Donkey Kong - Amstrad CPC

Publisher:Ocean  Info
Developer:Unknown  Info
Year:Unknown
Category:Platform
Game Manual:Download Game Music:
Download (Coleco Vision)
Download (Atari 7800)
Download (NES)
Download (Game Boy)
Download (Amiga)
Download (Super Gameboy)

Also on: Atari 5200, Atari 2600, Coleco Vision, Mattel Intellivision, Atari 7800, Apple II, Atari 8-bit, Commodore VIC-20, Texas Instruments TI 99/4A, Microsoft DOS, Nintendo Famicom Disk System, Nintendo NES, Nintendo Wii U, Nintendo Game Boy, Arcade, Tandy TRS-80 CoCo, Sinclair ZX Spectrum, MSX, Commodore Amiga, Nintendo Super Gameboy

Series: Donkey Kong Junior (Arcade), Donkey Kong 3 (Arcade)

Video
In game image of Donkey Kong on the Amstrad CPC.
In Game
Title screen of Donkey Kong on the Amstrad CPC.
Title Screen
Box cover for Donkey Kong on the Amstrad CPC.
Box
Box back cover for Donkey Kong on the Amstrad CPC.
Box Back
Cartridge artwork for Donkey Kong on the Amstrad CPC.
Cartridge
Top of cartridge artwork for Donkey Kong on the Amstrad CPC.
Cartridge Top
Artwork on the Disc for Donkey Kong on the Amstrad CPC.
Disc
Arcade Cabinet Marquee for Donkey Kong.
Marquee
Advert for Donkey Kong on the Amstrad CPC.
Advert
(Atari 2600 Version)

PinballX
TV commercial from another systemDonkey Kong - Coleco Vision version shown because a Amstrad CPC commercial is unavailable.


Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.

Donkey Kong is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited. From there, the levels start over at a higher difficulty.

Along the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time. Additionally, Mario can also find Pauline's hat, purse and umbrella for additional bonus points.

Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story. It should also be noted that in versions of the game for early 1980's consoles, Donkey Kong only used 2-3 of the original levels, with the cement factory usually omitted.


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