THE SPECTRUM GAMES DATABASE

FEUD

PUBLISHER
Bulldog (Mastertronic)

AUTHOR

YEAR
1987

CATEGORY
Arcade Adventure Strategy

CONTROLS
Q: Up
A: Down
O: Left
P: Right
SPACE: Fire

Kempston, Sinclair and cursor joysticks supported.

INSTRUCTIONS
Wander about picking up herbs (they change colour) for spells.
Return to your cauldron to mix spells, then seek out your
opponent and use the spells against him.

INLAY CARD TEXT
THE STORY

"No one knows 'ow long they have been 'ere; even old Albert don't
recall 'em comin' an' 'e reckons 'e might be over 'undred! We
didn't mind when they kept themselves to themselves. I mean, all
we wants is a bit o' piece an' quiet an' leave to go about our
business. We're simple folk 'ere in Little Dullford and we can't
be doin' with magic an' spells. I never did 'old with folk
meddlin' in things best left alone. We'd see 'em o'course; in the
forest pickin' toadstools an' suchlike, or p'raps one would pop
into Tubby Hieke's shop for 'erbs an' stuff, but by an' large
they left us normal folk alone, and that's 'ow we like it.

They'd 'ad arguments before, we all know that. Well, readin' them
magic books all day they can't be right in the 'ead can they?
Anyway, two summers back, or maybe three (I remember because that
was the year Albert's donkey died), old Leanoric (he's the older
one I think), he turned 'is brother Learic into a frog! His own
brother! but he turned 'im back after a week an' at least they
didn't bother us.

Two weeks back, all this changed; first the forest went quiet for
a few days, not even a sparra' dared to make a sound. Then the
noises began, first shoutin' then all manner o' bangs, explosions
and things best not thought about. Yesterday, old Leanoric upped
an' left an' moved to another 'ut on t'uther side o'village.
Hieke (who knows 'em better'n most), reckons they's about to
start a feudin' an' woe betide the poor soul who gets in their
way. That as maybe but there's strange things afoot in this 'ere
village an' no mistake. It don't take no fancy book learnin' to
figger we ain't seen the last o'this, you mark my words."

THE GAME

You take the role of Learic and playing the game is simply a
matter of moving through the kingdom collecting ingredients to
make spells. You are able to mix these spells and use them
against your opposing Wizard LEANORIC, but remember LEANORIC is
doing the same and is out to destroy you.

LOADING INSTRUCTIONS
Type LOAD"" and press ENTER.

CONTROLS
Q - UP P - RIGHT
A - DOWN SPACE - FIRE
O - LEFT

Kempston Joystick Interface
Sinclair Joystick Interface
Interface II Joystick Interface
Cursor Joystick Interface

HINTS

Mixing Spells
Stand above your own cooking pot. Press fire button and move
joystick left and right to move the pages of the spell book. When
the book is open to the required spell release the fire button.
If you have both the ingredients, this is shown in red in the
spell book, the spell will be mixed and you will be armed with
it.

Casting Spells
To cast a spell you need to be armed with it. This is done at the
mixing stage. Pressing the fire button will cast the spell. Some
spells may be used only once whilst others may be used a number
of times. Most spells act as necessary when cast, however some
of the more destructive ones such as lightning and fireball will
need some control to become effective. It is up to you to find
out how to control your spells.

Spells and their Ingredients
SPELL INGREDIENTS
1. TELEPORT DANDYLION & BURDOCK
2. PROTECT PIPERWORK & RAGWORT
3. SPRITES SNAPDRAGON & TOADFLAX
4. ZOMBIE DEVILSBIT & BONES
5. SWIFT SPEEDWELL & MAD SAGE
6. FREEZE BIND WEED & BOG WEED
7. DOPPLEGANGER FOX GLOVE & CATSEAR
8. INVISIBLE CHONDRILLA & HEMLOCK
9. REVERSE THISTLE & SKULLCAP
10. HEAL BALM & FEVERFEW
11. FIREBALL DRAGONSTEETH & MOUSETAIL
12. LIGHTNING CUD WEED & KNAP WEED

COLLECTING HERBS
Just walk over herb. Successful picking of the herb will be shown
on the spell book.

HINT
Compass points to Leanoric.


CHEATS
A map of the playing area (which wraps around on all four edges)
was published in the June 1987 issue of YS, page 32. It also
included the following tips from David McCandless:

Always look for herbs which make up missile spells like Fireball,
Lightning and Sprites as these are more effective. Once you've
armed yourself with a spell, never leave the book open at the
corresponding page as the spell will disappear if you do. Beware
when entering the herb garden (bottom left on the map) as there
is a guardian which chases you and drains your energy. To kill
Leanoric quickly, simply arm yourself with three missile spells
and wait by your cauldron. Leanoric will appear after a while,
totally vulnerable to your spells. If you find that Leanoric has
a herb before you, just move into a neighbouring screen and wait
for a minute or two. Then re-enter the screen and the herb will
be back again.

Teleport - this spell will teleport from anywhere you like back
to your cauldron;

Protect - this one will make you invulnerable for a short while;

Sprites - this is a missile spell;

Zombie - this will create a slow moving zombie that'll follow you
around. If Leanoric is on the screen the zombie will appear on
top of him, draining his energy;

Swift - this allows you to move at twice the speed for a short
time;

Freeze - if Leanoric is on the screen, this will stop him from
moving;

Doppleganger - will produce a replica of you which will divert
Leanoric's attention while you do other things;

Lightning - a missile spell;

Invisible - makes you invisible;

Reverse - will make Leanoric move in the opposite direction to
the one he wants to;

Heal - self-explanatory;

Fireball - a missile spell.

SEQUELS/PREQUELS
None.

SCORES RECEIVED
Your Sinclair (issue 16, April 1987, p. 71): 8/10
"The game may appear rather slow... but the race for herbs soon
becomes tense. A clever piece of arcade strategy, at a budget
price, and that's feud for thought!"

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GENERAL FACTS

NOTES