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lwingsj: MAME ROM Information.

MAME Info:

0.29 [Paul Leaman]

Artwork available


- 0.138u2: Changed Z80 CPU2 clock speed to 3MHz.

- 0.138u1: Corrado Tomaselli updated Legendary Wings with actual PCB speed readings. Changed Z80 CPU2 clock speed to 4MHz.

- 0.137u4: Tafoid fixed Legendary Wings slows down during game. Changed Z80 CPU1 clock speed to 6MHz.

- 0.133u1: Changed Z80 CPU1/2 clock speed to 3MHz. Renamed (lwingsjp) to (lwingsj).

- 0.125u2: Sonikos fixed clone Legendary Wings (bootleg) life dipswitches.

- 0.125u1: Sonikos added clone Legendary Wings (bootleg).

- 16th September 2007: Mr. Do - Retro27 helped out some more this week and got a couple instruction card games ready for us: Legendary Wings. Enjoy.

- 12th June 2005: Corrado Tomaselli dumped Legendary Wings (bootleg).

- 0.72: Changed 'Unknown' to 'Unused' dipswitches.

- 0.67: Changed description of clone 'Ales no Tsubasa (Japan)' to 'Ares no Tsubasa (Japan)'.

- 0.65: Changed Z80 CPU1 clock speed to 6MHz and Z80 CPU2 to 4MHz.

- 29th August 2000: Nicola Salmoria added correct Z80 ADPCM emulation to the Legendary Wings / Trojan driver.

- 28th August 2000: Zsolt Vasvari added cocktail mode and fixed sprite lag in Legendary Wings / Trojan and Ghosts and Goblins.

- 0.37b6: Added prom ($0 - timing). Added 'Flip Screen' dipswitch.

- 0.35b12: Changed description of clone 'Legendary Wings (Japan)' to 'Ales no Tsubasa (Japan)'.

- 0.34b8: Nicola Salmoria added clone Legendary Wings (US set 2). Changed parent description to 'Legendary Wings (US set 1)'.

- 0.33b6: Changed description to 'Legendary Wings (US)' and clone to '(Japan)'.

- 0.33b5: Games which use the dynamic palette system and no longer need 16-bit modes: Section Z, Legendary Wings, Trojan, Speed Rumbler, Rygar, Silkworm, Gemini Wing and Tiger Road [Nicola Salmoria].

- 0.30: Marco Cassili added clone Legendary Wings (Japanese). Juan Carlos Lorente added high score saving to Legendary Wings.

- 0.29: Paul Leaman added Legendary Wings (Capcom 1986). Known issues: Dipswitch support is partial. The colors should be accurate, but the color space is downgraded from 4x4x4 to 3x3x2.

- 30th May 1997: Dumped Legendary Wings (US set 1).


Other Emulators:

* FB Alpha

Recommended Games:


Romset: 529 kb / 18 files / 217.6 zip

MAME XML Output:

       <game name="lwingsj" sourcefile="lwings.c" cloneof="lwings" romof="lwings">
              <description>Ares no Tsubasa (Japan)</description>
              <rom name="a_06c.rom" size="32768" crc="2068a738" sha1="1bbceee8138cdc3832a9330b967561b78b03933e" region="maincpu" offset="0"/>
              <rom name="a_07c.rom" size="32768" crc="d6a2edc4" sha1="ce7eef643b1570cab241355bfd7c2d7adb1e74b6" region="maincpu" offset="10000"/>
              <rom name="9c_lw03.bin" merge="9c_lw03.bin" size="32768" crc="ec5cc201" sha1="1043c6a9678c18fef920be91b0796c93b83e0f73" region="maincpu" offset="18000"/>
              <rom name="11e_lw04.bin" merge="11e_lw04.bin" size="32768" crc="a20337a2" sha1="649e13a69ad9154657894fa7bf7c6e49b029a506" region="soundcpu" offset="0"/>
              <rom name="9h_lw05.bin" merge="9h_lw05.bin" size="16384" crc="091d923c" sha1="d686c860f147c4749ac1ee23cde5a7b570312622" region="gfx1" offset="0"/>
              <rom name="b_03e.rom" size="32768" crc="176e3027" sha1="31947205c7a28d25b5982a9e6c079112c404d6b4" region="gfx2" offset="0"/>
              <rom name="b_01e.rom" size="32768" crc="f5d25623" sha1="ff520df50011af5688be7e88712faa8f8436b462" region="gfx2" offset="8000"/>
              <rom name="b_03d.rom" size="32768" crc="001caa35" sha1="2042136c592ce124a321fc6d05447b13a612b6b9" region="gfx2" offset="10000"/>
              <rom name="b_01d.rom" size="32768" crc="0ba008c3" sha1="ed5c0d7191d021d6445f8f31a61eb99172fd2dc1" region="gfx2" offset="18000"/>
              <rom name="b_03b.rom" size="32768" crc="4f8182e9" sha1="d0db174995be3937f5e5fe62ffe2112583dd78d7" region="gfx2" offset="20000"/>
              <rom name="b_01b.rom" size="32768" crc="f1617374" sha1="01b77bc16c1e7d669f62adf759f820bc0241d959" region="gfx2" offset="28000"/>
              <rom name="b_03f.rom" size="32768" crc="9b374dcc" sha1="3cb4243c304579536880ced86f0118c43413c1b4" region="gfx2" offset="30000"/>
              <rom name="b_01f.rom" size="32768" crc="23654e0a" sha1="d97689b348ac4e1b380ad65133ede4bdd5ecaaee" region="gfx2" offset="38000"/>
              <rom name="b_03j.rom" size="32768" crc="8f3c763a" sha1="b34e62ab6652a2e9783351dde6a60af38a6ba084" region="gfx3" offset="0"/>
              <rom name="b_01j.rom" size="32768" crc="7cc90a1d" sha1="ff194749397f06ad054917664bd4583b0e4e8d92" region="gfx3" offset="8000"/>
              <rom name="b_03h.rom" size="32768" crc="7d58f532" sha1="debfb14cd1cefa1f61a8650cbc9f6e0fff3abe8b" region="gfx3" offset="10000"/>
              <rom name="b_01h.rom" size="32768" crc="3e396eda" sha1="a736f108e0ed5fab6177f0d8a21feab8b686ee85" region="gfx3" offset="18000"/>
              <rom name="63s141.15g" merge="63s141.15g" size="256" crc="d96bcc98" sha1="99e69a624d5586e5eedacd2083fa68b36e7b5e40" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2203a" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="2203b" name="YM2203" clock="1500000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Unused" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Lives" tag="DSWA" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="8"/>
                     <dipvalue name="6" value="0"/>
              <dipswitch name="Coin B" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              <dipswitch name="Coin A" tag="DSWA" mask="192">
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/4 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
              <dipswitch name="Unused" tag="DSWB" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSWB" mask="6">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="6" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              <dipswitch name="Allow Continue" tag="DSWB" mask="16">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="16" default="yes"/>
              <dipswitch name="Bonus Life" tag="DSWB" mask="224">
                     <dipvalue name="20000 and every 50000" value="224" default="yes"/>
                     <dipvalue name="20000 and every 60000" value="96"/>
                     <dipvalue name="20000 and every 70000" value="160"/>
                     <dipvalue name="30000 and every 60000" value="32"/>
                     <dipvalue name="30000 and every 70000" value="192"/>
                     <dipvalue name="30000 and every 80000" value="64"/>
                     <dipvalue name="40000 and every 100000" value="128"/>
                     <dipvalue name="None" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

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