Colour Of Magic, The - Amstrad CPC

Publisher:Macmillan Software  Info
Developer:Delta 4  Info
Year:Unknown
Category:Adventure / Text
Game Manual:Download Game Music:N/A

Also on: Commodore 64, Sinclair ZX Spectrum

Video from another systemSinclair ZX Spectrum version shown because a Amstrad CPC video is unavailable.
Sinclair ZX Spectrum version
In game image of Colour Of Magic, The on the Amstrad CPC.
In Game
Title screen of Colour Of Magic, The on the Amstrad CPC.
Title Screen
Box cover for Colour Of Magic, The on the Amstrad CPC.
Box
Box back cover for Colour Of Magic, The on the Amstrad CPC.
Box Back
Cartridge artwork for Colour Of Magic, The on the Amstrad CPC.
Cartridge
Top of cartridge artwork for Colour Of Magic, The on the Amstrad CPC.
Cartridge Top
Arcade Cabinet Marquee for Colour Of Magic, The.
Marquee


The Colour of Magic is an interactive fiction adventure (with some graphics) set on Terry Pratchett's wildly improbable Discworld. The world, a flat disc, rests on the backs of four elephants, who in turn stand on the shell of Great A'Tuin the Turtle. Therefore, unlike some text games which use North, South, East and West, directions in Discworld are Hubward, Rimward, Widdershins, and Turnwise.

Players control Rincewind the Wizzard, the fastest Wizzard in Discworld, who understands the finer points of survival (like it's not where you are running to, it's what you are running from). In his adventure, based on book of the same name, he meets Discworld notables like Twoflower the Tourist, Luggage the luggage, and Death while saving Ankh-Morpork (again).


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