Rambo 3 - Amstrad CPC

Publisher:Ocean  Info
Developer:Ocean  Info
Year:Unknown
Category:Shooter / Run and Gun
Game Manual:Download Game Music:
Download (Atari ST)
Download (ZX Spectrum)
Download (Sega Genesis)
Download (Sega Master System)

Also on: Arcade, Atari ST, Commodore 64, Commodore Amiga, Microsoft DOS, MSX, Sega Genesis, Sega Master System, Sega Nomad, Sinclair ZX Spectrum

Video
In game image of Rambo 3 on the Amstrad CPC.
In Game
Title screen of Rambo 3 on the Amstrad CPC.
Title Screen
Box cover for Rambo 3 on the Amstrad CPC.
Box
Box back cover for Rambo 3 on the Amstrad CPC.
Box Back
Cartridge artwork for Rambo 3 on the Amstrad CPC.
Cartridge
Top of cartridge artwork for Rambo 3 on the Amstrad CPC.
Cartridge Top
Artwork on the Disc for Rambo 3 on the Amstrad CPC.
Disc
Arcade Cabinet Marquee for Rambo 3.
Marquee
Advert for Rambo 3 on the Amstrad CPC.
Advert
(Sinclair ZX Spectrum Version)
Game map for Rambo 3 on the Amstrad CPC.
Map
(Sinclair ZX Spectrum Version)

PinballX
TV commercial from another systemRambo 3 - Sega Genesis version shown because a Amstrad CPC commercial is unavailable.


Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film.

In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you collect the special goggles. Other hazards include mines, trapdoors and booby-trapped doors, but there are enhanced weapons to collect.

Section two is identical to the first, except that it is located outside, the enemy are onto you from the start, and there are no traps. The final section changes to an Operation Wolf-style shoot 'em up, with a horde of tanks, foot soldiers and helicopters to face. Your gun can jam, which adds to the challenge of finally getting out alive.


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