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guzzlers: MAME ROM Information.


Guzzler (c) 1983 Tehkan.

A maze-style game where the player shoots 'liquid' to kill monsters. Eat 'food' to replace the liquid. Monsters are generated from 4 fires which must be destroyed to complete level.


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz)

Players : 2

Control : 4-way joystick

Buttons : 1


Released in April 1983.

Licensed to Centuri for US distribution.

This game is very unique in that it depicts the hero of the story as a drunkard who's the shame of the family (look at some of the cut scenes) yet is able to put out fires (by puking? no less). It wasn't until the early 1990's when the fighting games would include a fighter who drinks as part of his repertoire.

Massimo Gaspari holds the official record for this game with 3,049,590 points.


1 Fireball : 200 points

2 Fireballs : 400 points

3 Fireballs : 800 points

1 Fire : 1,000 points

1 Fire and 1 Fireball : 2,000 points

1 Fire and 2 Fireballs : 4,000 points

Bonus at end of round.

Above scores double when 'GUZZLER' letters on bottom are lit. See 'Tips and Tricks' for how to do this.

There's also 10 points given for every few seconds survived.


If you want to double your scores at the end of the round (and your bonus as well) be sure to light the 'GUZZLER' letters on the bottom of the screen. The way you do this is to hit one of the fireballs (or a fire that becomes like a fireball) in each row when the letter is highlighted (red border around the letter).


* Consoles :

Sega SG-1000

* Computers :



Game's rom.

Machine's picture.

MAME XML Output:

       <game name="guzzlers" sourcefile="cclimber.c" cloneof="guzzler" romof="guzzler">
              <description>Guzzler (Swimmer Conversion)</description>
              <rom name="guzz1.l9" size="4096" crc="48f751ee" sha1="a8ff19d150d382a43ad705fe2a470450e317aac3" region="maincpu" offset="0"/>
              <rom name="guzz2.k9" size="4096" crc="c13f23e6" sha1="2cd31e0419875c50433f1763e35e32afcaf68fde" region="maincpu" offset="1000"/>
              <rom name="guzz3.j9" size="4096" crc="7a523fd8" sha1="683249d2ffdde21f74d80280e538645ac143d45c" region="maincpu" offset="2000"/>
              <rom name="guzz4.f9" size="4096" crc="d2bb2204" sha1="87f821f1cb92577e10beb67be29d9eecd9e8a04f" region="maincpu" offset="3000"/>
              <rom name="guzz5.e9" size="4096" crc="09856fd0" sha1="f2eeffe2c35f652a855502f808fd5056252ce7fd" region="maincpu" offset="4000"/>
              <rom name="guzz6.d9" size="4096" crc="80990d1e" sha1="282f5247b88f29ee6178c771ecddf2a5ed995913" region="maincpu" offset="5000"/>
              <rom name="guzz7.c9" size="4096" crc="fe37b99d" sha1="9219fe4506e81e574f5ae84ec10dc1df511f76a1" region="maincpu" offset="6000"/>
              <rom name="guzz8.a9" size="4096" crc="8d44f5f8" sha1="957f1b880f6f815ac31c1a37c40cdff75dd119cf" region="maincpu" offset="7000"/>
              <rom name="guzz-16.bin" merge="guzz-16.bin" size="8192" crc="61ee00b7" sha1="ea8516c8dfb2de32a8034f94c7d0c086e3596740" region="maincpu" offset="e000"/>
              <rom name="guzz-12.bin" merge="guzz-12.bin" size="4096" crc="f3754d9e" sha1="bb30832aba4e82ab0ecce40fc1223d9771ff7dd2" region="audiocpu" offset="0"/>
              <rom name="guzz-13.bin" merge="guzz-13.bin" size="4096" crc="afc464e2" sha1="61730b5e5add24ba3d4e8903c5d71cf4df9b77e0" region="gfx1" offset="0"/>
              <rom name="guzz-14.bin" merge="guzz-14.bin" size="4096" crc="acbdfe1f" sha1="ab7abe4bb321fc7dc4e73acab4b1a7133e6bcf20" region="gfx1" offset="1000"/>
              <rom name="guzz-15.bin" merge="guzz-15.bin" size="4096" crc="66978c05" sha1="2c8d5545f8b1d3cd7cd63448f8064fd3712d6fee" region="gfx1" offset="2000"/>
              <rom name="guzz-11.bin" merge="guzz-11.bin" size="4096" crc="ec2e9d86" sha1="2fc631229e78db68777e74a03f98f660f324a885" region="gfx2" offset="0"/>
              <rom name="guzz-10.bin" merge="guzz-10.bin" size="4096" crc="bd3f0bf7" sha1="c57aff05812801c22104a4afc8a8a6bca33dda96" region="gfx2" offset="1000"/>
              <rom name="guzz-09.bin" merge="guzz-09.bin" size="4096" crc="18927579" sha1="414676193ef1f6ce79a4cba73e4d017312f766f4" region="gfx2" offset="2000"/>
              <rom name="guzzler.003" merge="guzzler.003" size="256" crc="f86930c1" sha1="58efc8cbef05e1612d12e2f0babddf15571d42bb" region="proms" offset="0"/>
              <rom name="guzzler.002" merge="guzzler.002" size="256" crc="b566ea9e" sha1="345078af6a339fbe6cd966046acd9d04c8926b5c" region="proms" offset="100"/>
              <rom name="c.c12" size="32" crc="51cd9980" sha1="9c4858a01c9b03ff8c87ba9f11049e0c1af5d519" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="2000000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.570000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="4"/>
              <dipswitch name="Lives" tag="DSW1" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="Infinite (Cheat)" value="3"/>
              <dipswitch name="Bonus Life" tag="DSW1" mask="12">
                     <dipvalue name="20K, every 50K" value="4"/>
                     <dipvalue name="30K, every 100K" value="0" default="yes"/>
                     <dipvalue name="30K only" value="8"/>
                     <dipvalue name="None" value="12"/>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="48"/>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/6 Credits" value="192"/>
              <dipswitch name="Cabinet" tag="DSW2" mask="16">
                     <dipvalue name="Upright" value="16" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              <dipswitch name="High Score Names" tag="DSW2" mask="32">
                     <dipvalue name="3 Letters" value="32"/>
                     <dipvalue name="10 Letters" value="0" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Medium" value="64"/>
                     <dipvalue name="Hard" value="128"/>
                     <dipvalue name="Hardest" value="192"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="289"/>

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