close combat.
*Remember that you can only have up to 5 projectiles on the screen
at once. So if you take some long shots, watch out for near tanks.
*To learn how to maneuver (drive) your tank better, play a DUEL by
yourself and pick an obstacle filled board.
Information:
Tankgame was created and programmed by me, Kirk Christiansen
in a period of about 260+ hours of coding and countless hours
of conceptual thinking. Tankgame was created in an unique
manner which lead to the excessive amount of coding time. I
started out by making a very simple 'baby' Tankgame with default
'C' VGA graphics libraries and just kept adding features month by
month (as I learned them in school and from books), making drastic
changes very often. Eventually I added AI routines, serial
communications, my own graphics lib, and two player support.
Tankgame was coded and compiled using Turbo C++ 3.0 for DOS.
Acknowledgments:
I would like to mention the following people who helped beta
test Tankgame, and who gave me valuable suggestions on how
to improve the game. A big thanks goes out to all of them.
Sam Shafritz
Derek Quenneville
Martin Handfield
Knut Andreas Ruud
Donald Kittle
Tracy Bower
Creator Information:
Please email me and let me know what you think about the game.
Let me know what you like and don't like about it, and if
possible I will fix or add things to it. Especially let me know
about the bugs you find.
Email :
[email protected]
WWW :
http://www.pitt.edu/~kmcst13/
Residence :
Kirk Christiansen
3029 Hillcrest Road
Bethel Park, Pa 15102
Check out my web page for more info on me, and information on
what games/projects I am currently working on.
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