Gunfright - Amstrad CPC

Publisher:Ultimate Play The Game  Info
Developer:Ashby Computers and Graphics  Info
Year:Unknown
Category:Adventure
Game Manual:Download Game Music:
Download (ZX Spectrum)

Also on: Commodore 64, Sinclair ZX Spectrum

Video
In game image of Gunfright on the Amstrad CPC.
In Game
Title screen of Gunfright on the Amstrad CPC.
Title Screen
Box cover for Gunfright on the Amstrad CPC.
Box
Box back cover for Gunfright on the Amstrad CPC.
Box Back
Cartridge artwork for Gunfright on the Amstrad CPC.
Cartridge
Top of cartridge artwork for Gunfright on the Amstrad CPC.
Cartridge Top
Artwork on the Disc for Gunfright on the Amstrad CPC.
Disc
Arcade Cabinet Marquee for Gunfright.
Marquee
Game map for Gunfright on the Amstrad CPC.
Map
(Sinclair ZX Spectrum Version)


The player takes the part of the "meanest and fastest Gun Totin'Bunch of Rootin' Tootin' Gun Slingers which ever did hit the Wild West", Sheriff Quickdraw.
In the beginning of the game in a first person view the player has to be quick on the draw to shoot bags of money that fall down the screen, to collect a "bounty" that will be used to buy supplies and cover possible fines during the game.

The main game then takes place in an isometric scrolling play-field that is similar to previous Ultimate Filmation titles. The objective is to collect a bounty by finding and eliminating wanted criminals that are harassing the town. Innocent bystanders will point to the direction of the criminal, shooting them will result in a fine reducing your score. A horse can be obtained to speed up the chase. Once the wanted criminal is encountered, the game again switches to a first person cross hair view, where the first to draw will be the winner. Taking out the criminal will give you a reward that helps you with future expenditures as the cost of ammo and horses changes as the game goes along. Your final tally will become your score at the game's end.


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