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shangha3: MAME ROM Information.


History:

Shangai III (c) 1993 Sunsoft.


Szechuan-style solitaire mahjong.


- TECHNICAL -


Main CPU : 68000 (@ 8 Mhz)

Sound Chips : AY8910 (@ 1.5 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in November 1993.


- SERIES -


1. Shangai (1988)

2. Shangai II (1989)

3. Super Shangai Dragon's Eye (1992)

4. Shangai III (1993)

5. Sanrio Shanghai (1994, Nintendo Super Famicom)

6. Shanghai - Banri no Choujou (1995)

7. Shanghai - Great Moments (1995, PC [MS Windows])

8. Game no Tatsujin - The Shanghai (1995, Sony Playstation)

9. Shanghai Dynasty (1997, PC [MS Windows])

10. Shangai Matekibuyuu (1998)

11. Shanghai Pocket (1998, Nintendo Game Boy & Game Boy Color)

11. Shanghai Pocket (1999, Wonder Swan)

12. Shanghai - Second Dynasty (1999, PC [MS Windows])

13. Shanghai Mahjong (2000, PC [MS Windows])

14. Shanghai - Four Elements (2000, Sony Playstation 2)

15. Shanghai Shoryu Sairin (2000)

16. Shanghai Mini (2000, NeoGeo Pocket Color)

17. Shanghai - Sangoku Pai Tatagi (2002, Sony Playstation 2)

18. Shanghai Advance (2002, Nintendo Game Boy Advance)

19. Super Shanghai 2005 (2004, Sony PlayStation 2)

20. Tsuushin Shanghai (2005, Sony PlayStation 2)


- PORTS -


* Consoles :

Nintendo Super Famicom (1994, "Game No Tetsujin The Shanghai")

Sony PlayStation ("Game No Tatsujin The Shanghai")

Sega Saturn ("Game No Tetsujin The Shanghai")


- SOURCES -


Game's rom.




MAME Info:

0.37b5 [Nicola Salmoria]


< Japan >


Bugs:

- Scaling or zooming effect is not used when you do it in the real arcade. Fujix (ID 01002)


WIP:

- 0.108u5: Canim undid previous (incorrect) 'fix' of Shanghai III sound clock. Changed AY8910 clock speed to 1.5MHz.

- 0.108u4: Canim changed 68000 clock speed to 8MHz and AY8910 to 1056000 Hz in Shanghai III.

- 10th April 2003: Paul Priest fixed the crashes in Shanghai 3.

- 0.37b12: Changed AY-8910 clock speed to 1.5MHz.

- 0.37b5: Nicola Salmoria added Shanghai III (Japan) (Sunsoft 1993). TODO: The zoom used for the "100" floating score when you remove tiles is very rough.

- 3rd July 2000: Nicola Salmoria sent in a driver for Shanghai 3.


Recommended Games (Shanghai):

Shanghai

Shanghai II

Shanghai III

Shanghai - The Great Wall

Shanghai Matekibuyuu

Shanghai Shoryu Sairin

Shanghai Sangokuhai Tougi

Super Shanghai 2005

Dragon Punch

Hasamu

Super Shanghai Dragon's Eye

Niyanpai

Sankokushi

Dragon World

Dragon World II

Dragon World 3

Dragon World 3 EX

Dragon World 2001


Romset: 2816 kb / 4 files / 914.1 zip




MAME XML Output:

       <game name="shangha3" sourcefile="shangha3.c">
              <description>Shanghai III (Japan)</description>
              <year>1993</year>
              <manufacturer>Sunsoft</manufacturer>
              <rom name="s3j_ic3.v11" size="262144" crc="e98ce9c8" sha1="359e117aebb644d7b235add7e71ed6891243d451" region="maincpu" offset="0"/>
              <rom name="s3j_ic2.v11" size="262144" crc="09174620" sha1="1d1639c07895f715facfe153fbdb6ae0f3cdd876" region="maincpu" offset="1"/>
              <rom name="s3j_ic43.chr" size="2097152" crc="2dbf9d17" sha1="dd94ddc4bb02ab544aa3f89b614afc46678cc48d" region="gfx1" offset="0"/>
              <rom name="s3j_ic75.v10" size="262144" crc="f0cdc86a" sha1="b1017a9841a56e0f5d2714f550f64ed1f4e238e6" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Base Time" tag="DSW1" mask="12">
                     <dipvalue name="70 sec" value="4"/>
                     <dipvalue name="80 sec" value="12" default="yes"/>
                     <dipvalue name="90 sec" value="8"/>
                     <dipvalue name="100 sec" value="0"/>
              </dipswitch>
              <dipswitch name="Additional Time" tag="DSW1" mask="48">
                     <dipvalue name="4 sec" value="16"/>
                     <dipvalue name="5 sec" value="48" default="yes"/>
                     <dipvalue name="6 sec" value="32"/>
                     <dipvalue name="7 sec" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="56">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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