Title: Mugsy
Author: Beam Software
Publisher: Melbourne House
Released: 1984
Notes:

Instructions:

Mugsy is a brand new and exciting gangster game
for the 48K Spectrum - the first interactive video
comic strip!.

You are Mugsy, the Godfather to a gang of
hoodlums and your aim is to be the toughest and
most powerful gang leader in the city.

Your tasks involve managing the gang, making
lots of money, organizing the protection rackets,
buying weapons and ammunition but betware,
you reign as the Big Boss is rather delicate. If you
are too successful a contract will be put out by
other gangs to get rid of you!

If a contract is put out, a vicious shoot-out may
occur and at this stage a full arcade game is
incorporated into the program.

In order to play the game (and give Mugsy a long
crime-filled life) you must make smart decisions
about matters such as:

o How many people Mugsy is standing over -
too many and he'll lose control, too few and he
won't get enough to pay the mob?

o How much of his dough should he spend on
guns - too much and he's broke, too little and
he's lost control?

o How many 'clients' must be leaned on?

o How much is to be spent on bribes?

Each year on of the hoods will bring you the news
on how things went under your control, how many
hoods are still loyal to you and other important
matter such as how much cash there is in the
safe!

You are the decision maker and one wrong move
could mean the end! Mugsy gives a totally new
direction for thrill-seekers - comic animation,
stunning graphics and a full arcade game.

Remember - you are da boss!


LOADING THE GAME
Mugsy requires a 48K Spectrum. To load the
program, turn off the computer and then turn the
computer on again.

Use the normall loading procedures described in
the spectrum manual, and use LOAD "" or LOAD
"mugsy"


PLAYING THE GAME
The main part of the game is presented in the form
of a video comic.

You will find that there is ample time to read the
comments made in each 'frame', and if you should
wish to skip to the next 'frame', simply press any
key.

When it is your turn to speak, a flashing asterisk
cursor will appear in your 'talk baloon'. Type in
your response and press ENTER. (You can
backspace over any error by using DELETE -
SHIFT 0 before pressing ENTER).

At the end of each year, your Spectrum will display
a visual micro-movie of the highlight of the year.

Should you be unfortunate enough to have a
contract put out on you, you will be placed into an
arcade game situation, fighting for your life.

The controls are:
LEFT : 'I' key
RIGHT : 'P' key
diagonal UP : 'Q' key
diagonal DOWN : 'Z' key
FIRING : 'B', 'N' or 'M' key

Best of luck, Mugsy!!


CREDITS:
Game Logic and Program Philip Mitchell

Music Greg Cull

Arcade Sequence Clive Barrett

Graphics Russell Comte

Idea and Script Collins Computing


All hi-res graphics in the Mugsy program were
developed by Russell Comte using Melbourne
House's program Melbourne Draw - available
from your local software retailer.


Story (c) Collins Computing 1984
Programming & Graphics
(c) BEAM SOFTWARE 1984


Published by
MELBOURNE HOUSE
Church Yard, Tring, Hertfordshire, HP23 5LU, UK
4/75 Palmerston Cres., South Melbourne, 3205,
Australia