Super Hang-On - Arcade

Publisher:Sega  Info
Developer:SEGA  Info
Year:1987
Category:Racing
Controls:View
Commands:N/A
Game Manual:Download Game Music:
Download (Sega Genesis)

Also on: Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga, Microsoft DOS, Sega Genesis, Sega Nomad, Sharp X68000, Sinclair ZX Spectrum

Series: Hang-On Jr., Limited Edition Hang-On

Video
In game image of Super Hang-On on the Arcade.
In Game
Title screen of Super Hang-On on the Arcade.
Title Screen
Artwork for Super Hang-On.
Artwork
Arcade Cabinet for Super Hang-On.
Cabinet
Arcade Cabinet Marquee for Super Hang-On.
Marquee
Advert for Super Hang-On on the Arcade.
Advert
(Commodore 64 Version)

PinballX
TV commercial from another systemSuper Hang-On - Sega Genesis version shown because a Arcade commercial is unavailable.


Super Hang-On is a checkpoint-based racing game and is the sequel to the acclaimed "Hang-On", released two years earlier. As with the prequel, players take control of a superbike and must race over twisting road-based circuits, avoiding rival bikers and trying to reach the end-of-stage checkpoint before the time limit expires.

For the sequel, Sega introduced the hilly, undulating roads that had been executed so superbly in 1986's "Out Run". The gameplay was further enhanced with the introduction of the 'turbo' button. Upon reaching the bike's maximum speed of 280kph, players could press and hold the turbo and push the bike up to 324kph - something that was necessary to beat the game's extremely tight time limits. This had to be used carefully, however, as the increase in speed made the bike harder to control and accelerating at the wrong time would invariably see a head-on collision with either rival bikers or the road-side objects that litter the stages.

Players could chose to race on any one of four courses: Africa, Asia, America and Europe. Africa is the easiest and shortest of the four, with each subsequent course becoming both more demanding - with tighter bends and more aggressive rival racers - and having a greater number of stages to have to beat. Africa, for example, is made up of only six stages, while the hardest course, Europe, has eighteen stages.

Game description from www.arcade-history.com


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