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bioatack: MAME ROM Information.


Bio-Attack (c) 1983 Taito.

A vertically scrolling shoot'em up.


Taito SJ System hardware

Prom Stickers : AA8-04..17

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 3 Mhz)

Sound Chips : (4x) AY8910 (@ 1.5 Mhz), DAC

Players : 2

Control : 8-way joystick

Buttons : 1


Released in April 1983 in Japan.

Licensed from Fox Video Games.


Game's rom.

MAME Info:

0.34b5 [Thierry Lescot]


- 0.96: Peter Sealy fixed collision detection in Bio Attack and added missing RAM to the Taito SJ memory map.

- 0.92: Removed button 2 and 3.

- 0.84u6: Changed input from 1 to 3 buttons.

- 0.68: Changed description to 'Bio Attack'.

- 0.67: Changed description to 'Bio-Attack'.

- 0.60: Fixed fight against bosses graphics in Bio Attack.

- 0.36b1: Sprite-sprite collision detection and other improvements in the Taito SJ games. This fixes Bio Attack [Zsolt Vasvari]. Fixed dipswitches. Added layer prom eb16.22.

- 0.34b5: Thierry Lescot added Bio Attack (Taito 1983 (Fox Video Games license)). Known issues: No collision detection.

- 19th September 1998: J-ROM dumped Bio Attack.

LEVELS: 6 (endless)

Recommended Games:


Wall Street

Bio Attack

Emergency Call Ambulance

Romset: 69 kb / 18 files / 33.9 zip

MAME XML Output:

       <game name="bioatack" sourcefile="taitosj.c">
              <description>Bio Attack</description>
              <manufacturer>Taito Corporation (Fox Video Games license)</manufacturer>
              <rom name="aa8-01.69" size="4096" crc="e5abc211" sha1="bdec8160a99a1869bd004e8177ac075bd52ee3c9" region="maincpu" offset="0"/>
              <rom name="aa8-02.68" size="4096" crc="b5bfde00" sha1="403fa7133d7571b53c19f9175ee844349a43ae4e" region="maincpu" offset="1000"/>
              <rom name="aa8-03.67" size="4096" crc="e4e46e69" sha1="6b0de7dbfcc2a56b6c3fce4b94687174002a7217" region="maincpu" offset="2000"/>
              <rom name="aa8-04.66" size="4096" crc="86e0af8c" sha1="672de6978a187c2014401090c1d7fd79f7dd7c28" region="maincpu" offset="3000"/>
              <rom name="aa8-05.65" size="4096" crc="c6248608" sha1="5536c37e9b6ac290fc8a86ab194d15f63a1d40b5" region="maincpu" offset="4000"/>
              <rom name="aa8-06.64" size="4096" crc="685a0383" sha1="abc00554e27cfb9db5c60e7c9127e33d1f4d5a5f" region="maincpu" offset="5000"/>
              <rom name="aa8-07.55" size="4096" crc="9d58e2b7" sha1="ed974fdd4e1d69f08eb8214cb91493086f7ae6ed" region="maincpu" offset="6000"/>
              <rom name="aa8-08.54" size="4096" crc="dec5271f" sha1="27fc30e1c82ade6a7adda1891b78ca3e44643fd1" region="maincpu" offset="7000"/>
              <rom name="aa8-17.70" size="4096" crc="36eb95b5" sha1="ae31aff6cb34ffa8ce8a3574697b89f6d9dd273c" region="audiocpu" offset="0"/>
              <rom name="aa8-09.1" size="4096" crc="1fee5fd6" sha1="04de2d285f98275ca5809261d264504f9638d2b0" region="gfx1" offset="0"/>
              <rom name="aa8-10.2" size="4096" crc="e0133423" sha1="50f3aee729dfda34b1025541f1ee59394e4c386d" region="gfx1" offset="1000"/>
              <rom name="aa8-11.3" size="4096" crc="0f5715c6" sha1="a6893a86c3f6e9e17eb31381eea36bd17edf1e62" region="gfx1" offset="2000"/>
              <rom name="aa8-12.4" size="4096" crc="71126dd0" sha1="9d343bc2294a74df6fc2234e250bf4cdd4970d7c" region="gfx1" offset="3000"/>
              <rom name="aa8-13.5" size="4096" crc="adcdd2f0" sha1="b7806e5a8f639795b43553689675861f043ec702" region="gfx1" offset="4000"/>
              <rom name="aa8-14.6" size="4096" crc="2fe18680" sha1="b47095fe48572b9354dd80a9dda9dc45842f0369" region="gfx1" offset="5000"/>
              <rom name="aa8-15.7" size="4096" crc="ff5aad4b" sha1="9ce15d3e5bfbab84913a6fa0830d438c63a86de7" region="gfx1" offset="6000"/>
              <rom name="aa8-16.8" size="4096" crc="ceba4036" sha1="f059ed8482a06c5495c6b3a6e55dbda6b77a894c" region="gfx1" offset="7000"/>
              <rom name="eb16.22" size="256" crc="b833b5ea" sha1="d233f1bf8a3e6cd876853ffd721b9b64c61c9047" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay3" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay4" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="3" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Bonus Life" tag="DSW1" mask="3">
                     <dipvalue name="5000" value="3" default="yes"/>
                     <dipvalue name="10000" value="2"/>
                     <dipvalue name="15000" value="1"/>
                     <dipvalue name="20000" value="0"/>
              <dipswitch name="Unknown" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Lives" tag="DSW1" mask="24">
                     <dipvalue name="3" value="24" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="8"/>
                     <dipvalue name="6" value="0"/>
              <dipswitch name="Unknown" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              <dipswitch name="Cabinet" tag="DSW1" mask="128">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="128"/>
              <dipswitch name="Coin A" tag="DSW2" mask="15">
                     <dipvalue name="9 Coins/1 Credit" value="15"/>
                     <dipvalue name="8 Coins/1 Credit" value="14"/>
                     <dipvalue name="7 Coins/1 Credit" value="13"/>
                     <dipvalue name="6 Coins/1 Credit" value="12"/>
                     <dipvalue name="5 Coins/1 Credit" value="11"/>
                     <dipvalue name="4 Coins/1 Credit" value="10"/>
                     <dipvalue name="3 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="5"/>
                     <dipvalue name="1 Coin/7 Credits" value="6"/>
                     <dipvalue name="1 Coin/8 Credits" value="7"/>
              <dipswitch name="Coin B" tag="DSW2" mask="240">
                     <dipvalue name="9 Coins/1 Credit" value="240"/>
                     <dipvalue name="8 Coins/1 Credit" value="224"/>
                     <dipvalue name="7 Coins/1 Credit" value="208"/>
                     <dipvalue name="6 Coins/1 Credit" value="192"/>
                     <dipvalue name="5 Coins/1 Credit" value="176"/>
                     <dipvalue name="4 Coins/1 Credit" value="160"/>
                     <dipvalue name="3 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
                     <dipvalue name="1 Coin/3 Credits" value="32"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="80"/>
                     <dipvalue name="1 Coin/7 Credits" value="96"/>
                     <dipvalue name="1 Coin/8 Credits" value="112"/>
              <dipswitch name="Unknown" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unknown" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unknown" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unknown" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unknown" tag="DSW3" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Year Display" tag="DSW3" mask="32">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="32" default="yes"/>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW3" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coinage" tag="DSW3" mask="128">
                     <dipvalue name="A and B" value="128" default="yes"/>
                     <dipvalue name="A only" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="64"/>

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