| Game Manual: | N/A | | Game Music: | N/A |
You control a black orb that is trapped in a puzzle like labyrinth. A level is called a landscape and there are 200 landscapes to solve. The main gameplay element consists of opening the so-called oxydstones. You can bump against a oxydstone and a colored symbol will appear. Uncover 2 of the same colors and they will stay open, making it a memory-like game. Open all oxydstones to solve a landscape.
Unfortunately, there are walls, pitfalls, quicksand, one-way walls, breakable tiles, reflecting lasers (for Deflektor-like puzzle solving), movable blocks (for Sokoban-like puzzle solving), crumbling tiles, doors, switches etc. There are items that you can pick up and use: Pieces of paper with hints, umbrellas that give you the ability to float, bombs to blow up walls, a spring to jump across gaps.
To mix up the gameplay, every tenth landscape is a meditation landscape where you simultaneously control several green orbs. Manoeuvre each of the orbs into a pit to solve these landscapes. |
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