Spindizzy - Atari 8-bit

Publisher:Electric Dreams Software  Info
Developer:Unknown  Info
Year:Unknown
Category:Puzzle
Game Manual:Download (CPC)
Download (C64)
 Game Music:
Download (C64)

Also on: Amstrad CPC, Commodore 64, Sinclair ZX Spectrum, Apple II

Video
In game image of Spindizzy on the Atari 8-bit.
In Game
Title screen of Spindizzy on the Atari 8-bit.
Title Screen
Box cover for Spindizzy on the Atari 8-bit.
Box
Box back cover for Spindizzy on the Atari 8-bit.
Box Back
Cartridge artwork for Spindizzy on the Atari 8-bit.
Cartridge
Advert for Spindizzy on the Atari 8-bit.
Advert
(Commodore 64 Version)
Game map for Spindizzy on the Atari 8-bit.
Map
(Commodore 64 Version)


As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with

Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.


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