Patience - Amstrad CPC

Publisher:Computing with the Amstrad  Info
Developer:Robin Nixon  Info
Year:Unknown
Category:Casino / Cards
Game Manual:N/A Game Music:N/A

Also on: Atari ST, Commodore VIC-20, MSX, Sinclair ZX Spectrum, Tangerine Oric

Video
In game image of Patience on the Amstrad CPC.
In Game
Title screen of Patience on the Amstrad CPC.
Title Screen
Box cover for Patience on the Amstrad CPC.
Box
Artwork on the Disc for Patience on the Amstrad CPC.
Disc


THIS version of Patience is probably the best known but hardest to win. As with most games of Patience the object is to get rid of all your cards.There are 2 stages to the game. In the first you take cards from either your hand, or those already laid out in the starting position shown in Figure I, and replace them on top of cards in the table in descending order, alternating between red and black. In the second stage you can take cards from your hand or the table and bear them off on to separate piles in ascending order of the same suit. Of course you can't start doing this until you have found the ace of the required suit with which to begin a bearing-off pile. The game is won when all the cards have been born off. If you cannot move, you can twist the cards in your hand, 3 at a time, in an attempt to find a card which might be of use. If you twist through your complete hand 3 times without playing, the computer assumes you are stuck, cannot play and have therefore lost. However if at any point you realise that you have lost, you can press E to end the game.


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