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vaportrx: MAME ROM Information.


History:

Vapor TRX (c) 1998 Atari Games.


- TECHNICAL -


Atari Seattle hardware


Main CPU : R5000 (@ 200 Mhz)

Sound CPU : ADSP2115 (@ 16 Mhz)

Sound Chips : (2x) DMA-driven (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 57.00 Hz

Palette colors : 65536


Players : 2

Control : stick

Buttons : 3


- TRIVIA -


Released in April 1998.


Developed by Blue Shift (see 'Staff' section for more information).


- UPDATES -


Prototype Version :

* GUIS : Apr 10 1998 11:03:14 / MAIN : Apr 10 1998 11:27:44


Released Version :

* GUIS : Jul 2 1998 09:03:42 / MAIN : Jul 18 1998 09:06:54

* Some texts changed in Test Mode ('How-To-navigate-In-Test-Mode' texts)

* Added music during the demo mode.

* Changed voice (3, 2, 1...).

* Gameplay changes : Unlike the prototype version, you start with weapons, your turbo gauge is not empty, etc...


- STAFF -


* Blue Shift :

Game design : Dave Ralston

Game programming : Bob Flanagan, John Salwitz

Programming : John Brooks, Kevin Shapiro, Doug Snyder

Operations : Becky Liu

Vehicles : Will Noble

Playfield art : Lynne Gura, Adalbert Mlak, K.C. Murphy

Interface design : Raul Dominguez

Additional art : Gil Valadez


* Atari Games :

Producer : Rob Rowe

Executive producer : Mark Stephen Pierce

Audio : Stephen Geering, Mickael Henry, John Paul, Universal Sound

Hardware design : Steve Correll, Andrew Dyer, John Lowes, Ross Shaffer

Technician : Darrell Robinson

Programming : Mike Albaugh (Michael Albaugh), Forrest Miller, Dave Shepperd

Design services : Peter Dorn, Mark Gruber, Mark Hoendervoogt, Stevie Landaverde, Rick Meyette, Ralph Perez


- SOURCES -


Game's rom.




MAME Info:

0.81u5 [Aaron Giles]


HardDisk required


WIP:

- 0.133u1: Renamed (vaportrp) to (vaportrxp).

- 0.129u1: Aaron Giles fixed Vapor TRX crashes during the results section immediately after the race.

- 0.125u9: Aaron Giles fixed Vapor TRX freeze.

- 0.84: Aaron Giles added clone Vapor TRX (prototype).

- 0.82u2: Aaron Giles fixed missing truncation on vertex coordinates (fixes Vapor TRX graphics), formalized support for the "widget" board used in Vapor TRX & California Speed. Marked San Francisco Rush and Vapor TRX as working. Added more extensive documentation on the various boardsets. Added constants for the GT64010 and all interrupts. Added ethernet device interrupt support. Made the IDE controller visible on the PCI bus. Hooked up CMOS protection bit.

- 14th May 2004: Aaron Giles - The ethernet controller was the missing link in San Francisco Rush, which is now playable. On the plus side, it turns out that a missing ethernet controller was also the cause of Vapor TRX not working as well, so now that is playable. By the way, a number of people were wondering why the Vapor TRX CHD is so big. Well, it turns out that the entire attract mode is pre-rendered movies, which explains a lot!

- 0.81u5: Aaron Giles added Vapor TRX (Atari Games 1998). Locks up when you attempt to start a game. Also added shuffle map and optional R/B component swapping for Vapor TRX.

- 14th April 2004: Aaron Giles sent in an update to the Atari Seattle driver, adding Vapor TRX (resets when trying to start a game) and fixing various other issues in the driver and in the Voodoo graphics emulation.


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Hyperdrive

Vapor TRX


Romset: 544 kb / 2 files / 282.7 zip

Harddisk: 1.97 GB (CYLS: 4092, HEADS: 16, SECS: 63 - Compressed: 1.21)




MAME XML Output:

       <game name="vaportrx" sourcefile="seattle.c">
              <description>Vapor TRX</description>
              <year>1998</year>
              <manufacturer>Atari Games</manufacturer>
              <rom name="vtrxboot.bin" size="524288" crc="ee487a6c" sha1="fb9efda85047cf615f24f7276a9af9fd542f3354" region="user1" offset="0"/>
              <rom name="vaportrx.snd" size="32768" crc="bec7d3ae" sha1="db80aa4a645804a4574b07b9f34dec6b6b64190d" region="dcs" offset="0"/>
              <disk name="vaportrx" sha1="fe53ca7643d2ed2745086abb7f2243c69678cab1" region="drive_0" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="R5000 (little)" clock="200000000"/>
              <chip type="cpu" tag="dcs2" name="ADSP-2115" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DMA-driven DAC"/>
              <chip type="audio" tag="dac2" name="DMA-driven DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="57.000000" pixclock="17510400" htotal="640" hbend="0" hbstart="640" vtotal="480" vbend="0" vbstart="480" />
              <sound channels="2"/>
              <input players="1" buttons="6" coins="4" service="yes" tilt="yes">
                     <control type="stick" minimum="0" maximum="255" sensitivity="100" keydelta="10"/>
              </input>
              <dipswitch name="Unknown0001" tag="DIPS" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0002" tag="DIPS" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0004" tag="DIPS" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0008" tag="DIPS" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0010" tag="DIPS" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0020" tag="DIPS" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Boot ROM Test" tag="DIPS" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0100" tag="DIPS" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0200" tag="DIPS" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0400" tag="DIPS" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0800" tag="DIPS" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown1000" tag="DIPS" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown2000" tag="DIPS" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown4000" tag="DIPS" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown8000" tag="DIPS" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
              <slot name="drive_0">
                     <slotoption name="hdd" devname="hdd" default="yes"/>
              </slot>
              <slot name="drive_1">
                     <slotoption name="hdd" devname="hdd"/>
              </slot>
       </game>
 
 


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